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The Angband Ladder: Festival, Dunadan Mage by nullfame

  [Angband 3.1.1 dev (r1626) Character Dump]

 Name   Festival                                 Self  RB  CB  EB   Best
 Sex    Female       Age             70   STR:     17  +1  -5  +5     18
 Race   Dunadan      Height          82   INT:  18/48  +2  +3  +0  18/98
 Class  Mage         Weight         176   WIS:     10  +2  +0  +0     12
 Title  Evoker       Social       Known   DEX:     11  +2  +1  +0     14
 HP     -141/191     Maximize         Y   CON:     17  +3  -2  +0     18
 SP     53/99                             CHR:     11  +2  +1  +0     14


 Level               28   Armor    [18,+41]     Saving Throw         61%
 Cur Exp          75790   Fight     (+1,+2)     Stealth           Superb
 Max Exp          75790   Melee   (+14,+19)     Fighting       Excellent
 Adv Exp         105000   Shoot    (+21,+9)     Shooting       Very Good
 MaxDepth   1950' (L39)   Blows      1/turn     Disarming            58%
 Turns           768738   Shots      1/turn     Magic Device      Heroic
 Gold             10750   Infra        0 ft     Perception       1 in 17
 Burden       119.3 lbs   Speed           6     Searching            19%

 You are one of several children of a Serf.  You are a credit to the
 family.  You have brown eyes, straight black hair, and a dark
 complexion.


rAcid:......+...?.. rConf:.............
rElec:......+.+.?.. Sound:.............
rFire:+.....+...?.. Shard:.............
rCold:......+...... Nexus:.............
rPois:+............ Nethr:..........?..
rFear:............. Chaos:..........?..
rLite:..........?.. Disen:..........?..
rDark:......+...?.. S.Dig:+...+........
rBlnd:..........?.. Feath:..........?..

PLite:..........?.. Aggrv:.............
Regen:+............ Stea.:......++.....
  ESP:..........?.. Sear.:.............
Invis:..+.......?.. Infra:..........?..
FrAct:+............ Tunn.:..........?..
HLife:..........?.. Speed:..........?+.
ImpHP:............. Blows:..........?..
ImpSP:............. Shots:..........?..
 Fear:..........?.. Might:..........?..


  [Last Messages]

> You activate it.
> The Phial wells with clear light...
> You are surrounded by a white light.
> The Nexus quylthulg teleports you away.
> You have nothing to activate.
> You are surrounded by a white light.
> The Dark elven warrior cringes from the light!
> The Black orc cringes from the light!
> The Black orc wakes up.
> The Snaga wakes up.
> The Black orc wakes up.
> The Snaga wakes up.
> The Ethereal dragon breathes confusion.
> You are confused!
> You die.

Killed by an Ethereal dragon.

  [Character Equipment]

a) The Zweihander 'Gurthang' (3d6) (+13,+17) (+2)
     +2 strength.
     *Slays* dragons.
     Branded with flames, venom.
     Provides resistance to fire, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis.  
     
     
     Combat info:
     1 blow/round.
     Average damage/hit: 54.5 vs. creatures not resistant to fire, 54.5
     vs. creatures not resistant to poison, 77.2 vs. dragons, and 31.8
     vs. others.
     
b) a Short Bow of Accuracy (x2) (+20,+9)
c) a Ring of See Invisible
     Grants the ability to see invisible things.  
     
d) a Ring of Strength (+3)
     +3 strength.
     Sustains strength.
     
e) an Amulet of Slow Digestion
     Slows your metabolism.  
     
f) The Phial of Galadriel (charging) {@A1}
     Cannot be harmed by acid, electricity, fire, cold.
     
     Radius 3 light.
g) The Soft Leather Armour 'Hithlomir' [4,+20] (+4)
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak of Stealth [1,+4] (+3 stealth)
     +3 stealth.
     
i) a Wicker Shield of Resist Lightning [2,+5]
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
j) an Iron Helm [5,+6]
k) (nothing)
l) a Pair of Steel Shod Boots of Speed [6,+6] (+6)
     +6 speed.
     


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners] {@m1@b1@G1!d!k!s!v}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2@b2@G2!d!k!s!v}
c) 2 Books of Magic Spells [Incantations and Illusions] {@m3@b3@G3!d!k!s!v}
d) 15 Potions of Cure Critical Wounds
     
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
     
e) 2 Potions of Restore Mana {!*}
     When drunk, it restores your mana points to maximum.
     
f) 3 Potions of Speed {!*}
     When drunk, it hastens you for 2d10+20 turns.
     
g) a Scroll of Teleportation {@r2}
     When read, it teleports you randomly up to 100 squares away.
     
h) 5 Scrolls of Teleport Level {@r3}
     When read, it teleports you one level up or down.
     
i) 6 Scrolls of Word of Recall {@r4!r}
     When read, it returns you from the dungeon or takes you to the dun
     geon after a short delay.
     
j) 2 Rods of Treasure Location {@z2}
     When activated, it detects gold and objects nearby.
     Takes 80 turns to recharge at your current speed.
     
k) a Rod of Fire Bolts {@z4 54dam}
     When aimed, it creates a fire bolt with damage 12d8.
     Takes 24 turns to recharge at your current speed.
     
l) a Rod of Frost Bolts {@z5 54dam}
     When aimed, it creates a frost bolt with damage 12d8.
     Takes 20 turns to recharge at your current speed.
     
m) a Rod of Curing
     Cannot be harmed by electricity.
     
     When activated, it heals cut damage, and cures all stunning, poiso
     n, blindness and confusion.
     Takes 160 turns to recharge at your current speed.
     
n) a Rod of Teleport Other
     When aimed, it teleports a target monster away.
     Takes 40 turns to recharge at your current speed.
     
o) 3 Rods of Light (1 charging) {@z1}
     When aimed, it lights up part of the dungeon in a straight line.
     Takes 14 turns to recharge at your current speed.
     
p) 2 Wands of Fire Bolts (19 charges) {@a2 54dam}
     
     When aimed, it creates a fire bolt with damage 12d8.
     
q) a Wand of Stone to Mud (7 charges) {@a4}
     
     When aimed, it turns rock into mud.
     
r) 2 Wands of Teleport Other (8 charges) {@a0}
     
     When aimed, it teleports a target monster away.
     
s) a Staff of Mapping (4 charges) {@d2}
     
     When activated, it maps the area around you.
     
t) a Staff of Teleportation (8 charges)
     
     When activated, it teleports you randomly up to 100 squares away.
     
u) a Ring of Intelligence (+5)
     +5 intelligence.
     Sustains intelligence.
     
v) a Ring of Light (+2 searching)
     +10% to searching.
     Provides resistance to light.
     
     Radius 1 light.
w) 16 Arrows (1d4) (+6,+7) {@f1}
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/hit: 37.3.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Books of Magic Spells [Sorcery and Evocations] {@m4@b4@G4!d!k!s!v}
b) a Mushroom of Vigor {restore stats}
     
     When eaten, it restores all your stats.
     
c) 3 Potions of Healing {!*}
     
     When drunk, it heals you a really large amount (35% of max HP, min
     imum 300HP), heals cut damage, and cures stunning, poisoning, blin
     dness, and confusion.
     
d) a Potion of Restore Intelligence
     When drunk, it restores your intelligence.
     
e) 4 Potions of Berserk Strength
     When drunk, it restores 30 hit points, removes fear and grants you 
     resistance to fear, +24 to-hit, and -10AC for 1d25+25 turns.
     
f) 5 Scrolls of Teleportation {@r2}
     When read, it teleports you randomly up to 100 squares away.
     
g) 9 Scrolls of Teleport Level {@r3}
     When read, it teleports you one level up or down.
     
h) 2 Wands of Stone to Mud (8 charges) {@a4}
     
     When aimed, it turns rock into mud.
     
i) a Staff of Curing (5 charges)
     
     When activated, it heals cut damage, and cures all stunning, poiso
     n, blindness and confusion.
     
j) a Ring of Intelligence (+1)
     +1 intelligence.
     Sustains intelligence.
     
k) a Ring of Constitution (+2)
     +2 constitution.
     Sustains constitution.
     
l) a Ring of Ice [+8]
     It brands your melee attacks with frost.
     Provides resistance to cold.
     Cannot be harmed by cold.
     
     When aimed, it grants cold resistance for d20+20 turns and creates 
     a cold ball of damage 75.
     Takes 81 to 160 turns to recharge at your current speed.
     
m) a Ring of Accuracy (+7)
n) 2 Rings of Escaping (+4 speed) {$4200}
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting spells.  
     
o) a Ring of Free Action
     Prevents paralysis.  
     
p) a Main Gauche of Slay Undead (1d5) (+6,+3) {squelch}
     Slays undead.
     
     Combat info:
     1 blow/round.
     Average damage/hit: 13.2 vs. undead, and 7.1 vs. others.
     
q) a Scimitar of Slay Demon (4d2) (+5,+8) {$2000, squelch}
     Slays demons.
     
     Combat info:
     1 blow/round.
     Average damage/hit: 28.4 vs. demons, and 15.8 vs. others.
     
r) a Quarterstaff of *Slay Animal* (1d9) (+5,+8) (+1) {squelch}
     +1 intelligence.
     Slays animals.
     Slows your metabolism.  
     
     Combat info:
     1 blow/round.
     Average damage/hit: 20 vs. animals, and 14.7 vs. others.
     
s) a Light Crossbow of Extra Shots (x3) (+16,+7) (+1)
     +1 shooting speed.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      9202     50'    2   Reached level 2
     17105    150'    3   Reached level 3
     34762    200'    4   Reached level 4
     48046    300'    4   Killed Grip, Farmer Maggot's dog
     53491    350'    5   Reached level 5
     61952    350'    6   Reached level 6
     66613    350'    7   Reached level 7
     72625    400'    8   Reached level 8
     84120    400'    9   Reached level 9
     98715    450'   10   Reached level 10
    111947    500'   11   Reached level 11
    121029    550'   11   Short Bow (+20,+8) > Magic Missle 5d4
    128868    600'   12   Reached level 12
    143105    650'   12   First recall: getting beat up by a Tiger, need to GTFO
    170582    750'   13   Reached level 13
    196632    750'   14   Reached level 14
    227732    850'   14   Recalling.  Trouble w/ invis, teled to a Druid...
    231197      0'   14   Killed Farmer Maggot
    231553      0'   14   Maggot = worthless; Should have left him alive
    252553    850'   15   Reached level 15
    283162    900'   16   Reached level 16
    294557    900'   16   Killed Fang, Farmer Maggot's dog
    318923    950'   16   Found The Soft Leather Armour 'Hithlomir'
    325891    950'   17   Reached level 17
    342769    950'   18   Reached level 18
    361103    950'   19   Reached level 19
    377985    950'   19   Killed Gorbag, the Orc Captain
    380277    950'   20   Reached level 20
    406046   1000'   21   Reached level 21
    420694   1000'   21   Killed Shagrat, the Orc Captain
    420758   1000'   21   Found The Phial of Galadriel
    431873   1000'   21   Killed Bullroarer the Hobbit
    433334   1000'   21   Killed Orfax, Son of Boldor
    446221   1100'   22   Reached level 22
    489260   1100'   23   Reached level 23
    546827   1250'   24   Reached level 24
    549278   1250'   24   Killed Lugdush, the Uruk
    587226   1400'   24   Found The Zweihander 'Gurthang'
    594234   1550'   25   Reached level 25
    635812   1600'   25   Killed Lagduf, the Snaga
    676044   1650'   26   Reached level 26
    684269   1650'   26   Found The Dagger 'Nimthanc' (LOST)
    732433   1900'   26   Found The Set of Gauntlets 'Paurhach' (LOST)
    737196   1900'   27   Reached level 27
    742597   1900'   27   Found The Set of Gauntlets 'Paurnimmen' (LOST)
    766112   1950'   28   Reached level 28


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 31.12.2009 08:16

Download this dump

12306. on the Ladder (of 17985)
4572. on the Angband Ladder (of 5990)
16. for this player (out of 37)

Comments

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On 31.12.2009 08:16 nullfame wrote:
Nexus Quylthulg teleports me in to a room full of orcs (blocking only exit) including one of their uniques and a Son of Mim. So I teleport out:

The Ethereal dragon breathes confusion.
You are confused!
You die.

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