The Angband Ladder: Lucky Guardian, Golem Warrior by chris

  [Hengband 1.7.2 Character Dump]

                          Name  : Lucky Guardian

 Sex      : Male             Age                64   STR!:  18/***
 Race     : Golem            Height             66   INT :   18/53
 Class    : Warrior          Weight            199   WIS :   18/30
                             Social Class        2   DEX!:  18/190
                             Align         Neutral   CON!:  18/210
                                                     CHR :   18/69

 Right hand      (+70,+65)   Hit point   1231/1231   Fighting   : Legendary[40]
                             SP (Mana)      0/   0   Bows/Throw : Legendary[45]
 Blows/Round           9+0                           SavingThrow: Superb
 AverageDmg/Rnd      868+0   Level              50   Stealth    : Superb
                             Experience   15749365
 Shooting        (+63,+20)   Max Exp      15749365   Perception : Fair
 Multiplier          x0.00   Exp to Adv      *****   Searching  : Fair
 Shots/Round          1.00   Gold         10675893   Disarming  : Heroic
                                                     MagicDevice: Superb
 AC              [69,+204]   Time    Day 175 16:16
 Speed            (+27+10)   Play time    14:14:01   Infra-Vision: 40 feet

                         (Character Background)
          You were shaped from stone by an Alchemist.

          ...You retired from the adventure after the winning.

 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Golem         STR!: 18/100  4  4 -2  7 18/***         .s.....4.3...
 Class : Warrior       INT : 18/113 -5 -2 -2  3  18/53         .s....3......
 Level : 50            WIS :  18/90 -5 -2 -2  3  18/30         .s....3......
 Hits  : 1231/1231     DEX!: 18/100 -2  2 -2 11 18/190         .s.......344.
 Mana  : 0/0           CON!: 18/100  4  2 -2  7 18/210         .s.....4.3...
                       CHR :  18/79 -2 -1  2  0  18/69         .s...........
           }                        }                            }
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .+.......++.#    Sound : .......+.....    Speed     : ..+.+.++...+#
 Elec  : .+..........#    Nether: ..+..........    FreeAction: ..........+++
 Fire  : .+..........#    Nexus : ..+......+.+.    SeeInvisi.: ......+.....+
 Cold  : .+..........#    Chaos : ......++.....    Hold Life : ......+.....+
 Poison: ............#    Disnch: .......+.....    Warning   : .............
 Light : ........+....    Fear  : ............+    SlowDigest: ..........+.+
 Dark  : .+......+....    Reflct: .............    Regene.   : ............+
 Shard : .......+.....    AuFire: .............    Levitation: ..+........+.
 Blind : .............    AuElec: .............    Perm Lite : .............
 Conf  : ......+......    AuCold: .............    Cursed    : .....+.......

                                  }                              }
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : .....+.......    Add Blows   : ...+.........
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : ..+.....+....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .............
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : +............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .+...........
 Sharpness : ...    Sust Int  : .+...........    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .+...........    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : .+.........+.    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .+...........    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .+...........

  [*Winning* Message]

  Golem Power!

  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF

  [Recall Depth]

    Angband         : level 100
    Yeek cave       : level   5
   !Dragon's lair   : level  72

  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level 11
  Mughash the Kobold Lord                  (Dungeon level:   6) - level 11
  Orc Camp                                 (Danger  level:  15) - level 20
  The Sewer                                (Danger  level:  15) - level 20
  King Mulu, the Chief of Southerings      (Dungeon level:  12) - level 21
  Doom Quest 1                             (Danger  level:  15) - level 21
  The Vault                                (Danger  level:  30) - level 21
  Old Man Willow Quest                     (Danger  level:  22) - level 31
  Dark Elven Lords Quest                   (Danger  level:  25) - level 31
  The Cloning Pits                         (Danger  level:  45) - level 33
  The Old Castle                           (Danger  level:  50) - level 40
  Gachapin                                 (Dungeon level:  24) - level 43
  Scatha the Worm                          (Dungeon level:  38) - level 43
  Bull Gates                               (Dungeon level:  44) - level 43
  Dworkin Barimen                          (Dungeon level:  50) - level 43
  Druaga                                   (Dungeon level:  56) - level 49
  Bleys, Master of Manipulation            (Dungeon level:  62) - level 49
  Surtur the Giant Fire Demon              (Dungeon level:  76) - level 50
  Gothmog, the High Captain of Balrogs     (Dungeon level:  88) - level 50
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  Logrus Master                            (Danger  level:  25) - level 21

 Arena: 20 Victories

  [Defeated Monsters]

You have defeated 18126 enemies including 201 unique monsters in total.

< Unique monsters top 10 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  Sauron, the Sorcerer                     (level  98)
  Gothmog, the High Captain of Balrogs     (level  95)
  Cerberus, Guardian of Hades              (level  94)
  Azathoth, Seething Nuclear Chaos         (level  93)
  Nyarlathotep, the Crawling Chaos         (level  93)
  Carcharoth, the Jaws of Thirst           (level  92)
  Shub-Niggurath, Black Goat of the Woods  (level  91)
  Yog-Sothoth, the All-in-One              (level  90)


Your alighnment : Neutral

You have sinned against Valour.
You are a bitter enemy of Honour.
You are a champion of Justice.
You are the polar opposite of Compassion.
You are the living embodiment of Temperance.
You are the living embodiment of Harmony.
You are an enemy of Patience.
You are a champion of Sacrifice.


 There is a white aura surrounding you.

  [Character Equipment]

a) The Glaive of Pain (9d6) (+10,+30)
b) The Large Metal Shield of Anarion [8,+18] {Dk}
c) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {Nx;Lv}
d) a Ring of Extra Attacks (+2 attacks)
e) a Ring of Speed (+12)
f) an Amulet of Telepathy {cursed, !*}
g) The Jewel of Judgement (+3 to speed) (charging) {!!}
h) The Balance Dragon Scale Mail 'Kachei's Curse' (-2) [40,+20] (+4 to speed)
i) a Shadow Cloak of Stealth [6,+16] (+3 to stealth)
j) The Steel Helm of Hammerhand [6,+20] (+3)
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Sd}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to

  [Character Inventory]

a) 28 Mushrooms of Restoring {!E}
b) 51 Potions of Speed {!k!q}
c) 3 Potions of Healing {!k!q}
d) 11 Potions of *Healing* {!k!q}
e) 8 Potions of Life {!k!q}
f) 14 Potions of Restore Life Levels {25% off}
g) 38 Potions of Resistance {!k!q}
h) 58 Scrolls of Teleportation {25% off}
i) 24 Scrolls of *Destruction* {!r}
j) 2 Scrolls of Genocide {!r}
k) 2 Scrolls of Mass Genocide {!r}
l) 4 Rods of Perception {@z7!s!d!k!!}
m) 2 Rods of Recall {!s!d!k!!}
n) 3 Rods of Detection {@z3!s!d!k!!}
o) 6 Rods of Teleport Other {!s!d!k}
p) 8 Rods of Stone to Mud (1 charging) {@z6!s!d!k}

  [Home Inventory]

 ( page 1 )
a) 22 Potions of Resist Heat
b) 39 Potions of Resist Cold {25% off}
c) 98 Potions of Heroism
d) 59 Potions of Cure Critical Wounds
e) 28 Potions of Restore Life Levels {25% off}
f) a Potion of Strength {!k}
g) 2 Potions of Dexterity {!k}
h) 4 Potions of Constitution {!k}
i) 13 Potions of Enlightenment {25% off}
j) a Potion of New Life
k) 21 Scrolls of Phase Door
l) 99 Scrolls of Identify {@r1}

 ( page 2 )
a) 9 Scrolls of Identify {@r1}
b) 17 Scrolls of Remove Curse
c) 19 Scrolls of *Remove Curse*
d) 16 Scrolls of Blessing
e) 77 Scrolls of Holy Chant
f) 8 Rods of Trap Location {@z1!s!d!k}
g) 3 Rods of Recall {!s!d!k!!}
h) 4 Rods of Illumination {@z5!s!d!k}
i) 6 Rods of Teleport Other {!s!d!k}
j) 28 Wands of Stone to Mud (319 charges) {@a1!s!d!k}
k) a Staff of Perception (21 charges) {@u1!s!d!k}
l) 5 Staffs of Perception (5x 18 charges) {@u1!s!d!k}

 ( page 3 )
a) 2 Staffs of Enlightenment (2x 10 charges)
b) 3 Staffs of Enlightenment (3x 7 charges)
c) a Staff of Enlightenment (3 charges) {!s!d!k}
d) 2 Staffs of Healing (2x 4 charges) {!s!d!k}
e) 21 Staffs of Speed (21x 8 charges) {!s!d!k}
f) 5 Staffs of Speed (5x 6 charges) {!s!d!k}
g) 18 Staffs of *Destruction* (18x 5 charges) {!u!s!d!k}
h) a Staff of *Destruction* (4 charges)
i) a Ring of Acid [+7] {!s!d!k!!}
j) a Ring of Flames [+6] {!s!d!k!!}
k) a Ring of Ice [+11] {!s!d!k!!}
l) a Ring of Lightning [+13] {!s!d!k!!}

 ( page 4 )
a) a Ring of Slaying (+8,+10)
b) a Ring of Slaying and Light (+4,+14) {@w1}
c) a Ring of Speed (+9)
d) a Ring of Speed (+6)
e) The Ring 'Frakir' (+1)
f) a Ring of Nether Resistance
g) a Ring of Chaos Resistance
h) a Ring of Lordly Protection [+15] {Nx}
i) 3 Rings of Extra Attacks (+2 attacks)
j) a Ring of Extra Attacks (+1 attack)
k) a Ring of Warning {~D}
l) a Ring of Warning {~p}

 ( page 5 )
a) a Ring of Warning and *Detect* Monster
b) an Amulet of Resist Acid {!t}
c) an Amulet of the Magi [+4] (+3 to searching) {~D}
d) an Amulet of Reflection {!s!d!k}
e) The Amulet of Carlammas (+2)
f) an Amulet of Anti-Magic and Infravision (+2 to infravision)
g) an Amulet of Resistance
h) an Amulet of Telepathy
i) The Amulet of Faramir (+12,+0) (+3)
j) The Torque of Boromir (+0,+8)
k) The Bead 'Yasaka-no-Magatama' (+3)
l) an Amulet of Magic Device Mastery (+3)

 ( page 6 )
a) an Amulet of Magic Device Mastery (+2) {!t}
b) The Amulet of Sacred Knights [+10] (+2)
c) The Collar Harness of the Hell (+15,+15) [-5] (-2) {!s!d!k}
d) The Charmed Pendant [+5] (+2)
e) The Pendant of Gogo (+4)
f) The Incandescent Light of Yeduson (+3 to infravision)
g) The Phial of Galadriel (+1 to searching)
h) The Star of Elendil (+1 to speed)
i) The Stone of Lore
j) Balance Dragon Scale Mail (-2) [40,+17]
k) The Rusty Chain Mail of The High Preist of Morlok (-5) [14,-39] (-2) {cursed}
l) The Ring Mail of Giles (-2) [12,+18] (-2)

 ( page 7 )
a) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Cf}
b) Double Ring Mail of Elvenkind (-2) [15,+10] (+2 to stealth) {Nx}
c) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
d) The Metal Brigandine Armour of Sauron (+3,+7) [19,+16] (+4) {Cn;FiPoDkSoNt}
e) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Bl}
f) The Haramakido of Yositsune [17,+28] (+2)
g) The Full Plate Armour of Isildur [25,+25] (+2)
h) The O-yoroi of the Bando Musha (+5,+5) [24,+20] (+2) {Cf}
i) Mithril Plate Mail of Resistance (-3) [35,+20] {Dk}
j) Soft Leather Armour of Resistance [4,+18] {Di}
k) The Padded Armour of Libyan Desert [5,+20] (+4)
l) an Elven Cloak [4,+11] (+4 to stealth)

 ( page 8 )
a) The Elven Cloak of the Spellcaster [4,+13] (+4 to stealth) {InCn;Ca;SdLv}
b) a Small Metal Shield of Resistance [5,+7] {PoDi}
c) The Small Metal Shield of Perseus [5,+15] (+2)
d) The Large Leather Shield of Celegorm [6,+20] {Po}
e) a Dragon Shield [8,+18] {ElPoShNtCa}
f) a Dragon Shield [8,+16] {DkShDi}
g) a Dragon Shield [8,+17] {LiNt}
h) a Dragon Shield [8,+22] {FiSo}
i) a Dragon Shield [8,+12] {Li}
j) a Mirror Shield [10,+17]
k) The Mirror Shield of Gil-Galad [10,+20] (+4)
l) The Mirror 'Yata-no-Kagami' [0,+18] (+3)

 ( page 9 )
a) a Golden Crown of the Magi [0,+10] (+3) {Bl;Lu}
b) a Jewel Encrusted Crown of Telepathy [0,+10] {~TeleGood~oP}
c) a Jewel Encrusted Crown of the Magi [0,+3] (+2) {Sh~T}
d) a Jewel Encrusted Crown of Might [0,+13] (+1) {Nx}
e) The Hard Leather Cap of Thranduil [2,+10] (+2) {Fe}
f) The Steel Helm of Mughash [6,+17] (+2) {St;PoShDi;Si}
g) a Dragon Helm [8,+14] {CoSoNx}
h) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
i) a Set of Gauntlets of Magic Mastery [2,+11] (+4)
j) a Set of Gauntlets of Magic Mastery [2,+5] (+3)
k) a Set of Gauntlets of Agility [2,+6] (+5)
l) The Set of Gauntlets of Corwin [2,+15] (+4)

 ( page 10 )
a) a Set of Dragon Gloves [4,+16] {CoBlNtDi}
b) a Set of Dragon Gloves [4,+23] {AcFiSh}
c) a Set of Dragon Gloves [4,+23] {ShSo}
d) The Set of Cesti of Lungorthin [5,+17] (+4 to infravision) {If;ElFiDi;Lu~PZ}
e) a Pair of Soft Leather Boots of Levitation [2,+6]
f) The Pair of Hard Leather Boots of Rite [3,+18] (+3 to speed) {SpWi;LiFe(StWi}
g) a Pair of Dragon Boots [5,+16] {CoCfSoDi}
h) a Pair of Dragon Boots [5,+4] {LiDkCf}
i) a Pair of Dragon Boots of Levitation [5,+19] {PoDi}
j) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {Cf}
k) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3)
l) The Rapier 'Quickthorn' (1d7) (+27,+9) (+3 attacks)

 ( page 11 )
a) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks) {Ca}
b) The Short Sword 'Basher' (3d7) (+20,+16) (+1 attack) {At|M}
c) The Sabre 'Grayswandir' (2d7) (+20,+12) (+4)
d) The Wakizashi of Musashi (2d4) (+28,+17) (+3)
e) The Long Sword of the Dawn (3d5) (+20,+20) (+3 to infravision) {Wr}
f) The Long Sword 'Werewindle' (2d5) (+8,+12) (+2)
g) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
h) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2)
i) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed}
j) The Two-Handed Sword 'Zarcuthra' (4d6) (+19,+21) (+4) {Lv}
k) The Two-Handed Sword 'Hrunting' (4d6) (+13,+21) (+4)
l) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19)

 ( page 12 )
a) a Blade of Chaos of Westernesse (6d5) (+8,+16) (+2) {Fe}
b) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2)
c) a Falcon Sword of Extra Attacks (1d6) (+8,+14) (+3 attacks)
d) The Spear 'Aeglos' (3d6) (+15,+25) [+10] (+4)
e) The Spear of Hagen (1d6) (+11,+13) (+3 to speed)
f) The Trident of Ulmo (4d8) (+15,+19) (+4) {~D}
g) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
h) The Glaive of Ymir (2d6) (+17,+14) (+2) {CnChDg;*Co|ECo}
i) The Great Axe of Durin (4d4) (+10,+20) [+15] (+3)
j) The Trifurcate Spear of Wrath (3d9) (+16,+18) (+2)
k) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
l) The Scythe of Slicing 'Bloody Moon' (8d4) (+8,+8) [+8] (+2) (charging)
{In;Sh/XD/oL, !!}

 ( page 13 )
a) The Whip 'hermit's purple' (1d6) (+10,+5) (+2)
b) The Quarterstaff of Holy Smoke (1d9) (+13,+15) (+4 to stealth)
c) The Ball-and-Chain 'Cat's Clow' (2d4) (+20,+19) (+3 to stealth)
d) The Great Hammer 'Golden Hammer' (2d6) (+0,+0)
e) The Dwarven Shovel 'Limbslicer' (2d3) (+17,+11) (+4 to speed) {SpDxCn|FM}
f) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
g) a Sling of Extra Might (x3) (+6,+9) {Cf}
h) The Short Bow of Robin Hood (x3) (+15,+17) (+2) {Nx}
i) The Long Bow of Yoichi (x4) (+40,+13) (+4)
j) a Heavy Crossbow of Velocity (x4) (+8,+16) {25% off}
k) The Heavy Crossbow of Erkenbrando (x4) (+13,+19) (+2 to speed)
l) 33 Steel Bolts (3d5) (+4,+5)

 ( page 14 )
a) 58 Steel Bolts (3d5) (+9,+9) {@f1=g}
b) 12 Steel Bolts of Frost (3d5) (+11,+6)
c) 27 Steel Bolts of Slaying (4d5) (+11,+17)
d) 29 Steel Bolts of Slaying (4d5) (+10,+19)
e) 32 Seeker Bolts (6d5) (+3,+4)
f) 49 Seeker Bolts (6d5) (+9,+9) {@f1=g}
g) 99 Arrows (1d4) (+0,+0) {@f1=g}
h) 99 Arrows (1d4) (+0,+0) {@f1=g}
i) 99 Arrows (1d4) (+0,+0) {@f1=g}
j) 24 Arrows (1d4) (+0,+0) {@f1=g}
k) 21 Sheaf Arrows (2d4) (+4,+6)
l) 64 Arrows (1d4) (+6,+6) {@f1=g}

 ( page 15 )
a) 18 Arrows of Slaying (2d4) (+14,+10) {@f2=g}


 ( page 1 )
a) a Ring of Speed (-11) {cursed}

  [Check Sum: "07aa1b1849421ce8ec"]

Posted on 19.1.2010 22:14
Last updated on 21.1.2010 01:40

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96. on the Hengband Ladder (of 692)
65. for this player (out of 384)


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On 19.1.2010 22:14 chris wrote:
[CL20:Sewer] 00:32
It took forever for me to get a character going ... Incredibly bad luck on stat rolls. But this guy is different. As a Lucky Golem, you pretty much need 3 or 4 dex boosts to get a 3rd attack. I had my strength all the way up to 18/106 and *still* only garnered 2 blows ... but Robin Hood dropped his bow for +2 dex. Really, this is an *amazing* early game shooter! I'm impressed, but only 'cause I never found it early before. Also, my CL12, CL14, CL16 and CL18 stat boosts *all* went to dex :) Its pretty clear I have an 18/70 intrinsic, though, so I'll just have to go get Sting or something.

This guy will probably do some intensive tower scumming hoping for telepathy ... Its one reason I went with the Lucky personality ...

On 20.1.2010 00:14 chris wrote:
[CL32:Cloning Pits] 02:23
I guess I'll die trying ... Stupid Utgard-Loke was generated, woke up, abused Line of Sight and summoned 2 Greater Titans and a Lesser Titan on me while I was hiding in the trees!! I'm not sure how he was able to do that ...

Now, my stunning warrior melee damage of 168 is certainly not enough for that guy, even if Ymir has *Co, which I'm hoping it does. I can't shoot him from a distance lest I face more Greater Titans (AC 187 is barely enough to handle them ... 1 is dead, though it did sneak in a 300hp damage round on me). But fortunately, I also have Zarcuthra, which hopefully is deadly enough for him. No cold resistance, though ...

And I woke up some giant white mice with the sword. So far, I've killed close to 700 of them and *still*, they infest the level. Probably I can't complete the quest even if I do manage to kill Utgard-Loke ... Maybe I should give up?


On 20.1.2010 00:19 chris wrote:
I killed the evil frost giant, who breathes for something like 400hp of cold if you don't double resist. But I got 2 more greater titans (leaving 3 to handle) and 2 more lesser titans and only 1 healing left.


On 20.1.2010 00:35 chris wrote:
[CL33:Cloning Pits] 02:40
This quest is ridiculous! I think all the Greater Titans are dead, but now one of the lessers is hung up on a chasm summoning ninnies at the various ants. Over 1300 dead mice and still the max breeder count remain. Probably, if I can mange containment, I might be able to get them all with arrows and speed, if I have any left, since I think the max is 100 at a time. But they just run away from me, breeding like crazy. I could kill 1,000,000 of them ... maybe. I might die of boredom first. But I'm not bored now with titans running about. And all the ants remain ...


On 20.1.2010 00:36 chris wrote:
Oh, Ring of Speed +6 from one of the Greater Titans really helps. Zarcuthra does give confusion resistance, right?

On 20.1.2010 00:59 chris wrote:
[CL33:Cloning Pits] 02:54
1717 dead mice! I let them be until everything else was dead. Actually, using a "shield of mice" is good when fighting titans! It was only 3 greaters, and 3 lessers. I forgot the mention the Lloigor army that also got summoned ... Man Utgard was tough though. Next time, I'm bringing some !ResistCold even though you almost never need any for this quest.

For the mice, I lucked out and found a quadrant where the doors had not been smashed open. I setup my corral, and then spent a few minutes walking around killing the stray mice not already penned up. Eventually, the max breeder count were all penned up, and I could haste up to +21 speed and shoot them faster than they could breed.

Here's the take. Now I don't have confusion resistance unless I aggravate, and I really wish I didn't destroy the one ring of confusion resistance that I wore into the quest ... Also, I think Hrunting might have been a better titan slayer than Zarcuthra, but honestly, I've never used it before so I did not realize it had the great bane of giants slay ...

On 20.1.2010 01:03 chris wrote:
Oh, "i) a Sling of Extra Might (x3) (+6,+9) {Cf}" ... Now I see why posting on oook is advantageous. I guess I'll wear that rather than Robin Hood's bow ...

On 20.1.2010 03:09 chris wrote:
[CL40:DL60] 04:57
Top of the lair for goodies. Finally, I decided I needed a better weapon, and completed the Old Castle, picking up Fingolfin along the way. And while the titans in the cloning pits were scary with only 187AC, the titans in the Castle were absolutely negligible with AC251. So, off to the lair to try out my new glaive, and I immediately spy a bunch of AMHD charging towards me. A pit of 'em! Awesome. I killed 3 and had about 20 objects to ID, so I groaned as I only brought 45 ?Id. But among the first treasures was a rod of perception (Yay!) and an amulet of freakin' telepathy (Yay! Yay! Yay!) Now, where is Hammerhand so I can finally get some decent stats?

3 AMHD killed.
92 to go.

On 20.1.2010 04:07 chris wrote:
[CL43:DL60] 05:47
Only 80 or so AMHD, due to dark chasms. But still, it was worth the effort. I picked up about a half dozen stat potions (I only saw 2 in the dungeon up to this point ... 3 bought from BM scumming). Also, a !Augmentation. Nice. Sword of the Dawn and Zantetsuken (after Ishikawa stiffed ... but it is hardly useful now since it doesn't look like I'll ever be able to dual wield). Lots of other resources as well. I'd prefer a pit of storm wyrms ... but AMHD is OK.

Hammerhand came from the very next Ice Wyrm I saw ... I think now I can leave the top of the lair? Probably, this means I give up double resistance, as lugging around 4 rings, not too mention constantly swapping them, is a bit too much.

On 20.1.2010 15:51 chris wrote:
[CL45:DL62] 07:21
Dual wielding at last!! Though, my total damage output has gone down, I think. Still, it is so hard to build skill at this stage of the game as you have to kill hundreds of quality opponents just to get off of 'Beginner'. Its even worse at CL50 ...

I'll hang on until I'm an expert, and then reevaluate single wielding with the Glaive of Pain.

On 20.1.2010 18:54 chris wrote:
[CL48:DL70] 08:43
Roar!!! Warrior power! Actually, accuracy is still a bit of an issue, but I needed to do something to liven the game a bit. Aggravating with a pair of formidable weapons certainly does the trick. Julian just died with surprising celerity ...

On 20.1.2010 20:29 chris wrote:
[CL50:DL62] 09:50
Enough aggravation! I'm wearing silly Grayswandir just for the +4 fighting stats! Oh, its damage output is OK, but not stellar. For some reason, the glaive resists effective dual wielding, but my lucky warrior skills allow me some success.

I like the Mughash-Sauron rand-art combo. Who would have thought that a kobold and the dark lord would make such an impressive team? :)

On 20.1.2010 22:48 chris wrote:
[CL50:DL83] 11:37
It is now a game of patience and resources. Uniques are starting to mandate healing ... Even Ungoliant demanded 2 of me ... That's exactly what Azriel wanted as well, so something is wrong there :)

I think I am done with dual wielding, barring any spectacular finds. A 265AC just can't be beat, especially as Richard Wong was unable to touch me once!!!

On 21.1.2010 01:04 chris wrote:
[CL50:DL96] 13:44
Apologies to Kaschei the Immortal, but I misspelled his honorific. Like Blood of Eric, getting the final unique was nigh impossible. I nearly suicided out of frustration. In the end, since Kaschei did not appear in over 1000 recall scums, I decided to abort the attempt, and left the Palantir on the ground, abandoned for some other adventurer to test is luck at finding a unique who seems to be more rare than the Power Dragon Scale Mail of Bladeturner! Oy! But then, when setting up for Cantoras, I got jumped by Kaschei himself, in the flesh, and without his usual esort of 50 black reavers. Nice. And the artifact created from his foul remains is pretty good as well ...

Well, I've consumed close to 50 !healing dispatching uniques. I'm almost out, but I have yet to consume any *healing* or life, so maybe I have enough for the final battle if I dive for it? Really, warriors can't kill anything with copious healing. I estimate 30+ for the destroyer, so I will try not to kill that guy ...

On 21.1.2010 01:39 chris wrote:
Got him ... I had enough healing after all, though at one point, I quaffed *healing* four turns in a row, each round going from 1230hp to 200-400. It seems +27 speed is pushing it. I quaffed speed, but he dispelled immediately every time. Oh well, at least my shiny +2 attack ring was good for something :)

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