The Angband Ladder: Black, Human Warrior by nullfame

  [Angband 3.1.1 dev (r1626) Character Dump]

 Name   Black                                    Self  RB  CB  EB   Best
 Sex    Male         Age             20   STR:     17  +0  +5  +0  18/40
 Race   Human        Height          72   INT:     10  +0  -2  +0      8
 Class  Warrior      Weight         180   Wis:     10  +0  -2  +0      8      7
 Title  Veteran      Social       Known   Dex:     17  +0  +2  +0  18/10     13
 HP     -2/267       Maximize         Y   CON:     17  +0  +2  +0  18/10
 SP     0/0                               CHR:     12  +0  -1  +0     11

 Level               24   Armor     [8,+10]     Saving Throw         42%
 Cur Exp          11755   Fight     (+1,+3)     Stealth             Poor
 Max Exp          11755   Melee    (+4,+12)     Fighting          Heroic
 Adv Exp          12500   Shoot    (+17,+2)     Shooting          Superb
 MaxDepth   1350' (L27)   Blows      1/turn     Disarming            46%
 Turns           257906   Shots      2/turn     Magic Device        Good
 Gold               133   Infra        0 ft     Perception       1 in 28
 Burden       107.5 lbs   Speed      Normal     Searching            24%

 You are the first child of a Serf.  You are a credit to the family.
 You have brown eyes, straight auburn hair, and an average complexion.

rAcid:......+...... rConf:........???..
rElec:....+...???.. Sound:........???..
rFire:............. Shard:........???..
rCold:...+....???.. Nexus:........???..
rPois:............. Nethr:........???..
rFear:............. Chaos:........???..
rLite:............. Disen:........???..
rDark:........???.. S.Dig:.............
rBlnd:........???.. Feath:.............

PLite:.....+..???.. Aggrv:.............
Regen:............. Stea.:.............
  ESP:........???.. Sear.:..+..........
Invis:........???.. Infra:........???..
FrAct:............. Tunn.:........???..
HLife:........???.. Speed:........???..
ImpHP:............. Blows:........???..
ImpSP:............. Shots:.+......???..
 Fear:........???.. Might:........???..

  [Last Messages]

> The Ghoul bites you.
> You are more poisoned!
> The Ghoul claws you.
> You are more paralysed!
> The Ghoul claws you.
> You resist the effects!
> The Ghoul bites you.
> You are more poisoned!
> The Ghoul misses you.
> The Ghoul claws you.
> You die.

Killed by a Ghoul.

  [Character Equipment]

a) an Awl-Pike of Venom (1d8) (+3,+9)
     Branded with venom.
     Combat info:
     1 blow/round.
     Average damage/hit: 26.7 vs. creatures not resistant to poison, 
     and 17.2 vs. others.
b) a Long Bow of Extra Shots (x3) (+16,+2) (+1)
     +1 shooting speed.
c) a Ring of Searching (+2)
     +10% to searching.
d) a Ring of Resist Cold
     Provides resistance to cold.
     Cannot be harmed by cold.
e) an Amulet of Resist Lightning
     Provides resistance to lightning.
     Cannot be harmed by electricity.
f) a Lantern of Brightness (6321 turns)
     Cannot be harmed by fire.
     Radius 3 light.
g) Soft Leather Armour of Resist Acid [4,+7]
     Provides resistance to acid.
     Cannot be harmed by acid.
h) a Cloak [1,+2]
i) (nothing)
j) (nothing)
k) (nothing)
l) a Pair of Iron Shod Boots [3,+1]

  [Character Inventory]

a) 9 Rations of Food {@E1}
b) 7 Flasks of oil {@v1}
     Branded with flames.
c) a Potion of Cure Serious Wounds
     When drunk, it heals you a fair amount (1/5 of your wounds, minimu
     m 25HP), heals cut damage, and cures blindness and confusion.
d) 5 Potions of Cure Critical Wounds
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
e) 3 Potions of Speed
     When drunk, it hastens you for 2d10+20 turns.
f) a Potion of Resist Poison
     When drunk, it grants temporary resistance to poison for 1d10+10 t
g) 6 Scrolls of Teleportation {@r2}
     When read, it teleports you randomly up to 100 squares away.
h) 2 Scrolls of Magic Mapping {@r6}
     When read, it maps the area around you.
i) 2 Scrolls of Word of Recall {@r4!r}
     When read, it returns you from the dungeon or takes you to the dun
     geon after a short delay.
j) a Scroll of Aggravate Monster
     When read, it awakens all nearby sleeping monsters and hastens all 
     monsters within line of sight.
k) 2 Scrolls of Curse Armour
     When read, it curses your currently worn body armor.
l) a Rod of Door/Stair Location {@z6}
     When activated, it detects doors and stairs nearby.
     Takes 70 turns to recharge.
m) a Wand of Sleep Monster (10 charges) {@a6}
     When aimed, it attempts to induce magical sleep in a single monste
n) a Wand of Polymorph (10 charges) {@a9}
     When aimed, it polymorphs a monster into another kind of creature.
o) a Wand of Teleport Other (5 charges) {@a0}
     When aimed, it teleports a target monster away.
p) a Wand of Trap/Door Destruction (13 charges)
     When aimed, it destroys traps and doors.
q) a Ring of Resist Cold
     Provides resistance to cold.
     Cannot be harmed by cold.
r) Chain Mail (-2) [14,-2] {squelch}
s) a Short Sword (1d7) (+3,+5)
     Combat info:
     2 blows/round.
     Average damage/hit: 12.3.
t) 30 Arrows (1d4) (+0,+0) {@f1}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 13.6.
     35% chance of breaking upon contact.
u) 12 Arrows (1d4) (+1,+5) {@f2}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 28.7.
     35% chance of breaking upon contact.

  [Home Inventory]

a) a Potion of Restore Intelligence {dl23}
     When drunk, it restores your intelligence.
b) a Potion of True Seeing {dl10 solo}
     When drunk, it cures blindness and allows you to see invisible thi
     ngs for 2d6+12 turns.
c) a Potion of Healing {dl21}
     When drunk, it heals you a really large amount (35% of max HP, min
     imum 300HP), heals cut damage, and cures stunning, poisoning, blin
     dness, and confusion.
d) 4 Scrolls of Satisfy Hunger
     When read, it magically renders you well-fed, curing any gastroint
     estinal problems.
e) a Scroll of Trap/Door Destruction {dl10 solo}
     When read, it destroys all traps and doors surrounding you.
f) a Scroll of Protection from Evil {dl21 solo}
     When read, it grants you protection from evil for 1d25 plus 3 time
     s your character level turns.
g) an Amulet of Resist Acid
     Provides resistance to acid.
     Cannot be harmed by acid.
h) a Lantern (Everburning)
     Cannot be harmed by fire.
     Radius 2 light.  No fuel required.
i) a Dagger (1d4) (+2,+4) {@w1!d!k!s!v}
     Combat info:
     3 blows/round.
     Average damage/hit: 9.6.
j) 18 Arrows (1d4) (+2,+1) {@f2}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 16.6.
     35% chance of breaking upon contact.

         1      0'    1   Began the quest to destroy Morgoth.
     14604     50'    2   Reached level 2
     33933    100'    3   Reached level 3
     34389    100'    3   Killed Grip, Farmer Maggot's dog
     34389    100'    4   Reached level 4
     37023    200'    5   Reached level 5
     37874    200'    6   Reached level 6
     44536    250'    7   Reached level 7
     48138    300'    8   Reached level 8
     61053    350'    9   Reached level 9
     68410    400'   10   Reached level 10
     68800    400'   11   Reached level 11
     72094    400'   12   Reached level 12
     82046    500'   13   Reached level 13
    100237    500'   13   Killed Fang, Farmer Maggot's dog
    106338    750'   14   Reached level 14
    112151    800'   15   Reached level 15
    114837    950'   16   Reached level 16
    131392   1050'   17   Reached level 17
    137658   1050'   18   Reached level 18
    148019   1050'   19   Reached level 19
    157775   1100'   19   Killed Ulfast, Son of Ulfang
    162122   1100'   20   Reached level 20
    171383   1100'   21   Reached level 21
    175470      0'   21   Killed Farmer Maggot
    180421   1150'   21   Killed Ufthak of Cirith Ungol
    181942   1150'   21   Killed Brodda, the Easterling
    188772   1150'   22   Reached level 22
    207471   1150'   23   Reached level 23
    229375   1150'   24   Reached level 24


Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)

Posted on 29.1.2010 04:17

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10927. on the Ladder (of 13839)
3492. on the Angband Ladder (of 4225)
21. for this player (out of 37)


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On 29.1.2010 04:17 nullfame wrote:
This place seems reasonably safe.
It stares deep into your eyes!
You are paralysed!

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