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The Angband Ladder: Lil' Bastard, Dunadan Ranger by <monkeyboy668@mail.com>

  [Angband 3.1.1 dev Character Dump]

 Name   Lil' Bastard                             Self  RB  CB  EB   Best
 Sex    Male         Age              1   STR:     15  +1  +2  +2  18/20
 Race   Dunadan      Height          78   INT:     14  +2  +2  +0     18
 Class  Ranger       Weight         189   WIS:     17  +2  +0  +0  18/10
 Title  Tracker      Social      Pariah   DEX:     15  +2  +1  +2  18/20
 HP     182/182      Maximize         Y   CON:     12  +3  +1  +0     16
 SP     20/20                             CHR:     11  +2  +1  +0     14


 Level               23   Armor    [36,+44]     Saving Throw         59%
 Cur Exp          21148   Fight     (+1,+6)     Stealth        Excellent
 Max Exp          21148   Melee   (+10,+15)     Fighting          Superb
 Adv Exp          21420   Shoot    (+14,+9)     Shooting          Heroic
 MaxDepth   1150' (L23)   Blows      1/turn     Disarming            54%
 Turns          2107075   Shots      2/turn     Magic Device      Superb
 Gold              8112   Infra        0 ft     Perception       1 in 21
 Burden       111.6 lbs   Speed      Normal     Searching            27%

 You are one of several children of a Townsman.  You are a credit to
 the family.  You have brown eyes, wavy black hair, and an average
 complexion.


rAcid:............. rConf:.............
rElec:............. Sound:.............
rFire:........+.... Shard:.............
rCold:............. Nexus:.............
rPois:............. Nethr:.............
rFear:............. Chaos:.............
rLite:............. Disen:.............
rDark:............. S.Dig:....+........
rBlnd:............. Feath:.............

PLite:............. Aggrv:.............
Regen:.........+... Stea.:.......+.....
  ESP:............. Sear.:.............
Invis:............. Infra:.............
FrAct:...........+. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Character Equipment]

a) an Executioner's Sword (4d5) (+9,+9)
     Combat info:
     1 blow/round.
     Average damage/hit: 29.3.
     
b) a Long Bow of Power (x3) (+13,+9)
c) a Ring of Protection [+10]
d) a Ring of Strength (+2)
     +2 strength.
     Sustains strength.
     
e) an Amulet of Slow Digestion
     Slows your metabolism.  
     
f) a Lantern (Everburning)
     Cannot be harmed by fire.
     
     Radius 2 light.  No fuel required.
g) Metal Brigandine Armour (-3) [20,+5]
h) a Fur Cloak of Stealth [3,+6] (+1 stealth)
     +1 stealth.
     
i) a Leather Shield of Resist Fire [6,+6]
     Provides resistance to fire.
     Cannot be harmed by fire.
     
j) a Hard Leather Cap of Regeneration [2,+5]
     Speeds regeneration.  
     
k) a Set of Caestus of Agility (+0,+3) [2,+6] (+2)
     +2 dexterity.
     
l) a Pair of Iron Shod Boots of Free Action [3,+4]
     Prevents paralysis.  
     


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) 8 Rations of Food
     
e) a Mushroom of Vigor
     
     When eaten, it restores all your stats.
     
f) 4 Mushrooms of Emergency
     
     When eaten, it grants temporary resistance to fire and cold, cures 
     200HP, but also makes you hallucinate wildly.
     
g) a Rod of Door/Stair Location
     When activated, it detects doors and stairs nearby.
     Takes 70 turns to recharge.
     
h) a Shovel of Digging (1d2) (+5,+6) (+5)
     +5 tunneling.
     Branded with acid.
     
     Combat info:
     2 blows/round.
     Average damage/hit: 16.8 vs. creatures not resistant to acid, and 
     13.7 vs. others.
     


  [Home Inventory]

a) a Book of Magic Spells [Sorcery and Evocations]
b) a Holy Book of Prayers [Beginners Handbook]
c) 92 Rations of Food
     
d) 6 Slime Molds
     
e) 2 Potions of Restore Strength
     When drunk, it restores your strength.
     
f) 9 Potions of Restore Intelligence
     When drunk, it restores your intelligence.
     
g) 5 Potions of Restore Wisdom
     When drunk, it restores your wisdom.
     
h) 6 Potions of Restore Dexterity
     When drunk, it restores your dexterity.
     
i) 10 Potions of Restore Constitution
     When drunk, it restores your constitution.
     
j) 11 Potions of Restore Charisma
     When drunk, it restores your charisma.
     
k) 6 Scrolls of Teleport Level
     When read, it teleports you one level up or down.
     
l) 21 Scrolls of Enchant Weapon To-Hit
     When read, it attempts to magically enhance a weapon's to-hit bonu
     s.
     
m) 15 Scrolls of Enchant Weapon To-Dam
     When read, it attempts to magically enhance a weapon's to-dam bonu
     s.
     
n) 9 Scrolls of Remove Curse
     When read, it removes all ordinary curses from all equipped items.
     
o) 22 Scrolls of Word of Recall
     When read, it returns you from the dungeon or takes you to the dun
     geon after a short delay.
     
p) 4 Scrolls of Recharging
     When read, it tries to recharge a wand or staff, destroying the wa
     nd or staff on failure.
     
q) 3 Staves of Identify (39 charges)
     
     When activated, it reveals to you the extent of an item's magical 
     powers.
     
r) a Ring of Dexterity (+3)
     +3 dexterity.
     Sustains dexterity.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      7740     50'    2   Reached level 2
     11442     50'    3   Reached level 3
     14182    100'    3   Killed Grip, Farmer Maggot's dog
     26546    100'    4   Reached level 4
     47952    150'    5   Reached level 5
     59298    100'    5   Killed Fang, Farmer Maggot's dog
     65928    150'    6   Reached level 6
     76559    150'    7   Reached level 7
     83393    150'    8   Reached level 8
    146008    250'    9   Reached level 9
    161107    250'   10   Reached level 10
    240150    350'   11   Reached level 11
    302794    200'   12   Reached level 12
    415336    350'   13   Reached level 13
    564870    250'   13   Killed Bullroarer the Hobbit
    565653    250'   14   Reached level 14
    642981    350'   15   Reached level 15
    839274    450'   16   Reached level 16
   1040807    400'   17   Reached level 17
   1092471      0'   17   Killed Farmer Maggot
   1173869    450'   18   Reached level 18
   1177020    500'   18   Killed Mughash the Kobold Lord
   1344013    600'   19   Reached level 19
   1456269    750'   20   Reached level 20
   1459626    800'   20   Killed Lagduf, the Snaga
   1527634    350'   20   Killed Brodda, the Easterling
   1599606    550'   20   Killed Orfax, Son of Boldor
   1620746    700'   21   Reached level 21
   1622518    750'   21   Killed Wormtongue, Agent of Saruman
   1753606   1050'   22   Reached level 22
   1844235    450'   22   Killed Grishnakh, the Hill Orc
   1870157    850'   23   Reached level 23


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 9.3.2010 01:07

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On 9.3.2010 01:07 monkeyboy668@mail.com wrote:
Stumbled across the site while Googling for what the heck a Mushroom of Emergency was

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