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The 3-headed hydra (Orange 'M')
=== Num:237 Lev:20 Rar:2 Spd:+10 Hp:300 Ac:65 Exp:350
A strange reptilian hybrid with three heads, guarding its hoard. This natural creature is normally found at depths of 1000 feet (level 20), and moves quickly. It may carry up to 4 treasures. It can open doors, bash down doors, and push past weaker monsters. It resists bright light and rock remover. It takes a while to see intruders, which it may notice from 200 feet. It may cast spells which terrify; 1 time in 9. It can bite to attack with damage 2d6, bite to attack with damage 2d6, and bite to attack with damage 2d6. (Angband 3.1.2v2)

The 3-headed hydra (Orange 'M')
=== Num:268 Lev:21 Rar:2 Spd:+5 Hp:100d5 Ac:65 Exp:350
A strange reptilian hybrid with three heads, guarding its hoard. This natural creature is normally found on dungeon level 21, and moves somewhat quickly. It is magical, casting spells which terrify about 11 percent of the time. It can open doors and bash down doors. It takes a while to see intruders, which it may notice from 200 feet. It may carry up to 4 treasures. It can bite to attack with damage 2d6, bite to attack with damage 2d6, and bite to attack with damage 2d6. (NPPangband 0.5.0-WIP8a)

The 3-headed hydra (Orange 'M')
=== Num:986 Lev:20 Rar:2 Spd:+10 Hp:100d5 Ac:65 Exp:350
A strange reptilian creature with three heads, guarding its hoard. This natural creature moves normally. It is always created sluggish. It is magical, casting spells which terrify; 1 time in 9. It can open doors, bash down doors and push past weaker monsters. It takes a while to see intruders, which it may notice from 200 feet. It will carry up to 4 treasures. It can bite to attack with damage 2d6, bite to attack with damage 2d6, and bite to attack with damage 2d6. (T.o.M.E. 2.3.5)

The 3-headed hydra (Orange 'y')
=== Num:237 Lev:25 Rar:4 Spd:+5 Hp:100d5 Ac:65 Exp:190
A strange reptilian hybrid with three heads. This animal is normally found on dungeon level 25, and moves quickly, but is larger deeper in the dungeon. A kill of this creature is worth 4750.00 points for a 1st level character. It is dangerous at its native depth. It can bash down doors, can eat bodies to regain strength and track you over land, but not through water. It resists blindness. It takes a while to see intruders, which it may notice from 200 feet. It may carry up to 6 treasures. It can bite to attack with damage 2d6, bite to attack with damage 2d6, and bite to attack with damage 2d6. (UnAngband 0.6.2)



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