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[U] Cantoras, the Skeletal Lord (Violet 's')
=== Num:538 Lev:84 Rar:2 Spd:+30 Hp:7500 Ac:120 Exp:45000
A legion of evil undead druj animating the skeleton of a once mighty sorcerer. His power is devastating and his speed unmatched in the underworld. Flee his wrath! This evil undead creature is normally found at depths of 4200 feet (level 84), and moves incredibly quickly. He may carry up to 6 exceptional objects. He can open doors and bash down doors. He is cold blooded. He resists fire, cold, poison, bright light, and rock remover, and cannot be frightened, confused, or slept. He pays little attention to intruders, which he may notice from 200 feet. He may cast spells intelligently which produce water balls (155), produce nether balls (189), produce mana bolts (197), produce ice bolts (105), cause brain smashing (96), cause mortal wounds (120), terrify, slow, teleport to, or summon greater undead; 1 time in 2. He can gaze to lower experience with damage 5d5, gaze to lower experience with damage 5d5, touch to poison with damage 5d5, and touch to poison with damage 5d5. (Angband 3.1.2v2)

[U] Cantoras, the Skeletal Lord (White 's')
=== Num:662/109 Lev:96 Rar:2 Spd:+30 Hp:6000 Ac:120 Exp:2500000
A legion of evil undead druj animating the skeleton of a once mighty sorcerer. His power is devastating and his speed unmatched in the underworld. Flee his wrath! He is normally found on dungeon level 96, and moves incredibly quickly. Killing this intelligent evil undead creature is worth 2500000 experience points for a 1st level character. He is magical, casting spells which produce water balls, produce nether balls, cause brain smashing, cause mortal wounds, produce mana bolts, produce ice bolts, terrify, slow, teleport to or summon greater undead; 1 time in 2. He has an armor rating of 120 and a life rating of 6000. He can open doors and bash down doors. He is cold blooded. He cannot be frightened, put to sleep, made to bleed, blinded, pacified or poisoned. He resists fire, cold and poison. He pays little attention to intruders, which he may notice from 200 feet. He may carry up to 18 exceptional objects. He can gaze to lower experience (by 4%), gaze to lower experience (by 4%), touch to poison with damage 5d5, and touch to poison with damage 5d5. (EyAngband 0.5.2)

[U] Cantoras, the Skeletal Lord (White 's')
=== Num:615 Lev:84 Rar:2 Spd:+30 Hp:7500 Ac:120 Exp:45000
A legion of evil undead druj animating the skeleton of a once mighty sorcerer. His power is devastating and his speed unmatched in the underworld. Flee his wrath! This evil undead creature moves normally. He is always created sluggish. He is magical, casting spells intelligently which produce nether balls, produce water balls, cause brain smashing, cause mortal wounds, produce mana bolts, produce ice bolts, terrify, slow, teleport to or summon greater undead; 1 time in 2. He can open doors and bash down doors. He is cold blooded. He resists fire, cold and poison. He resists teleportation. He cannot be frightened, confused or slept. He pays little attention to intruders, which he may notice from 200 feet. He will carry up to 18 exceptional objects. He can gaze to lower experience (by 80d6+) with damage 1d5, gaze to lower experience (by 80d6+) with damage 1d5, touch to poison with damage 3d5, and touch to poison with damage 3d5. (Gumband 2.2.3)

[U] Cantoras, the Skeletal Lord (L.Blue 's')
=== Num:830 Lev:84 Rar:2 Spd:+30 Hp:7500 Ac:120 Exp:45000
A legion of evil undead druj animating the skeleton of a once mighty sorcerer. His power is devastating and his speed unmatched in the underworld. Flee his wrath! He is normally found on dungeon level 84, and moves incredibly quickly. Killing this evil undead creature is worth about 1260000.00 points for a 1st level character. He is magical, casting spells intelligently which produce nether balls, produce water balls, psycho-spear, cause brain smashing, cause mortal wounds, produce mana bolts, produce ice bolts, terrify, slow, teleport to, raise dead or summon Greater Undead; 1 time in 1. He can open doors and bash down doors. He is cold blooded. He resists fire, cold, poison and nether. He cannot be frightened, confused, slept or teleported. He pays little attention to intruders, which he may notice from 200 feet. He may carry up to 18 exceptional objects. He can gaze to lower experience (by 80d6+), gaze to lower experience (by 80d6+), touch to poison with damage 3d5, and touch to poison with damage 3d5. (Hengband 1.6.0)

[U] Cantoras, the Skeletal Lord (Violet 's')
=== Num:634 Lev:84 Rar:2 Spd:+30 Hp:7500 Ac:120 Exp:45000
A legion of evil undead druj animating the skeleton of a once mighty sorcerer. His power is devastating and his speed unmatched in the underworld. Flee his wrath! This flying evil undead creature is normally found on dungeon level 84, and moves incredibly quickly. He is magical, casting spells intelligently which invoke nether storms, produce storms of water balls, produce ice bolts, cast mana bolts, shoot rays of death, restore mana, teleport to, cause brain smashing, cause mortal wounds, terrify, or slow, or summon Greater Undead about 60 percent of the time. He can open doors and bash down doors. He is cold blooded. He resists fire, cold and poison. He cannot be slowed, stunned, frightened, confused or slept. He pays little attention to intruders, which he may notice from 200 feet. He may carry up to 18 exceptional objects. He can gaze to lower experience (by 80d6+) with damage 5d5, gaze to lower experience (by 80d6+) with damage 5d5, touch to poison with damage 5d5, and touch to poison with damage 5d5. (NPPangband 0.5.0-WIP8a)

[U] Cantoras, the Skeletal Lord (White 's')
=== Num:769 Lev:91 Rar:2 Spd:+30 Hp:3000 Ac:48 Exp:45000
A legion of evil undead druj animating the skeleton of a once mighty sorcerer. His power is devastating and his speed unmatched in the underworld. Flee his wrath! This evil undead creature moves normally. He is magical, casting spells intelligently which call up raging storms, invoke nether storms, invoke mana storms, produce ice bolts, produce water bolts, restore mana, teleport to, cause brain smashing, cause mortal wounds, terrify, slow or summon Greater Undead; 1 time in 1. He can open doors and bash down doors. He is cold blooded. He resists fire, cold and poison. He resists nether. He cannot be frightened, confused or slept. He pays little attention to intruders, which he may notice from 200 feet. He will carry up to 14 exceptional objects. He can gaze to lower experience (by 80d6+), gaze to lower experience (by 80d6+), touch to poison with damage 3d5, and touch to poison with damage 3d5. (OAngband 0.6.1)

[U] Cantoras, the Skeletal Lord (Violet 's')
=== Num:830 Lev:84 Rar:2 Spd:+30 Hp:7500 Ac:120 Exp:45000
A legion of evil undead druj animating the skeleton of a once mighty sorcerer. His power is devastating and his speed unmatched in the underworld. Flee his wrath! This evil undead creature moves normally. He is always created sluggish. He is magical, casting spells intelligently which produce nether balls, produce water balls, cause brain smashing, cause mortal wounds, produce mana bolts, produce ice bolts, terrify, slow, teleport to, raise dead or summon greater undead; 1 time in 2. He can open doors and bash down doors. He is cold blooded. He resists fire, cold and poison. He resists teleportation. He cannot be frightened, confused or slept. He pays little attention to intruders, which he may notice from 200 feet. He will carry up to 18 exceptional objects. He can gaze to lower experience (by 80d6+) with damage 5d5, gaze to lower experience (by 80d6+) with damage 5d5, touch to poison with damage 5d5, and touch to poison with damage 5d5. (T.o.M.E. 2.3.5)

[U] Cantoras, the Skeletal Lord (L.Blue 's')
=== Num:830 Lev:93 Rar:2 Spd:+30 Hp:5250 Ac:60 Exp:7000000
A legion of evil undead druj animating the skeleton of a once mighty sorcerer. His power is devastating and his speed unmatched in the underworld. Flee his wrath! This evil undead creature moves normally. He is always created sluggish. He is magical, casting spells intelligently which produce nether balls, produce water balls, cause brain smashing, cause mortal wounds, produce mana bolts, produce ice bolts, terrify, slow, teleport to, raise dead or summon greater undead; 1 time in 1. He can open doors and bash down doors. He is cold blooded. He resists fire, cold and poison. He resists teleportation. He cannot be frightened, confused, slept or teleported. He pays little attention to intruders, which he may notice from 200 feet. He will carry up to 8 exceptional objects. He can gaze to lower experience (by 80d6+), gaze to lower experience (by 80d6+), touch to poison with damage 3d5, and touch to poison with damage 3d5. (ZAngband 2.7.2)



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