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[U] Grishnakh, the Hill Orc (Violet 'o')
=== Num:140 Lev:10 Rar:3 Spd:+0 Hp:230 Ac:20 Exp:160
He is a cunning and devious orc with a chaotic nature. This evil orc is normally found at depths of 500 feet (level 10), and moves at normal speed. He may carry up to 3 good objects. He can open doors and bash down doors. He resists poison, bright light, and rock remover. He takes a while to see intruders, which he may notice from 200 feet. He usually appears with escorts. He can hit to attack with damage 1d12, hit to attack with damage 1d10, hit to attack with damage 1d12, and hit to attack with damage 1d10. (Angband 3.1.2v2)

[U] Grishnakh, the hill orc (L.Umber 'o')
=== Num:95/12 Lev:10 Rar:3 Spd:+0 Hp:195 Ac:20 Exp:1000
He is a cunning and devious orc with a chaotic nature. He is normally found on dungeon level 10, and moves at normal speed. Killing this evil humanoid is worth 1000 experience points for a 1st level character. He usually appears with escorts. He has an armor rating of 20 and a life rating of 195. He can open doors and bash down doors. He cannot be poisoned. He resists poison. He takes a while to see intruders, which he may notice from 200 feet. He may carry one or two good objects. He can hit to attack with damage 1d10, hit to attack with damage 1d12, hit to attack with damage 1d10, and hit to attack with damage 1d12. (EyAngband 0.5.2)

[U] Grishnakh, the Hill Orc (Umber 'o')
=== Num:151 Lev:10 Rar:3 Spd:+0 Hp:230 Ac:20 Exp:160
He is a cunning and devious orc with a chaotic nature. This evil orc moves normally. He usually appears with an escort. He can open doors and bash down doors. He resists poison. He takes a while to see intruders, which he may notice from 200 feet. He will carry one or two good objects. He can hit to attack with damage 1d12, hit to attack with damage 1d10, hit to attack with damage 1d12, and hit to attack with damage 1d10. (Gumband 2.2.3)

[U] Grishnakh, the Hill Orc (Umber 'o')
=== Num:186 Lev:10 Rar:3 Spd:+0 Hp:230 Ac:20 Exp:160
He is a cunning and devious orc. "Grishnakh [was] a short crook-legged creature, very broad and with long arms that hung almost to the ground." He is normally found on dungeon level 10, and moves at normal speed. Killing this evil orc is worth about 533.33 points for a 1st level character. He usually appears with escorts. He can open doors and bash down doors. He resists poison and dark. He takes a while to see intruders, which he may notice from 200 feet. He may carry one or two good objects. He can hit to attack with damage 1d12, hit to attack with damage 1d10, hit to attack with damage 1d12, and hit to attack with damage 1d10. (Hengband 1.6.0)

[U] Grishnakh, the Hill Orc (Yellow 'o')
=== Num:159 Lev:10 Rar:3 Spd:+0 Hp:230 Ac:20 Exp:160
He is a cunning and devious orc with a chaotic nature. This evil orc is normally found on dungeon level 10, and moves at normal speed. He can open doors and bash down doors. He resists poison. He takes a while to see intruders, which he may notice from 200 feet. He usually appears with escorts. He may carry one or two good objects. He can hit to attack with damage 1d12, hit to attack with damage 1d10, hit to attack with damage 1d12, and hit to attack with damage 1d10. (NPPangband 0.5.0-WIP8a)

[U] Grishnakh, the Hill Orc (L.Umber 'o')
=== Num:673 Lev:10 Rar:3 Spd:+0 Hp:160 Ac:20 Exp:160
He is a cunning and devious orc with a chaotic nature. This evil orc moves normally. He usually appears with an escort. He can open doors, bash down doors and push past weaker monsters. He resists poison. He resists darkness. He takes a while to see intruders, which he may notice from 200 feet. He will carry one or two good objects. He can hit to attack with damage 1d12, hit to attack with damage 1d10, hit to attack with damage 1d12, and hit to attack with damage 1d10. (OAngband 0.6.1)

[U] Grishnakh, the Hill Orc (Yellow 'o')
=== Num:186 Lev:10 Rar:3 Spd:+0 Hp:250 Ac:20 Exp:160
He is a cunning and devious orc with a chaotic nature. This evil orc moves normally. He usually appears with an escort. He can open doors, bash down doors and illuminate the dungeon. He resists poison. He takes a while to see intruders, which he may notice from 200 feet. He will carry one or two good objects. He can hit to attack with damage 1d13, hit to attack with damage 1d11, hit to attack with damage 1d13, and hit to attack with damage 1d11. (T.o.M.E. 2.3.5)

[U] Grishnakh, the Hill Orc (Umber 'o')
=== Num:186 Lev:16 Rar:3 Spd:+0 Hp:160 Ac:20 Exp:1450
He is a cunning and devious orc. "Grishnakh [was] a short crook-legged creature, very broad and with long arms that hung almost to the ground." This evil orc moves normally. He usually appears with an escort. He can open doors and bash down doors. He resists poison. He takes a while to see intruders, which he may notice from 200 feet. He will carry one or two good objects. He can hit to attack with damage 1d12, hit to attack with damage 1d10, hit to attack with damage 1d12, and hit to attack with damage 1d10. (ZAngband 2.7.2)



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