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[U] It (L.Slate '.')
=== Num:297 Lev:24 Rar:3 Spd:+0 Hp:693 Ac:80 Exp:400
Nobody has ever seen It. This chaotic evil creature moves normally. It reflects bolt spells. It may shriek for help. It is magical, casting spells intelligently which drain mana, terrify, blind, confuse, heal-self, blink-self, teleport to, teleport away, create darkness, create traps, cause amnesia, summon a monster, summon hydras or summon an undead; 1 time in 5. It is invisible. It is cold blooded. It is not detected by telepathy. It resists lightning and fire. It resists teleportation. It cannot be confused or slept. It takes a while to see intruders, which it may notice from 250 feet. It will carry up to 4 exceptional objects. It can gaze to blind with damage 1d4, touch to terrify with damage 1d4, gaze to lower experience (by 40d6+) with damage 1d4, and hit to steal items with damage 7d7. (Gumband 2.2.3)

[U] It (L.Slate '.')
=== Num:393 Lev:24 Rar:3 Spd:+0 Hp:847 Ac:80 Exp:400
Nobody has ever seen It. It is normally found on dungeon level 24, and moves at normal speed. Killing this evil creature is worth about 3200.00 points for a 1st level character. It reflects bolt spells. It may shriek for help. It is magical, casting spells intelligently which drain mana, terrify, blind, confuse, heal-self, blink-self, teleport to, teleport away, create darkness, create traps, cause amnesia, summon a monster, summon hydras or summon an undead; 1 time in 4. It is invisible. It is cold blooded. It is not detected by telepathy. It resists lightning and fire. It cannot be confused, slept or teleported. It takes a while to see intruders, which it may notice from 250 feet. It may carry up to 3 exceptional objects. It can gaze to blind with damage 8d8, touch to terrify, gaze to lower experience (by 40d6+), and touch to steal items. (Hengband 1.6.0)

[U] It (L.Slate '.')
=== Num:393 Lev:24 Rar:3 Spd:+0 Hp:693 Ac:80 Exp:400
Nobody has ever seen It. This evil creature moves normally. It reflects bolt spells. It may shriek for help. It is magical, casting spells intelligently which drain mana, terrify, blind, confuse, heal-self, blink-self, teleport to, teleport away, create darkness, create traps, cause amnesia, summon a monster, summon hydras or summon an undead; 1 time in 4. It is invisible. It is cold blooded. It is not detected by telepathy. It resists lightning and fire. It resists teleportation. It cannot be confused or slept. It takes a while to see intruders, which it may notice from 250 feet. It will carry up to 4 exceptional objects. It can gaze to blind with damage 8d8, touch to terrify, gaze to lower experience (by 40d6+), and touch to steal items. (T.o.M.E. 2.3.5)

[U] It (L.Slate '.')
=== Num:393 Lev:39 Rar:3 Spd:+0 Hp:638 Ac:40 Exp:9200
What is It? This evil creature moves normally. It reflects bolt spells. It is a mimic. It may shriek for help. It is magical, casting spells intelligently which drain mana, terrify, blind, confuse, heal-self, blink-self, teleport to, teleport away, create darkness, create traps, cause amnesia, summon a monster, summon hydras or summon an undead; 1 time in 4. It is invisible. It is cold blooded. It is not detected by telepathy. It resists lightning and fire. It resists teleportation. It cannot be confused, slept or teleported. It takes a while to see intruders, which it may notice from 250 feet. It will carry up to 4 exceptional objects. It can gaze to blind with damage 8d8, touch to terrify, gaze to lower experience (by 40d6+), and touch to steal items. (ZAngband 2.7.2)



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