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[U] Strygalldwir (L.Slate 'U')
=== Num:477 Lev:41 Rar:3 Spd:+10 Hp:1200 Ac:60 Exp:8000
A humanoid demon from the Courts of Chaos, with great antlers growing out of its forehead. It flies with large leathery wings. This chaotic evil demon moves normally. It is always created sluggish. It is magical, casting spells which cause mind blasting, cause critical wounds and cursing, produce acid bolts, produce nether bolts, terrify, blind, paralyze, create darkness, cause amnesia or summon a demon; 1 time in 3. It can open doors, bash down doors, pass through walls and push past weaker monsters. It is invisible. It is cold blooded. It resists cold and poison. It resists chaos. It is fairly observant of intruders, which it may notice from 900 feet. It will carry up to 8 good objects. It can claw to cause hallucinations with damage 5d5, claw to cause hallucinations with damage 5d5, hit to reduce strength with damage 4d4, and touch to lower experience (by 80d6+) with damage 8. (Gumband 2.2.3)

[U] Strygalldwir (L.Slate 'U')
=== Num:651 Lev:41 Rar:3 Spd:+10 Hp:1200 Ac:60 Exp:8000
A demon from the Courts of Chaos. According to Corwin, 'it was well over six feet in height, with great branches of antlers growing out of its forehead. Nude, its flesh was a uniform ash-gray in color. It appeared to be sexless, and it had gray, leathery wings extending far out behind it'. It is normally found on dungeon level 41, and moves quickly. Killing this evil demon is worth about 109333.33 points for a 1st level character. It is magical, casting spells which cause mind blasting, cause critical wounds and cursing, produce acid bolts, produce nether bolts, terrify, blind, paralyze, create darkness, cause amnesia or summon a demon; 1 time in 3. It can open doors, bash down doors, pass through walls and push past weaker monsters. It is invisible. It is cold blooded. It resists cold and poison. It is fairly observant of intruders, which it may notice from 900 feet. It may carry up to 8 good objects. It can claw to attack with damage 5d5, claw to attack with damage 5d5, hit to reduce strength with damage 4d4, and touch to lower experience (by 80d6+) with damage 8d1. (Hengband 1.6.0)

[U] Strygalldwir (L.Slate 'U')
=== Num:651 Lev:41 Rar:3 Spd:+10 Hp:1200 Ac:60 Exp:8000
"it was well over six feet in height, with great branches of antlers growing out of its forehead. Nude, its flesh was a uniform ash-gray in color. It appeared to be sexless, and it had gray, leathery wings extending far out behind it." This evil demon moves normally. It is always created sluggish. It is magical, casting spells which cause mind blasting, cause critical wounds and cursing, produce acid bolts, produce nether bolts, terrify, blind, paralyse, create darkness, cause amnesia or summon a demon; 1 time in 3. It can open doors, bash down doors, pass through walls and push past weaker monsters. It is invisible. It is cold blooded. It resists cold and poison. It cannot be confused or slept. It is fairly observant of intruders, which it may notice from 900 feet. It will carry up to 8 good objects. It can claw to attack with damage 5d5, claw to attack with damage 5d5, hit to reduce strength with damage 4d4, and touch to lower experience (by 80d6+) with damage 8. (T.o.M.E. 2.3.5)

[U] Strygalldwir (L.Slate 'U')
=== Num:651 Lev:56 Rar:3 Spd:+10 Hp:900 Ac:30 Exp:124000
A demon from the Courts of Chaos. According to Corwin, 'it was well over six feet in height, with great branches of antlers growing out of its forehead. Nude, its flesh was a uniform ash-gray in color. It appeared to be sexless, and it had gray, leathery wings extending far out behind it'. This evil demon moves normally. It is always created sluggish. It is magical, casting spells which cause mind blasting, cause critical wounds and cursing, produce acid bolts, produce nether bolts, terrify, blind, paralyze, create darkness, cause amnesia or summon a demon; 1 time in 3. It can open doors, bash down doors, pass through walls and push past weaker monsters. It is invisible. It is cold blooded. It resists cold and poison. It is fairly observant of intruders, which it may notice from 900 feet. It will carry up to 4 good objects. It can claw to attack with damage 5d5, claw to attack with damage 5d5, hit to reduce strength with damage 4d4, and touch to lower experience (by 80d6+) with damage 8. (ZAngband 2.7.2)



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