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The Archangel (Light Blue 'A')
=== Num:311 Lev:34 Rar:4 Spd:+0 Hp:528 Ac:68 Exp:1000
An angel protected by an aura of holiness. Its muscular form looks extremely powerful next to your own frail body. This creature is normally found at depths of 1700 feet (level 34), and moves at normal speed. It may carry up to 3 objects. It can open doors, bash down doors, and pick up objects. It resists fire, cold, poison, bright light, and rock remover, and cannot be confused or slept. It prefers to ignore intruders, which it may notice from 300 feet. It may cast spells intelligently which terrify, blind, confuse, heal-self, or haste-self; 1 time in 3. It can hit to attack with damage 3d5, hit to attack with damage 3d5, hit to attack with damage 3d5, and hit to attack with damage 3d5. (Angband 3.1.2v2)

The Archangel (L.Blue 'A')
=== Num:340 Lev:29 Rar:6 Spd:+0 Hp:400 Ac:68 Exp:400
A lesser angel protected by an aura of holiness. Its muscular form looks extremely powerful next to your own frail body. This good creature moves normally. It is always created sluggish. It is magical, casting spells intelligently which terrify, blind, confuse, haste-self or heal-self; 1 time in 3. It can open doors, bash down doors and pick up objects. It resists fire, cold and poison. It resists teleportation. It cannot be frightened, confused or slept. It prefers to ignore intruders, which it may notice from 300 feet. It will carry up to 4 objects. It can hit to attack with damage 3d5, hit to attack with damage 3d5, hit to attack with damage 3d5, and hit to attack with damage 3d5. (Gumband 2.2.3)

The Archangel (L.Blue 'A')
=== Num:456 Lev:29 Rar:4 Spd:+0 Hp:400 Ac:68 Exp:400
A lesser angel protected by an aura of holiness. Its muscular form looks extremely powerful next to your own frail body. It is normally found on dungeon level 29, and moves at normal speed. A kill of this good creature is worth about 3866.67 points for a 1st level character. It is magical, casting spells intelligently which terrify, blind, confuse, haste-self or heal-self; 1 time in 3. It can open doors, bash down doors and pick up objects. It illuminate the dungeon. It resists fire, cold, poison and teleportation. It will evolve into Cherub when it gets enugh experience. It cannot be frightened, confused or slept. It prefers to ignore intruders, which it may notice from 300 feet. It may carry up to 4 objects. It can hit to attack with damage 3d5, hit to attack with damage 3d5, hit to attack with damage 3d5, and hit to attack with damage 3d5. (Hengband 1.6.0)

The Archangel (L.Blue 'A')
=== Num:456 Lev:34 Rar:4 Spd:+0 Hp:600 Ac:68 Exp:1000
A lesser angel protected by an aura of holiness. Its muscular form looks extremely powerful next to your own frail body. This good creature moves normally. It is always created sluggish. It is magical, casting spells intelligently which terrify, blind, confuse, haste-self or heal-self; 1 time in 3. It can open doors, bash down doors, pick up objects and illuminate the dungeon. It resists fire, cold and poison. It resists teleportation. It cannot be frightened, confused or slept. It prefers to ignore intruders, which it may notice from 300 feet. It will carry up to 4 objects. It can hit to attack with damage 3d5, hit to attack with damage 3d5, hit to attack with damage 3d5, and hit to attack with damage 3d5. (T.o.M.E. 2.3.5)

The Archangel (L.Blue 'A')
=== Num:456 Lev:49 Rar:6 Spd:+0 Hp:280 Ac:34 Exp:26000
A lesser angel protected by an aura of holiness. Its muscular form looks extremely powerful next to your own frail body. This good creature moves normally. It is always created sluggish. It is magical, casting spells intelligently which terrify, blind, confuse, haste-self or heal-self; 1 time in 3. It can open doors, bash down doors, pick up objects and carrys a light. It resists cold and poison. It resists teleportation and teleportation. It cannot be frightened, confused or slept. It prefers to ignore intruders, which it may notice from 300 feet. It will carry one or two objects. It can hit to attack with damage 3d5, hit to attack with damage 3d5, hit to attack with damage 3d5, and hit to attack with damage 3d5. (ZAngband 2.7.2)



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