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The Brown mold (Umber 'm')
=== Num:92 Lev:6 Rar:1 Spd:+0 Hp:68 Ac:12 Exp:20
A strange brown growth on the dungeon floor. This creature is normally found at depths of 300 feet (level 6), and moves at normal speed, but does not deign to chase intruders. It is not detected by telepathy. It resists poison, bright light, and rock remover, and cannot be frightened, confused, or slept. It pays very little attention to intruders, which it may notice from 20 feet. It can release spores to confuse with damage 1d4. (Angband 3.1.2v2)

The Brown mold (Umber 'm')
=== Num:108 Lev:6 Rar:1 Spd:+0 Hp:68 Ac:12 Exp:100
A strange brown growth on the dungeon floor. It is normally found on dungeon level 6, and moves at normal speed, but does not deign to chase intruders. A kill of this unintelligent plant is worth 100 experience points for a 1st level character. It has an armor rating of 12 and a average life rating of 68. It is not detected by telepathy. It is vulnerable to acid. It cannot be frightened, put to sleep, made to bleed, blinded, confused or poisoned. It resists poison. It takes quite a while to see intruders, which it may notice from 20 feet. It can release spores to confuse with damage 1d5. (EyAngband 0.5.2)

The Brown mold (Umber 'm')
=== Num:98 Lev:6 Rar:1 Spd:+0 Hp:15d8 Ac:12 Exp:20
A strange brown growth on the dungeon floor. This creature moves normally, but does not deign to chase intruders. It is not detected by telepathy. It resists poison. It cannot be frightened, confused or slept. It pays very little attention to intruders, which it may notice from 20 feet. It can hit to confuse with damage 1d4. (Gumband 2.2.3)

The Brown mold (Umber 'm')
=== Num:113 Lev:6 Rar:1 Spd:+0 Hp:15d8 Ac:12 Exp:20
A strange brown growth on the dungeon floor. It is normally found on dungeon level 6, and moves at normal speed, but does not deign to chase intruders. A kill of this creature is worth about 40.00 points for a 1st level character. It is not detected by telepathy. It resists poison. It will evolve into Green mold when it gets enugh experience. It cannot be frightened, confused or slept. It pays very little attention to intruders, which it may notice from 20 feet. It can hit to confuse with damage 1d5. (Hengband 1.6.0)

The Brown mold (Umber 'm')
=== Num:102 Lev:6 Rar:1 Spd:+0 Hp:15d8 Ac:12 Exp:20
A strange brown growth on the dungeon floor. This creature is normally found on dungeon level 6, and moves at normal speed, but does not deign to chase intruders. It is not detected by telepathy. It resists poison. It cannot be frightened, confused or slept. It pays very little attention to intruders, which it may notice from 20 feet. It can release spores to confuse with damage 1d4. (NPPangband 0.5.0-WIP8a)

The Brown mold (Umber 'm')
=== Num:105 Lev:6 Rar:1 Spd:+0 Hp:5d19 Ac:12 Exp:20
A strange brown growth on the dungeon floor. This creature moves normally, but does not deign to chase intruders. It is not detected by telepathy. It resists poison. It cannot be frightened, confused or slept. It pays very little attention to intruders, which it may notice from 20 feet. It can hit to confuse with damage 1d4. (OAngband 0.6.1)

The Brown mold (Umber 'm')
=== Num:113 Lev:6 Rar:1 Spd:+0 Hp:15d8 Ac:12 Exp:20
A strange brown growth on the dungeon floor. This creature moves normally, but does not deign to chase intruders. It is not detected by telepathy. It resists poison. It cannot be frightened, confused or slept. It pays very little attention to intruders, which it may notice from 20 feet. It can release spores to confuse with damage 1d4. (T.o.M.E. 2.3.5)

The Brown mold (Umber 'm')
=== Num:92 Lev:5 Rar:3 Spd:+0 Hp:15d8 Ac:12 Exp:6
A strange brown growth on the dungeon floor. This plant is normally found on dungeon level 5, and moves at normal speed, but is larger deeper in the dungeon, and does not deign to chase intruders. A kill of this creature is worth 30.00 points for a 1st level character. It is threatening at its native depth. It can communicate telepathically with its own kind. It is not detected by telepathy. It is immune to poison. It resists blindness. It cannot be stunned, frightened, confused, charmed, slept or cut. It pays very little attention to intruders, which it may notice from 20 feet. It can touch to confuse with damage 1d4. (UnAngband 0.6.2)

The Brown mold (Umber 'm')
=== Num:113 Lev:8 Rar:1 Spd:+0 Hp:11d8 Ac:12 Exp:91
A strange brown growth on the dungeon floor. This creature moves normally, but does not deign to chase intruders. It is not detected by telepathy. It resists poison. It cannot be frightened, confused or slept. It pays very little attention to intruders, which it may notice from 20 feet. It can hit to confuse with damage 1d4. (ZAngband 2.7.2)



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