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[U] The Cat Lord (Violet 'f')
=== Num:516 Lev:66 Rar:3 Spd:+20 Hp:4800 Ac:200 Exp:30000
Master of all things feline, the Cat Lord moves with unsurpassed stealth. This creature is normally found at depths of 3300 feet (level 66), and moves very quickly. He may carry up to 6 good objects. He can open doors and bash down doors. He is invisible. He resists fire, cold, poison, bright light, and rock remover, and cannot be confused or slept. He is ever vigilant for intruders, which he may notice from 1000 feet. He usually appears with escorts. He may cast spells which teleport to or summon similar monsters; 1 time in 3. He can claw to confuse with damage 12d12, claw to reduce dexterity with damage 2d12, claw to blind with damage 10d5, and bite to paralyze with damage 15d1. (Angband 3.1.2v2)

[U] The Cat Lord (Red 'c')
=== Num:598/79 Lev:59 Rar:3 Spd:+20 Hp:3850 Ac:200 Exp:400000
Master of all things feline, the Cat Lord moves with catlike stealth. He is normally found on dungeon level 59, and moves very quickly. Killing this creature is worth 400000 experience points for a 1st level character. He usually appears with many escorts. He is magical, casting spells which blink near the player; 1 time in 3. He has an armor rating of 200 and a life rating of 3850. He can open doors and bash down doors. He is invisible. He cannot be confused or poisoned. He resists fire, cold and poison. He is ever vigilant for intruders, which he may notice from 1000 feet. He may carry up to 8 good objects. He can hit to confuse with damage 12d12, touch to reduce dexterity with damage 2d12, hit to blind with damage 10d5, and hit to paralyze with damage 15d1. (EyAngband 0.5.2)

[U] The Cat Lord (Violet 'f')
=== Num:587 Lev:66 Rar:3 Spd:+20 Hp:4800 Ac:200 Exp:30000
Master of all things feline, the Cat Lord moves with unsurpassed stealth. This creature is normally found on dungeon level 66, and moves very quickly. (NPPangband 0.5.0-WIP8a)

[U] The Cat Lord (Violet 'f')
=== Num:777 Lev:66 Rar:3 Spd:+20 Hp:4800 Ac:200 Exp:30000
Master of all things feline, the Cat Lord moves with catlike stealth. This creature moves normally. He is always created sluggish. He usually appears with escorts. He is magical, casting spells which teleport to or summon aid; 1 time in 3. He can open doors and bash down doors. He is invisible. He resists fire, cold and poison. He cannot be confused. He is ever vigilant for intruders, which he may notice from 1000 feet. He will carry up to 8 good objects. He can claw to confuse with damage 12d12, claw to reduce dexterity with damage 2d12, claw to blind with damage 10d5, and bite to paralyze with damage 15. (T.o.M.E. 2.3.5)



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