Angband.oook.cz
Angband.oook.cz
AngbandVariantsLadderForumCompetitionSpoilersComicScreenshotsFunniesLinks

Monsters

Search text:
Search in:
Symbol:
Limit to variant:
uniques only
extended listing
1..2..3..4..5..6..7..8..9..A..B..C..D..E..F..G..H..I..J..K..L..M..N..O..P..Q..R..S..T..U..V..W..X..Y..Z..

The Chthonian (L.Dark 'w')
=== Num:455 Lev:39 Rar:2 Spd:+10 Hp:100d10 Ac:90 Exp:2300
A huge subterranean worm whose body ends in a mass of groping tentacles. This sanity-blasting evil creature moves normally. It is magical, casting spells which cause mind blasting, cause brain smashing, terrify, confuse, paralyze, haste-self, heal-self, cause amnesia or summon a demon; 1 time in 5. It can bore through walls. It resists fire, cold and poison. It resists plasma and teleportation. It takes a while to see intruders, which it may notice from 200 feet. It will carry up to 12 treasures. It can crush to shatter with damage 3d11, crush to shatter with damage 3d11, grab you with its tentacles to reduce constitution with damage 1d2, and grab you with its tentacles to reduce constitution with damage 1d2. (Gumband 2.2.3)

The Chthonian (L.Dark 'w')
=== Num:619 Lev:39 Rar:2 Spd:+10 Hp:1000 Ac:90 Exp:2300
"Flowing tentacles and a pulpy gray-black elongated sack of a body... no distinguishing features at all other than the reaching, groping tentacles. Or was there -- yes! -- a lump in the upper body of the thing... a container of sorts for the brain, ganglia, or whichever diseased organ governed this horror's loathsome life!" It is normally found on dungeon level 39, and moves quickly. A kill of this sanity-blasting evil creature is worth about 29900.00 points for a 1st level character. It is magical, casting spells which cause mind blasting, cause brain smashing, terrify, confuse, paralyze, haste-self, heal-self, cause amnesia or summon a demon; 1 time in 5. It can bore through walls. It resists fire, cold, poison, plasma and teleportation. it won't evolve. It takes a while to see intruders, which it may notice from 200 feet. It may carry up to 12 treasures. It can crush to shatter with damage 11d6, touch to reduce constitution with damage 1d2, and touch to reduce constitution with damage 1d2. (Hengband 1.6.0)

The Chthonian (L.Dark 'w')
=== Num:619 Lev:39 Rar:2 Spd:+10 Hp:1000 Ac:90 Exp:2300
"Flowing tentacles and a pulpy gray-black elongated sack of a body... no distinguishing features at all other than the reaching, groping tentacles. Or was there -- yes! -- a lump in the upper body of the thing... a container of sorts for the brain, ganglia, or whichever diseased organ governed this horror's loathsome life!" This sanity-blasting evil creature moves normally. It is magical, casting spells which cause mind blasting, cause brain smashing, terrify, confuse, paralyse, haste-self, heal-self, cause amnesia or summon a demon; 1 time in 5. It can bore through walls. It resists fire, cold and poison. It resists plasma and teleportation. It takes a while to see intruders, which it may notice from 200 feet. It will carry up to 12 treasures. It can crush to shatter with damage 3d11, crush to shatter with damage 3d11, touch to reduce constitution with damage 1d2, and touch to reduce constitution with damage 1d2. (T.o.M.E. 2.3.5)

The Chthonian (L.Dark 'w')
=== Num:619 Lev:53 Rar:2 Spd:+10 Hp:600 Ac:45 Exp:102000
"Flowing tentacles and a pulpy gray-black elongated sack of a body... no distinguishing features at all other than the reaching, groping tentacles. Or was there -- yes! -- a lump in the upper body of the thing... a container of sorts for the brain, ganglia, or whichever diseased organ governed this horror's loathsome life!" This evil creature moves normally. It may blast your sanity. It is magical, casting spells which cause mind blasting, cause brain smashing, terrify, confuse, paralyze, haste-self, heal-self, cause amnesia or summon a demon; 1 time in 5. It can bore through walls. It resists fire, cold and poison. It resists plasma, teleportation and teleportation. It takes a while to see intruders, which it may notice from 200 feet. It will carry up to 6 treasures. It can crush to shatter with damage 8d6, touch to reduce constitution with damage 1d2, and touch to reduce constitution with damage 1d2. (ZAngband 2.7.2)



Add monster search to your browser
20 angbanders here | server time is 14:32 Prague time
site contact Pav Lucistnik