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The Colour out of space (Violet '.')
=== Num:678 Lev:43 Rar:2 Spd:+10 Hp:1200 Ac:100 Exp:8000
"The shaft of phosphorescence from the well... was no longer shining out, it was pouring out; and as the shapeless stream of unplaceable colour left the well it seemed to flow directly into the sky." It is normally found on dungeon level 43, and moves a bit erratically, and quickly. A kill of this evil creature is worth about 114666.67 points for a 1st level character. It may breathe nether or disenchantment, and is also magical, casting spells intelligently which drain mana or teleport-self; 1 time in 9. It can pass through walls. It is invisible. It is cold blooded. It resists acid, lightning, fire, cold and poison. it won't evolve. It cannot be stunned, confused or slept. It is fairly observant of intruders, which it may notice from 200 feet. It may carry up to 10 objects. It can touch to reduce all stats with damage 7d6, and touch to reduce all stats with damage 7d6. (Hengband 1.6.0)

The Colour out of space (Violet '.')
=== Num:678 Lev:43 Rar:2 Spd:+10 Hp:1200 Ac:100 Exp:8000
"The shaft of phosphorescence from the well... was no longer shining out, it was pouring out; and as the shapeless stream of unplaceable colour left the well it seemed to flow directly into the sky." This evil creature moves a bit erratically. It is always created sluggish. It may breathe nether or disenchantment, and is also magical, casting spells intelligently which drain mana or teleport-self; 1 time in 9. It can pass through walls and illuminate the dungeon. It is invisible. It is cold blooded. It resists acid, lightning, fire, cold and poison. It cannot be stunned, confused or slept. It is fairly observant of intruders, which it may notice from 200 feet. It will carry up to 10 objects. It can touch to reduce all stats with damage 7d6, and touch to reduce all stats with damage 7d6. (T.o.M.E. 2.3.5)

The Colour out of space (Violet '.')
=== Num:678 Lev:65 Rar:2 Spd:+10 Hp:900 Ac:50 Exp:185000
"The shaft of phosphorescence from the well... was no longer shining out, it was pouring out; and as the shapeless stream of unplaceable colour left the well it seemed to flow directly into the sky." This evil creature moves a bit erratically. It is always created sluggish. It may breathe nether or disenchantment, and is also magical, casting spells intelligently which drain mana or teleport-self; 1 time in 9. It can pass through walls. It is invisible. It is cold blooded. It resists acid, fire, cold and poison. It cannot be stunned, confused or slept. It is fairly observant of intruders, which it may notice from 200 feet. It will carry up to 4 objects. It can touch to reduce all stats with damage 6d6, and touch to reduce all stats with damage 6d6. (ZAngband 2.7.2)



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