Angband.oook.cz
Angband.oook.cz
AngbandVariantsLadderForumCompetitionSpoilersComicScreenshotsFunniesLinks

Monsters

Search text:
Search in:
Symbol:
Limit to variant:
uniques only
extended listing
1..2..3..4..5..6..7..8..9..A..B..C..D..E..F..G..H..I..J..K..L..M..N..O..P..Q..R..S..T..U..V..W..X..Y..Z..

The Conjurer (L.Red 'l')
=== Num:185 Lev:12 Rar:2 Spd:+0 Hp:33 Ac:22 Exp:600
A mage, trained in the arts of summoning. He is normally found on dungeon level 12, and moves at normal speed. A kill of this evil person is worth 600 experience points for a 1st level character. He usually appears with a few companions. He is magical, casting spells which produce frost bolts, blink randomly, create darkness or summon a monster; 1 time in 4. He has an armor rating of 22 and a average life rating of 33. He can illuminate the dungeon and open doors. He is fairly observant of intruders, which he may notice from 200 feet. He may carry one or two objects or treasures. He can hit to attack with damage 1d5. (EyAngband 0.5.2)

The Conjurer (Violet 'q')
=== Num:437 Lev:48 Rar:6 Spd:+20 Hp:21d100 Ac:60 Exp:1900
A human figure in robes, he moves with magically improved speed, and his hands are ablur with spell casting. This evil man mage is normally found on dungeon level 48, and moves very quickly, but is more powerful deeper in the dungeon. A kill of this creature is worth 91200.00 points for a 1st level character. He is dangerous at his native depth. He is magical, casting spells intelligently which produce acid balls, produce lightning balls, produce fire balls, produce frost balls, produce mana bolts, haste-self, recover mana, blink-self, teleport-self, create a shield, become resistant to the elements, summon a monster, cause hallucinations, terrify, blind, confuse or paralyze; 1 time in 1. He can carry a lite to see you, open doors and bash down doors. He needs lite to see you. He cannot be confused, charmed or slept. He is fairly observant of intruders, which he may notice from 200 feet. He may carry up to 9 weapons, garments, lites, adornments, magical devices, written items, potions or edible items. He can hit to attack with damage 2d8, hit to attack with damage 2d8, and hit to attack with damage 2d8. (UnAngband 0.6.2)



Add monster search to your browser
32 angbanders here | server time is 20:58 Prague time
site contact Pav Lucistnik