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The Creeping copper coins (Umber '$')
=== Num:72 Lev:4 Rar:3 Spd:-10 Hp:32 Ac:24 Exp:9
It appears to be a pile of copper coins. This metal creature is normally found at depths of 200 feet (level 4), and moves slowly. It may carry up to 3 treasures. It can bash down doors. It is cold blooded. It resists lightning, poison, bright light, and rock remover, and cannot be confused or slept. It is fairly observant of intruders, which it may notice from 30 feet. It can hit to attack with damage 1d4, and touch to poison with damage 2d4. (Angband 3.1.2v2)

The Creeping copper coins (Umber '$')
=== Num:84 Lev:4 Rar:2 Spd:-10 Hp:25 Ac:24 Exp:40
It is a pile of copper coins. It is normally found on dungeon level 4, and moves slowly. A kill of this creature is worth 40 experience points for a 1st level character. It has an armor rating of 24 and a average life rating of 25. It can bash down doors. It is cold blooded. It cannot be put to sleep, made to bleed, blinded, confused or poisoned. It resists electricity and poison. It is fairly observant of intruders, which it may notice from 30 feet. It may be useful once dead. It can hit to attack with damage 1d4, and touch to poison with damage 2d4. (EyAngband 0.5.2)

The Creeping copper coins (Umber '$')
=== Num:72 Lev:4 Rar:2 Spd:-10 Hp:7d8 Ac:24 Exp:9
It is a pile of coins. This natural creature moves normally. It reflects bolt spells. It can bash down doors. It is cold blooded. It resists poison. It cannot be confused or slept. It is fairly observant of intruders, which it may notice from 30 feet. It will carry one or two treasures. It can hit to attack with damage 1d4, and touch to poison with damage 2d4. (Gumband 2.2.3)

The Creeping copper coins (Umber '$')
=== Num:85 Lev:4 Rar:2 Spd:-10 Hp:7d8 Ac:24 Exp:9
It is a pile of coins. It is normally found on dungeon level 4, and moves slowly. A kill of this natural creature is worth about 12.00 points for a 1st level character. It can bash down doors. It is cold blooded. It resists poison. It will evolve into Creeping silver coins when it gets enugh experience. It cannot be confused or slept. It is fairly observant of intruders, which it may notice from 30 feet. It may carry one or two treasures. It can hit to attack with damage 1d7, and touch to poison with damage 2d5. (Hengband 1.6.0)

The Creeping copper coins (Umber '$')
=== Num:75 Lev:4 Rar:3 Spd:-10 Hp:7d8 Ac:24 Exp:9
It appears to be a pile of copper coins. This creature is normally found on dungeon level 4, and moves slowly. It can bash down doors. It is cold blooded. It is not detected by telepathy. It resists lightning and poison. It cannot be confused or slept. It is fairly observant of intruders, which it may notice from 30 feet. It may carry one or two treasures. It can hit to stun with damage 1d4, and touch to poison with damage 2d4. (NPPangband 0.5.0-WIP8a)

The Creeping copper coins (Umber '$')
=== Num:82 Lev:4 Rar:2 Spd:-10 Hp:5d8 Ac:20 Exp:8
An animated pile of copper coins. This natural creature moves normally. It can bash down doors. It is cold blooded. It resists poison. It cannot be confused or slept. It is fairly observant of intruders, which it may notice from 30 feet. It will carry one or two treasures. It can hit to attack with damage 1d4, and touch to poison with damage 2d4. (OAngband 0.6.1)

The Creeping copper coins (Umber '$')
=== Num:85 Lev:4 Rar:3 Spd:-10 Hp:7d8 Ac:24 Exp:9
It appears to be a pile of copper coins, until it starts crawling towards you on tiny legs. This creature moves normally. It can bash down doors. It is cold blooded. It resists lightning and poison. It cannot be confused or slept. It is fairly observant of intruders, which it may notice from 30 feet. It will carry one or two treasures. It can hit to attack with damage 1d4, and touch to poison with damage 2d4. (T.o.M.E. 2.3.5)

The Creeping copper coins (Umber '$')
=== Num:72 Lev:3 Rar:3 Spd:-10 Hp:7d8 Ac:24 Exp:3
It appears to be a pile of copper coins. This creature is normally found on dungeon level 3, and moves slowly. A kill of this creature is worth 9.00 points for a 1st level character. It is threatening at its native depth. It can bash down doors. It is cold blooded. It is not detected by telepathy. It is immune to fire, cold and poison. It resists blindness. It cannot be confused, charmed or slept. It is fairly observant of intruders, which it may notice from 30 feet. It may carry one or two precious metals. It can hit to attack with damage 3d3. (UnAngband 0.6.2)

The Creeping copper coins (Umber '$')
=== Num:85 Lev:8 Rar:2 Spd:-10 Hp:5d8 Ac:20 Exp:51
It is a pile of coins. This natural creature moves normally. It is a mimic. It can bash down doors. It is cold blooded. It resists poison. It cannot be confused or slept. It is fairly observant of intruders, which it may notice from 30 feet. It will carry one or two treasures. It can hit to attack with damage 1d4, and touch to poison with damage 2d4. (ZAngband 2.7.2)



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