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The Creeping gold coins (Yellow '$')
=== Num:146 Lev:10 Rar:3 Spd:-10 Hp:81 Ac:36 Exp:32
It appears to be a pile of gold coins, until it starts crawling towards you on tiny legs. This metal creature is normally found at depths of 500 feet (level 10), and moves slowly. It may carry up to 4 treasures. It can bash down doors. It is cold blooded. It resists acid, lightning, poison, bright light, and rock remover, and cannot be confused or slept. It is fairly observant of intruders, which it may notice from 50 feet. It can hit to attack with damage 2d5, and touch to poison with damage 3d5. (Angband 3.1.2v2)

The Creeping gold coins (Yellow '$')
=== Num:168 Lev:10 Rar:3 Spd:-10 Hp:70 Ac:35 Exp:350
It is a pile of golden coins, crawling forward on thousands of tiny legs. It is normally found on dungeon level 10, and moves slowly. A kill of this creature is worth 350 experience points for a 1st level character. It has an armor rating of 35 and a average life rating of 70. It can bash down doors. It is cold blooded. It cannot be put to sleep, made to bleed, blinded, confused or poisoned. It resists electricity and poison. It is fairly observant of intruders, which it may notice from 50 feet. It may be useful once dead. It can hit to attack with damage 2d5, and touch to poison with damage 3d5. (EyAngband 0.5.2)

The Creeping gold coins (Yellow '$')
=== Num:156 Lev:10 Rar:3 Spd:-10 Hp:18d8 Ac:36 Exp:32
It is a pile of coins, crawling forward on thousands of tiny legs. This natural creature moves normally. It reflects bolt spells. It can bash down doors. It is cold blooded. It resists poison. It cannot be confused or slept. It is fairly observant of intruders, which it may notice from 50 feet. It will carry up to 4 treasures. It can hit to attack with damage 2d5, and touch to poison with damage 3d5. (Gumband 2.2.3)

The Creeping gold coins (Yellow '$')
=== Num:195 Lev:10 Rar:3 Spd:-10 Hp:18d8 Ac:36 Exp:32
It is a pile of coins, crawling forward on thousands of tiny legs. It is normally found on dungeon level 10, and moves slowly. A kill of this natural creature is worth about 106.67 points for a 1st level character. It can bash down doors. It is cold blooded. It resists poison. It will evolve into Creeping mithril coins when it gets enugh experience. It cannot be confused or slept. It is fairly observant of intruders, which it may notice from 50 feet. It may carry up to 3 treasures. It can hit to attack with damage 2d5, and touch to poison with damage 3d5. (Hengband 1.6.0)

The Creeping gold coins (Yellow '$')
=== Num:150 Lev:10 Rar:3 Spd:-10 Hp:18d8 Ac:36 Exp:32
It appears to be a pile of gold coins, until it starts crawling towards you on tiny legs. This creature is normally found on dungeon level 10, and moves slowly. It can bash down doors. It is cold blooded. It is not detected by telepathy. It resists acid, lightning and poison. It cannot be confused or slept. It is fairly observant of intruders, which it may notice from 50 feet. It may carry up to 3 treasures. It can hit to stun with damage 2d5, and touch to poison with damage 3d5. (NPPangband 0.5.0-WIP8a)

The Creeping gold coins (Yellow '$')
=== Num:166 Lev:10 Rar:3 Spd:-10 Hp:12d8 Ac:18 Exp:24
It is a pile of coins, crawling forward on thousands of tiny legs. This natural creature moves normally. It can bash down doors. It is cold blooded. It resists poison. It cannot be confused or slept. It is fairly observant of intruders, which it may notice from 50 feet. It will carry up to 4 treasures. It can hit to attack with damage 2d5, and touch to poison with damage 3d5. (OAngband 0.6.1)

The Creeping gold coins (Yellow '$')
=== Num:195 Lev:10 Rar:3 Spd:-10 Hp:18d8 Ac:36 Exp:32
It appears to be a pile of gold coins, until it starts crawling towards you on tiny legs. This creature moves normally. It can bash down doors. It is cold blooded. It resists lightning and poison. It cannot be confused or slept. It is fairly observant of intruders, which it may notice from 50 feet. It will carry up to 4 treasures. It can hit to attack with damage 2d5, and touch to poison with damage 3d5. (T.o.M.E. 2.3.5)

The Creeping gold coins (Yellow '$')
=== Num:146 Lev:7 Rar:3 Spd:-10 Hp:18d8 Ac:36 Exp:14
It appears to be a pile of gold coins, until it starts crawling towards you on tiny legs. This creature is normally found on dungeon level 7, and moves slowly. A kill of this creature is worth 98.00 points for a 1st level character. It is threatening at its native depth. It can bash down doors. It is cold blooded. It is immune to acid, fire, cold and poison. It resists blindness. It cannot be confused, charmed, slept or cut. It is fairly observant of intruders, which it may notice from 50 feet. It may carry up to 3 precious metals. It can hit to batter with damage 3d6. (UnAngband 0.6.2)

The Creeping gold coins (Yellow '$')
=== Num:195 Lev:16 Rar:3 Spd:-10 Hp:12d8 Ac:18 Exp:175
It is a pile of coins, crawling forward on thousands of tiny legs. This natural creature moves normally. It is a mimic. It can bash down doors. It is cold blooded. It resists poison. It cannot be confused or slept. It is fairly observant of intruders, which it may notice from 50 feet. It will carry up to 4 treasures. It can hit to attack with damage 2d5, and touch to poison with damage 3d5. (ZAngband 2.7.2)



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