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The Dark elven priest (Green 'h')
=== Num:162 Lev:12 Rar:1 Spd:+10 Hp:39 Ac:30 Exp:50
A dark elven figure, dressed all in black, chanting curses and waiting to deliver your soul to hell. This evil creature is normally found at depths of 600 feet (level 12), and moves quickly. He may carry up to 3 objects. He can open doors and bash down doors. He is hurt by bright light, but resists rock remover. He takes quite a while to see intruders, which he may notice from 200 feet. He may cast spells intelligently which cause serious wounds (36), blind, confuse, heal-self, or create darkness; 1 time in 5. He can hit to attack with damage 1d9, and hit to attack with damage 1d10. (Angband 3.1.2v2)

The Dark elven priest (Blue 'h')
=== Num:226 Lev:12 Rar:1 Spd:+5 Hp:7d10 Ac:30 Exp:50
A dark elven figure, dressed all in black, chanting curses and waiting to deliver your soul to hell. He is normally found on dungeon level 12, and moves somewhat quickly. A kill of this evil creature is worth about 200.00 points for a 1st level character. He is magical, casting spells intelligently which cause serious wounds and cursing, produce magic missiles, blind, confuse, heal-self or create darkness; 1 time in 5. He can open doors and bash down doors. He is hurt by bright light. He resists dark. He will evolve into Dark elven druid when he gets enugh experience. He takes quite a while to see intruders, which he may notice from 200 feet. He may carry one or two objects. He can hit to attack with damage 1d9, and hit to attack with damage 1d10. (Hengband 1.6.0)

The Dark elven priest (Green 'h')
=== Num:178 Lev:12 Rar:1 Spd:+10 Hp:7d10 Ac:30 Exp:50
A dark elven figure, dressed all in black, chanting curses and waiting to deliver your soul to hell. This evil creature is normally found on dungeon level 12, and moves quickly. (NPPangband 0.5.0-WIP8a)

The Dark elven priest (Green 'h')
=== Num:288 Lev:22 Rar:1 Spd:+10 Hp:10d14 Ac:15 Exp:170
A dark elven figure, dressed all in black, chanting curses and waiting to deliver your soul to hell. This evil creature moves normally. He is magical, casting spells intelligently which produce balls of darkness, heal-self, cure what ails it, create darkness, cause medium wounds, terrify or blind; 1 time in 5. He can open doors, bash down doors and push past weaker monsters. He is hurt by bright light. He takes quite a while to see intruders, which he may notice from 200 feet. He will carry one or two objects. He can hit to attack with damage 1d8, and hit to attack with damage 1d8. (OAngband 0.6.1)

The Dark elven priest (Green 'h')
=== Num:226 Lev:12 Rar:1 Spd:+10 Hp:7d10 Ac:30 Exp:50
A dark elven figure, dressed all in black, chanting curses and waiting to deliver your soul to hell. This evil creature moves normally. He is always created sluggish. He is magical, casting spells intelligently which cause serious wounds and cursing, produce magic missiles, blind, confuse, heal-self or create darkness; 1 time in 5. He can open doors, bash down doors and illuminate the dungeon. He is hurt by bright light. He takes quite a while to see intruders, which he may notice from 200 feet. He will carry one or two objects. He can hit to attack with damage 1d9, and hit to attack with damage 1d10. (T.o.M.E. 2.3.5)

The Dark elven priest (Blue 'h')
=== Num:226 Lev:15 Rar:1 Spd:+10 Hp:5d11 Ac:15 Exp:510
A dark elven figure, dressed all in black, chanting curses and waiting to deliver your soul to hell. This evil creature moves normally. He is always created sluggish. He is magical, casting spells intelligently which cause serious wounds and cursing, produce magic missiles, blind, confuse, heal-self or create darkness; 1 time in 5. He can open doors and bash down doors. He is hurt by bright light. He takes quite a while to see intruders, which he may notice from 200 feet. He will carry one or two objects. He can hit to attack with damage 1d9, and hit to attack with damage 1d10. (ZAngband 2.7.2)



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