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The Dark elven warrior (Umber 'h')
=== Num:138 Lev:10 Rar:1 Spd:+0 Hp:60 Ac:16 Exp:50
A dark elven figure in armour and ready with his sword. This evil creature is normally found at depths of 500 feet (level 10), and moves at normal speed. He may carry a single object or treasure. He can open doors and bash down doors. He is hurt by bright light, but resists rock remover. He takes a while to see intruders, which he may notice from 200 feet. He can hit to attack with damage 1d8, and hit to attack with damage 1d8. (Angband 3.1.2v2)

The Dark elven warrior (Umber 'h')
=== Num:149 Lev:10 Rar:1 Spd:+0 Hp:10d11 Ac:16 Exp:50
A dark elven figure in armour and ready with his sword. This evil creature moves normally. He is magical, casting spells which produce magic missiles; 1 time in 12. He can open doors and bash down doors. He is hurt by bright light. He takes a while to see intruders, which he may notice from 200 feet. He will carry one or two objects or treasures. He can hit to attack with damage 1d8, and hit to attack with damage 1d8. (Gumband 2.2.3)

The Dark elven warrior (L.Dark 'h')
=== Num:182 Lev:10 Rar:1 Spd:+0 Hp:10d11 Ac:16 Exp:50
A dark elven figure in armour and ready with his sword. He is normally found on dungeon level 10, and moves at normal speed. A kill of this evil creature is worth about 166.67 points for a 1st level character. He is magical, casting spells which produce magic missiles; 1 time in 12. He can open doors and bash down doors. He is hurt by bright light. He resists dark. He will evolve into Dark elven lord when he gets enugh experience. He takes a while to see intruders, which he may notice from 200 feet. He may carry one or two objects or treasures. He can hit to attack with damage 1d8, and hit to attack with damage 1d8. (Hengband 1.6.0)

The Dark elven warrior (Umber 'h')
=== Num:156 Lev:10 Rar:1 Spd:+0 Hp:10d11 Ac:16 Exp:50
A dark elven figure in armour and ready with his sword. This evil creature is normally found on dungeon level 10, and moves at normal speed. He may fire bolts. He can open doors and bash down doors. He is hurt by bright light. He takes a while to see intruders, which he may notice from 200 feet. He may carry one or two objects or treasures. He can hit to attack with damage 1d8, and hit to attack with damage 1d8. (NPPangband 0.5.0-WIP8a)

The Dark elven warrior (Umber 'h')
=== Num:154 Lev:10 Rar:1 Spd:+0 Hp:7d14 Ac:14 Exp:33
A dark elven figure in armour, ready with his sword. This evil creature moves normally. He can open doors, bash down doors and push past weaker monsters. He is hurt by bright light. He takes a while to see intruders, which he may notice from 200 feet. He will carry one or two objects or treasures. He can hit to attack with damage 1d9, and hit to attack with damage 1d9. (OAngband 0.6.1)

The Dark elven warrior (Umber 'h')
=== Num:182 Lev:10 Rar:1 Spd:+0 Hp:10d11 Ac:16 Exp:50
A dark elven figure in armour, ready with his sword. This evil creature moves normally. He is magical, casting spells which produce magic missiles; 1 time in 12. He can open doors, bash down doors and illuminate the dungeon. He is hurt by bright light. He takes a while to see intruders, which he may notice from 200 feet. He will carry one or two objects or treasures. He can hit to attack with damage 1d8, and hit to attack with damage 1d8. (T.o.M.E. 2.3.5)

The Dark elven warrior (L.Dark 'h')
=== Num:182 Lev:14 Rar:1 Spd:+0 Hp:7d11 Ac:14 Exp:205
A dark elven figure in armour and ready with his sword. This evil creature moves normally. He is magical, casting spells which produce magic missiles; 1 time in 12. He can open doors and bash down doors. He is hurt by bright light. He takes a while to see intruders, which he may notice from 200 feet. He will carry one or two objects or treasures. He can hit to attack with damage 1d10, and hit to attack with damage 1d10. (ZAngband 2.7.2)



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