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The Death drake (Light Green 'D')
=== Num:443 Lev:45 Rar:2 Spd:+10 Hp:1848 Ac:100 Exp:10000
It is a dragon-like form wrapped in darkness. You cannot make out its true form but you sense its evil. This evil dragon is normally found at depths of 2250 feet (level 45), and moves quickly. It may carry up to 6 objects. It can pass through walls, push past weaker monsters, and pick up objects. It is invisible. It resists cold, bright light, and rock remover, and cannot be confused or slept. It pays little attention to intruders, which it may notice from 250 feet. It may breathe nether (308), and may cast spells intelligently which terrify, confuse, slow, or create darkness; 1 time in 5. It can claw to attack with damage 4d10, claw to attack with damage 4d10, and bite to lower experience with damage 7d10. (Angband 3.1.2v2)

The Death drake (Umber 'D')
=== Num:471 Lev:40 Rar:2 Spd:+10 Hp:1000 Ac:100 Exp:3500
It is a dragon-like form wrapped in darkness. You cannot make out its true form but you sense its evil. This evil dragon moves normally. It is always created sluggish. It may breathe nether powerfully, and is also magical, casting spells which terrify, confuse or slow; 1 time in 6. It can pass through walls, push past weaker monsters and pick up objects. It is invisible. It resists cold. It resists nether and teleportation. It cannot be confused or slept. It takes quite a while to see intruders, which it may notice from 250 feet. It will carry up to 12 objects. It can claw to attack with damage 4d10, claw to attack with damage 4d10, bite to lower experience (by 80d6+) with damage 3d6, and bite to lower experience (by 80d6+) with damage 3d6. (Gumband 2.2.3)

The Death drake (Umber 'D')
=== Num:643 Lev:40 Rar:2 Spd:+10 Hp:1000 Ac:100 Exp:3500
It is a dragon-like form wrapped in darkness. You cannot make out its true form but you sense its evil. It is normally found on dungeon level 40, and moves quickly. A kill of this evil dragon is worth about 46666.67 points for a 1st level character. It may breathe nether, and is also magical, casting spells which terrify, confuse or slow; 1 time in 6. It can pass through walls, push past weaker monsters and pick up objects. It is surrounded by darkness. It is invisible. It is suitable for riding. It resists cold, nether and teleportation. It will evolve into Spectral Wyrm when it gets enugh experience. It cannot be confused or slept. It takes quite a while to see intruders, which it may notice from 250 feet. It may carry up to 12 objects. It can claw to attack with damage 4d10, claw to attack with damage 4d10, bite to lower experience (by 80d6+) with damage 3d6, and bite to lower experience (by 80d6+) with damage 3d6. (Hengband 1.6.0)

The Death drake (L.Green 'D')
=== Num:529 Lev:47 Rar:2 Spd:+10 Hp:2100 Ac:100 Exp:10000
It is a dragon-like form wrapped in darkness. You cannot make out its true form but you sense its evil. This flying evil dragon is normally found on dungeon level 47, and moves quickly. It may breathe nether powerfully, and is also magical, casting spells intelligently which create darkness, terrify, confuse, or slow about 20 percent of the time. It can pass through walls and pick up objects. It is invisible. It resists cold. It resists nether. It cannot be confused or slept. It pays little attention to intruders, which it may notice from 250 feet. It may carry up to 12 objects. It can claw to attack with damage 4d10, claw to attack with damage 4d10, bite to attack with damage 6d10, and bite to lower experience (by 80d6+) with damage 6d10. (NPPangband 0.5.0-WIP8a)

The Death drake (L.Green 'D')
=== Num:555 Lev:56 Rar:3 Spd:+10 Hp:750 Ac:45 Exp:3200
It is a dragon-like form wrapped in darkness. You cannot make out its true form but you sense its evil. This evil dragon moves normally. It may breathe nether powerfully, and is also magical, casting spells intelligently which terrify, blind, confuse or slow; 1 time in 6. It can pass through walls, push past weaker monsters and pick up objects. It is invisible. It resists cold. It resists nether. It cannot be confused. It pays little attention to intruders, which it may notice from 250 feet. It will carry up to 6 objects. It can claw to attack with damage 1d14, claw to attack with damage 1d14, bite to lower experience (by 80d6+) with damage 1d6, and bite to lower experience (by 80d6+) with damage 1d6. (OAngband 0.6.1)

The Death drake (L.Green 'D')
=== Num:643 Lev:45 Rar:2 Spd:+10 Hp:2100 Ac:100 Exp:10000
It is a dragon-like form wrapped in darkness. You cannot make out its true form but you sense its evil. This evil dragon moves normally. It is always created sluggish. It may breathe nether powerfully, and is also magical, casting spells which terrify, confuse or slow; 1 time in 6. It can pass through walls, push past weaker monsters and pick up objects. It is invisible. It resists cold. It resists nether and teleportation. It cannot be confused or slept. It pays little attention to intruders, which it may notice from 250 feet. It will carry up to 12 objects. It can claw to attack with damage 4d10, claw to attack with damage 4d10, and bite to lower experience (by 80d6+) with damage 7d10. (T.o.M.E. 2.3.5)

The Death drake (Umber 'D')
=== Num:643 Lev:61 Rar:2 Spd:+10 Hp:600 Ac:45 Exp:240000
It is a dragon-like form wrapped in darkness. You cannot make out its true form but you sense its evil. This evil dragon moves normally. It is always created sluggish. It may breathe nether powerfully, and is also magical, casting spells which terrify, confuse or slow; 1 time in 6. It can pass through walls, push past weaker monsters and pick up objects. It is invisible. It resists cold. It resists nether, teleportation and teleportation. It cannot be confused or slept. It pays little attention to intruders, which it may notice from 250 feet. It will carry up to 6 objects. It can claw to attack with damage 4d10, claw to attack with damage 4d10, bite to lower experience (by 80d6+) with damage 3d6, and bite to lower experience (by 80d6+) with damage 3d6. (ZAngband 2.7.2)



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