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The Disenchanter eye (Red 'e')
=== Num:85 Lev:5 Rar:2 Spd:-10 Hp:32 Ac:6 Exp:20
A disembodied eye, crackling with magic. This creature is normally found at depths of 250 feet (level 5), and moves slowly, but does not deign to chase intruders. It is hurt by bright light, but resists disenchantment and rock remover, and cannot be frightened. It is fairly observant of intruders, which it may notice from 20 feet. It may cast spells which drain mana; 1 time in 9. It can gaze to disenchant. (Angband 3.1.2v2)

The Disenchanter eye (Multi-hued 'e')
=== Num:101 Lev:5 Rar:2 Spd:-10 Hp:28 Ac:10 Exp:50
A disembodied eye, crackling with magic. It is normally found on dungeon level 5, and moves slowly, but does not deign to chase intruders. A kill of this unintelligent creature is worth 50 experience points for a 1st level character. It is magical, casting spells without chance of failure which drain mana; 1 time in 9. It has an armor rating of 10 and a average life rating of 28. It is not detected by telepathy. It can see invisible enemies. It is vulnerable to electricity and bright light. It cannot be frightened. It is fairly observant of intruders, which it may notice from 40 feet. It can gaze to disenchant. (EyAngband 0.5.2)

The Disenchanter eye (Violet 'e')
=== Num:88 Lev:5 Rar:2 Spd:+0 Hp:7d8 Ac:10 Exp:20
A disembodied eye, crackling with magic. This creature moves normally, but does not deign to chase intruders. It is magical, casting spells which drain mana; 1 time in 9. It is hurt by bright light. It resists disenchantment. It cannot be frightened. It is fairly observant of intruders, which it may notice from 20 feet. It can gaze to disenchant with damage 1d4. (Gumband 2.2.3)

The Disenchanter eye (Violet 'e')
=== Num:104 Lev:5 Rar:2 Spd:-10 Hp:7d8 Ac:10 Exp:20
A disembodied eye, crackling with magic. It is normally found on dungeon level 5, and moves slowly, but does not deign to chase intruders. A kill of this creature is worth about 33.33 points for a 1st level character. It is magical, casting spells which drain mana; 1 time in 9. It is hurt by bright light. It resists disenchantment. it won't evolve. It cannot be frightened. It is fairly observant of intruders, which it may notice from 20 feet. It can gaze to disenchant. (Hengband 1.6.0)

The Disenchanter eye (Violet 'e')
=== Num:90 Lev:5 Rar:2 Spd:-10 Hp:7d8 Ac:6 Exp:20
A disembodied eye, crackling with magic. This flying creature is normally found on dungeon level 5, and moves slowly, but does not deign to chase intruders. It is magical, casting spells which drain mana about 12 percent of the time. It is hurt by bright light. It cannot be frightened. It is fairly observant of intruders, which it may notice from 20 feet. It can gaze to disenchant. (NPPangband 0.5.0-WIP8a)

The Disenchanter eye (Violet 'e')
=== Num:119 Lev:7 Rar:2 Spd:-10 Hp:4d9 Ac:8 Exp:20
A disembodied eye, crackling with magic. This creature moves normally, but does not deign to chase intruders. It is magical, casting spells which drain mana; 1 time in 9. It is hurt by bright light. It resists disenchantment. It cannot be frightened. It is fairly observant of intruders, which it may notice from 20 feet. It can gaze to disenchant. (OAngband 0.6.1)

The Disenchanter eye (Violet 'e')
=== Num:104 Lev:5 Rar:2 Spd:-10 Hp:7d8 Ac:10 Exp:20
A disembodied eye, crackling with magic. This creature moves normally, but does not deign to chase intruders. It is magical, casting spells which drain mana; 1 time in 9. It is hurt by bright light. It resists disenchantment. It cannot be frightened. It is fairly observant of intruders, which it may notice from 20 feet. It can gaze to disenchant. (T.o.M.E. 2.3.5)

The Disenchanter eye (Violet 'e')
=== Num:85 Lev:5 Rar:1 Spd:-10 Hp:7d8 Ac:6 Exp:2
A disembodied eye, crackling with magic. This creature is normally found on dungeon level 5, and moves slowly, but is larger deeper in the dungeon, and does not deign to chase intruders. A kill of this creature is worth 10.00 points for a 1st level character. It is not threatening at its native depth. It may gaze to disenchant; 1 time in 4, and is also magical, casting spells which drain mana; 1 time in 4. It can communicate telepathically with its own kind. It must fly and cannot move underwater or through webs. It is hurt by bright light. It resists disenchantment, magical spells and the effects of rods, staffs and wands. It cannot be frightened. It is fairly observant of intruders, which it may notice from 20 feet. It can gaze to disenchant. (UnAngband 0.6.2)

The Disenchanter eye (Violet 'e')
=== Num:104 Lev:5 Rar:2 Spd:-10 Hp:5d8 Ac:8 Exp:29
A disembodied eye, crackling with magic. This creature moves normally, but does not deign to chase intruders. It is magical, casting spells which drain mana; 1 time in 9. It is hurt by bright light. It resists disenchantment. It cannot be frightened. It is fairly observant of intruders, which it may notice from 20 feet. It can gaze to disenchant. (ZAngband 2.7.2)



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