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The Earth elemental (Umber 'E')
=== Num:359 Lev:34 Rar:2 Spd:-10 Hp:165 Ac:60 Exp:375
It is a towering form composed of rock with fists of awesome power. This creature is normally found at depths of 1700 feet (level 34), and moves slowly. It can pass through walls, destroy weaker monsters, and destroy objects. It is cold blooded and not detected by telepathy. It is hurt by rock remover, but resists lightning, fire, cold, poison, and bright light, and cannot be frightened, confused, or slept. It pays little attention to intruders, which it may notice from 100 feet. It may cast spells which produce acid bolts (42); 1 time in 8. It can hit to attack with damage 4d6, hit to attack with damage 4d6, and hit to attack with damage 4d6. (Angband 3.1.2v2)

The Earth elemental (Umber 'E')
=== Num:411 Lev:33 Rar:2 Spd:-10 Hp:150 Ac:60 Exp:9000
It is a towering form composed of rock with fists of awesome power. It is normally found on dungeon level 33, and moves slowly. A kill of this creature is worth 9000 experience points for a 1st level character. It is magical, casting spells without chance of failure which produce acid bolts; 1 time in 8. It has an armor rating of 60 and a average life rating of 150. It can pass through walls, destroy weaker monsters and destroy objects. It is cold blooded. It is not detected by telepathy. It is vulnerable to rock remover. It cannot be stunned, frightened, put to sleep, made to bleed, blinded, confused or poisoned. It resists electricity, fire, cold and poison. It pays little attention to intruders, which it may notice from 100 feet. It can hit to attack with damage 4d6, hit to attack with damage 4d6, and hit to attack with damage 4d6. (EyAngband 0.5.2)

The Earth elemental (Umber 'E')
=== Num:391 Lev:34 Rar:2 Spd:-10 Hp:30d10 Ac:60 Exp:375
It is a towering form composed of rock with fists of awesome power. This elemental creature moves normally. It is always created sluggish. It may breathe shards powerfully; 1 time in 8. It can pass through walls, destroy weaker monsters and destroy objects. It is cold blooded. It is not detected by telepathy. It is hurt by rock remover. It resists lightning, fire, cold and poison. It cannot be frightened, confused or slept. It pays little attention to intruders, which it may notice from 100 feet. It can hit to attack with damage 4d6, and hit to attack with damage 4d6. (Gumband 2.2.3)

The Earth elemental (Umber 'E')
=== Num:525 Lev:34 Rar:2 Spd:-10 Hp:30d10 Ac:60 Exp:375
It is a towering form composed of rock with fists of awesome power. It is normally found on dungeon level 34, and moves slowly. A kill of this evil creature is worth about 4250.00 points for a 1st level character. It is magical, casting spells which produce acid bolts; 1 time in 8. It can pass through walls, destroy weaker monsters and destroy objects. It is cold blooded. It is not detected by telepathy. It is hurt by rock remover. It resists lightning, fire, cold and poison. it won't evolve. It cannot be frightened, confused or slept. It pays little attention to intruders, which it may notice from 100 feet. It can hit to attack with damage 4d6, hit to attack with damage 4d6, and hit to attack with damage 4d6. (Hengband 1.6.0)

The Earth elemental (L.Umber 'E')
=== Num:388 Lev:34 Rar:2 Spd:-10 Hp:30d10 Ac:60 Exp:375
It is a towering form composed of rock with fists of awesome power. This creature is normally found on dungeon level 34, and moves slowly. It is magical, casting spells which produce whirlwinds of shards, produce acid bolts, or restore mana about 15 percent of the time. It can pass through walls, destroy weaker monsters and destroy objects. It is cold blooded. It is not detected by telepathy. It is hurt by rock remover. It resists lightning, fire, cold and poison. It cannot be slowed, stunned, frightened, confused or slept. It pays little attention to intruders, which it may notice from 100 feet. It can hit to stun with damage 4d6, hit to stun with damage 4d6, and hit to attack with damage 4d6. (NPPangband 0.5.0-WIP8a)

The Earth elemental (Umber 'E')
=== Num:454 Lev:42 Rar:2 Spd:-10 Hp:10d57 Ac:35 Exp:475
A towering granitic form with fists of awesome power. This evil creature moves normally. Itthrow boulders. It is magical, casting spells which produce confusion balls or restore mana; 1 time in 5. It can pass through walls, destroy weaker monsters and destroy objects. It is cold blooded. It is not detected by telepathy. It is hurt by rock remover. It resists lightning, fire, cold and poison. It cannot be frightened, confused or slept. It tends to overlook intruders, which it may notice from 140 feet. It can hit to attack with damage 4d6, hit to attack with damage 4d6, and hit to attack with damage 4d6. (OAngband 0.6.1)

The Earth elemental (Umber 'E')
=== Num:525 Lev:34 Rar:2 Spd:-10 Hp:30d10 Ac:60 Exp:375
It is a towering form composed of rock with fists of awesome power. This creature moves normally. It is always created sluggish. It is magical, casting spells which produce acid bolts; 1 time in 8. It can pass through walls, destroy weaker monsters and destroy objects. It is cold blooded. It is not detected by telepathy. It is hurt by rock remover. It resists lightning, fire, cold and poison. It cannot be frightened, confused or slept. It pays little attention to intruders, which it may notice from 100 feet. It can hit to attack with damage 4d6, hit to attack with damage 4d6, and hit to attack with damage 4d6. (T.o.M.E. 2.3.5)

The Earth elemental (Umber 'E')
=== Num:359 Lev:45 Rar:6 Spd:+0 Hp:30d10 Ac:60 Exp:1200
It is a towering form composed of rock with fists of awesome power. This creature is normally found on dungeon level 45, and moves at normal speed , but is larger, faster or more powerful deeper in the dungeon. Destruction of this creature is worth 54000.00 points for a 1st level character. It is dangerous at its native depth. It may throw a boulder at you to attack with damage 20d6, or trail to blast with shards; 1 time in 5, and is also magical, casting spells which produce shard balls or recover mana; 1 time in 5. It can pass through walls, dig through earth and rubble and leave a trail behind it. It is cold blooded. It is not detected by telepathy. It is hurt by rock remover. It is immune to lightning, fire, cold, poison and edged weapons. It resists blindness. It cannot be frightened, confused, charmed, slept or cut. It pays little attention to intruders, which it may notice from 100 feet. It can hit to batter with damage 6d10, and hit to batter with damage 6d10. (UnAngband 0.6.2)

The Earth elemental (Umber 'E')
=== Num:525 Lev:52 Rar:2 Spd:-10 Hp:30d10 Ac:35 Exp:17000
It is a towering form composed of rock with fists of awesome power. This evil creature moves normally. It is always created sluggish. It is magical, casting spells which produce acid bolts; 1 time in 8. It can pass through walls, destroy weaker monsters and destroy objects. It is cold blooded. It is not detected by telepathy. It is hurt by rock remover. It resists fire, cold and poison. It cannot be frightened, confused or slept. It pays little attention to intruders, which it may notice from 100 feet. It can hit to attack with damage 4d6, hit to attack with damage 4d6, and hit to attack with damage 4d6. (ZAngband 2.7.2)



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