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The Freezing sphere (White '*')
=== Num:298 Lev:17 Rar:1 Spd:+10 Hp:6d6 Ac:30 Exp:50
The embodiment of cold. It is normally found on dungeon level 17, and moves quickly. A kill of this creature is worth about 283.33 points for a 1st level character. It is surrounded by ice. It is not detected by telepathy. It is hurt by fire. It resists cold. it won't evolve. It cannot be frightened, confused or slept. It is ever vigilant for intruders, which it may notice from 1000 feet. It can explode to freeze with damage 8d8. (Hengband 1.6.0)

The Freezing sphere (White '*')
=== Num:298 Lev:17 Rar:1 Spd:+10 Hp:6d6 Ac:30 Exp:50
A semi-sentient snowball, hurling itself at targets at random. This creature moves extremely erratically. It is always created sluggish. It can illuminate the dungeon. It is not detected by telepathy. It is hurt by fire. It resists cold. It cannot be frightened, confused or slept. It is ever vigilant for intruders, which it may notice from 1000 feet. It can explode to freeze with damage 8d8. (T.o.M.E. 2.3.5)

The Freezing sphere (White '*')
=== Num:298 Lev:23 Rar:1 Spd:+10 Hp:5d5 Ac:15 Exp:1300
The embodiment of cold. This creature moves normally. It is always created sluggish. It is surrounded by ice. It is not detected by telepathy. It resists cold. It cannot be frightened, confused or slept. It is ever vigilant for intruders, which it may notice from 1000 feet. It can explode to freeze with damage 8d8. (ZAngband 2.7.2)



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