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The Giant tse-tse fly (Orange 'I')
=== Num:210 Lev:13 Rar:4 Spd:+10 Hp:3 Ac:15 Exp:104
It spreads malaria across the dungeon. It is normally found on dungeon level 13, and moves extremely erratically, and quickly. A kill of this animal is worth 104 experience points for a 1st level character. It has an armor rating of 15 and a average life rating of 3. It is rarely detected by telepathy. It breeds explosively. It is vulnerable to acid and fire. It cannot be put to sleep. It is fairly observant of intruders, which it may notice from 100 feet. It can sting to spread disease with damage 1d2. (EyAngband 0.5.2)

The Giant tse-tse fly (Orange 'I')
=== Num:1095 Lev:26 Rar:2 Spd:+10 Hp:10d2 Ac:15 Exp:3
It spreads malaria across the dungeon. This insect is normally found on dungeon level 26, and moves extremely erratically, and quickly. A kill of this creature is worth 78.00 points for a 1st level character. It is threatening at its native depth. It must fly and cannot move underwater or through webs. It is rarely detected by telepathy. It breeds explosively. It cannot be charmed or slept. It is fairly observant of intruders, which it may notice from 100 feet. It can sting to infect with disease with damage 1d2. (UnAngband 0.6.2)



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