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The Gnomish wizard (Red 'h')
=== Num:451 Lev:42 Rar:3 Spd:+10 Hp:10d39 Ac:15 Exp:550
A wielder of strange magics and arcane forces. This evil creature moves normally. He is magical, casting spells intelligently which produce explosions of light, produce balls of darkness, produce thunderclaps, produce explosions of chaos, haste-self, restore mana, blink-self, confuse or slow; 1 time in 2. He can open doors, bash down doors and push past weaker monsters. He is fairly observant of intruders, which he may notice from 200 feet. He will carry up to 3 objects or treasures. He can hit to attack with damage 2d5. (OAngband 0.6.1)

The Gnomish wizard (Red 'h')
=== Num:1207 Lev:20 Rar:4 Spd:+5 Hp:36d10 Ac:15 Exp:110
A wielder of strange magics and arcane forces. This evil creature is normally found on dungeon level 20, and moves quickly, but is more powerful deeper in the dungeon. A kill of this creature is worth 2200.00 points for a 1st level character. He is dangerous at his native depth. He is magical, casting spells intelligently which produce balls of light, invoke darkness storms, produce confusion balls, produce chaos balls, haste-self, recover mana, blink-self, confuse or slow; 1 time in 2. He can open doors. He is fairly observant of intruders, which he may notice from 200 feet. He may carry up to 4 weapons, missile weapons, armours, garments, tools, lites, written items, potions, edible items or treasures. He can hit to attack with damage 2d5. (UnAngband 0.6.2)



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