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The Goblin wizard (L.Red 'k')
=== Num:160 Lev:7 Rar:3 Spd:+0 Hp:12d9 Ac:24 Exp:10
A small ugly humanoid that radiates some power. This evil mix of dwarf and orc is normally found on dungeon level 7, and moves at normal speed, but is more powerful deeper in the dungeon. A kill of this creature is worth 70.00 points for a 1st level character. It is threatening at its native depth. It is magical, casting spells which produce poison balls, recover mana, blink-self, teleport-self, teleport-self to, summon a monster , blind or slow; 1 time in 4. It can open doors and track you over land, but not through water. It is hurt by bright light. It is immune to poison. It is fairly observant of intruders, which it may notice from 180 feet. It may carry a weapon, missile weapon, armour, garment, tool, edible item, junk item or treasure. It can hit to attack with damage 1d8. (UnAngband 0.6.2)



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