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The Great Wyrm of Perplexity (Light Umber 'D')
=== Num:577 Lev:63 Rar:2 Spd:+10 Hp:3080 Ac:150 Exp:20000
A dragon of great size and power. Its polished bronze scales reflect the light in strange and confusing patterns, and you find it hard to keep your mind on the job of fighting for your life. This evil dragon is normally found at depths of 3150 feet (level 63), and moves quickly. It may carry up to 6 good objects. It can bash down doors and push past weaker monsters. It resists bright light and rock remover, and cannot be confused or slept. It pays little attention to intruders, which it may notice from 300 feet. It may breathe confusion (400), and may cast spells intelligently which terrify, blind, or confuse; 1 time in 4. It can claw to attack with damage 4d12, claw to attack with damage 4d12, bite to confuse with damage 6d14, and bite to confuse with damage 6d14. (Angband 3.1.2v2)

The Great Wyrm of Perplexity (L.Umber 'D')
=== Num:1002 Lev:63 Rar:2 Spd:+10 Hp:4000 Ac:150 Exp:20000
A dragon of great size and power. Its polished bronze scales reflect the light in strange and confusing patterns, and you find it hard to keep your mind on the job of fighting for your life. This evil dragon moves normally. It is always created sluggish. It may breathe confusion powerfully, and is also magical, casting spells intelligently which terrify, blind or confuse; 1 time in 4. It can bash down doors, push past weaker monsters and illuminate the dungeon. It cannot be confused or slept. It pays little attention to intruders, which it may notice from 300 feet. It will carry up to 18 good objects. It can claw to attack with damage 4d12, claw to attack with damage 4d12, bite to confuse with damage 6d14, and bite to confuse with damage 6d14. (T.o.M.E. 2.3.5)

The Great Wyrm of Perplexity (L.Umber 'A')
=== Num:577 Lev:93 Rar:10 Spd:+10 Hp:3500 Ac:150 Exp:110000
A dragon of great size and power. Its polished bronze scales reflect the light in strange and confusing patterns, and you find it hard to keep your mind on the job of fighting for your life. This evil dragon is normally found on dungeon level 93, and moves quickly. A kill of this creature is worth 10230000.00 points for a 1st level character. It is over powered at its native depth. It may radiate to confuse with damage 6d14 and may breathe fire or confusion powerfully; 1 time in 3, and is also magical, casting spells intelligently which terrify, blind or confuse powerfully enough to overcome your resistance; 1 time in 3. It can bash down doors, fly over obstacles and track you over land, but not through water. It is immune to fire. It cannot be confused, charmed or slept. It pays little attention to intruders, which it may notice from 300 feet. It may carry up to 18 good chests, armours or adornments. It can claw to attack with damage 4d12, claw to attack with damage 4d12, and bite to confuse with damage 6d14. (UnAngband 0.6.2)



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