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The Hardened warrior (Umber 'p')
=== Num:261 Lev:23 Rar:1 Spd:+0 Hp:90 Ac:40 Exp:60
A scarred warrior who moves with confidence. This evil creature is normally found at depths of 1150 feet (level 23), and moves at normal speed. He may carry up to 3 objects or treasures. He can open doors, bash down doors, and pick up objects. He resists bright light and rock remover. He takes quite a while to see intruders, which he may notice from 200 feet. He can hit to attack with damage 6d5, and hit to attack with damage 6d5. (Angband 3.1.2v2)

The Hardened warrior (Umber 'p')
=== Num:294 Lev:22 Rar:1 Spd:+0 Hp:77 Ac:40 Exp:1200
A scarred warrior who moves with confidence. He is normally found on dungeon level 22, and moves at normal speed. A kill of this evil person is worth 1200 experience points for a 1st level character. He has an armor rating of 40 and a average life rating of 77. He can illuminate the dungeon, open doors, bash down doors and pick up objects. He takes quite a while to see intruders, which he may notice from 200 feet. He may carry one or two objects or treasures. He can hit to attack with damage 3d5, and hit to attack with damage 3d5. (EyAngband 0.5.2)

The Hardened warrior (Umber 'p')
=== Num:282 Lev:23 Rar:1 Spd:+0 Hp:15d11 Ac:40 Exp:60
A scarred warrior who moves with confidence. This creature moves normally. He can open doors, bash down doors and pick up objects. He takes quite a while to see intruders, which he may notice from 200 feet. He will carry one or two objects or treasures. He can hit to attack with damage 3d5, and hit to attack with damage 3d5. (Gumband 2.2.3)

The Hardened warrior (Umber 'p')
=== Num:372 Lev:23 Rar:1 Spd:+0 Hp:15d11 Ac:40 Exp:60
A scarred warrior who moves with confidence. He is normally found on dungeon level 23, and moves at normal speed. A kill of this evil Human is worth about 460.00 points for a 1st level character. He can illuminate the dungeon, open doors, bash down doors and pick up objects. He will evolve into Dagashi when he gets enugh experience. He takes quite a while to see intruders, which he may notice from 200 feet. He may carry one or two objects or treasures. He can hit to attack with damage 3d5, and hit to attack with damage 3d5. (Hengband 1.6.0)

The Hardened warrior (L.Umber 'p')
=== Num:280 Lev:23 Rar:1 Spd:+0 Hp:15d11 Ac:40 Exp:60
A scarred warrior who moves with confidence. This evil creature is normally found on dungeon level 23, and moves at normal speed. He may fire crossbow quarrels. He can use a light source, open doors, bash down doors and pick up objects. He takes quite a while to see intruders, which he may notice from 200 feet. He may carry one or two objects or treasures. He can hit to wound with damage 6d5, and hit to wound with damage 6d5. (NPPangband 0.5.0-WIP8a)

The Hardened warrior (Umber 'p')
=== Num:346 Lev:27 Rar:1 Spd:+0 Hp:10d35 Ac:25 Exp:90
A scarred warrior who moves with confidence. This evil creature moves normally. Hefire seeker bolts. He can open doors, bash down doors, push past weaker monsters and pick up objects. He takes quite a while to see intruders, which he may notice from 200 feet. He will carry one or two objects or treasures. He can hit to attack with damage 3d10, and hit to attack with damage 3d10. (OAngband 0.6.1)

The Hardened warrior (Umber 'p')
=== Num:372 Lev:23 Rar:1 Spd:+0 Hp:15d11 Ac:40 Exp:60
A scarred warrior who moves with confidence. This evil creature moves normally. He can open doors, bash down doors, pick up objects and illuminate the dungeon. He takes quite a while to see intruders, which he may notice from 200 feet. He will carry one or two objects or treasures. He can hit to attack with damage 6d5, and hit to attack with damage 6d5. (T.o.M.E. 2.3.5)

The Hardened warrior (Umber 'p')
=== Num:372 Lev:31 Rar:1 Spd:+0 Hp:10d11 Ac:20 Exp:1400
A scarred warrior who moves with confidence. This evil creature moves normally. He can open doors, bash down doors, pick up objects and carrys a light. He takes quite a while to see intruders, which he may notice from 200 feet. He will carry one or two objects or treasures. He can hit to attack with damage 3d5, and hit to attack with damage 3d5. (ZAngband 2.7.2)



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