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The Hell hound (Red 'C')
=== Num:614 Lev:83 Rar:4 Spd:+10 Hp:480 Ac:80 Exp:600
It is a giant dog that glows with heat. Flames pour from its nostrils. This natural evil creature moves a bit erratically. It is always created sluggish. It is surrounded in flames. It usually appears in groups. It may breathe fire; 1 time in 5. It can bash down doors and push past weaker monsters. It is hurt by cold. It resists fire. It takes quite a while to see intruders, which it may notice from 250 feet. It can claw to burn with damage 2d10, claw to burn with damage 2d10, and bite to burn with damage 3d12. (Gumband 2.2.3)

The Hell hound (Red 'C')
=== Num:466 Lev:44 Rar:2 Spd:+10 Hp:270 Ac:32 Exp:400
A great hound dog that glows with heat. Flames pour from its nostrils. This natural evil creature moves a bit erratically. It usually appears in groups. It may breathe fire; 1 time in 5. It can bash down doors and push past weaker monsters. It resists fire. It is observant of intruders, which it may notice from 250 feet. It can bite to burn with damage 3d12, bite to burn with damage 3d12, and bite to burn with damage 3d12. (OAngband 0.6.1)

The Hell hound (Red 'C')
=== Num:361 Lev:43 Rar:5 Spd:+10 Hp:400 Ac:80 Exp:870
It is a giant dog that glows with heat. Flames pour from its nostrils. This evil mix of animal and demon is normally found on dungeon level 43, and moves a bit erratically, and quickly, but is larger or more powerful deeper in the dungeon. Destruction of this creature is worth 37410.00 points for a 1st level character. It is dangerous at its native depth. It may breathe fire; 1 time in 5. It can bash down doors, can eat bodies to regain strength and track you unerringly over land, but not through water. It is immune to fire. It resists lava, plasma, magical spells and the effects of rods, staffs and wands. It takes quite a while to see intruders, which it may notice from 250 feet. It can bite to burn with damage 3d12, bite to burn with damage 3d12, and bite to burn with damage 3d12. (UnAngband 0.6.2)



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