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The Hill giant (Light Umber 'P')
=== Num:184 Lev:25 Rar:1 Spd:+0 Hp:240 Ac:45 Exp:150
A ten foot tall humanoid with powerful muscles. This evil giant is normally found at depths of 1250 feet (level 25), and moves at normal speed. It may carry a single object or treasure. It can open doors and bash down doors. It resists bright light and rock remover. It tends to overlook intruders, which it may notice from 200 feet. It may throw boulders (26). It can hit to attack with damage 4d8, and hit to attack with damage 4d8. (Angband 3.1.2v2)

The Hill giant (L.Umber 'G')
=== Num:321 Lev:25 Rar:1 Spd:+0 Hp:171 Ac:45 Exp:3600
A ten foot tall humanoid with powerful muscles. It is normally found on dungeon level 25, and moves at normal speed. A kill of this evil humanoid is worth 3600 experience points for a 1st level character. It has an armor rating of 45 and a average life rating of 171. It can open doors and bash down doors. It tends to overlook intruders, which it may notice from 200 feet. It may carry an object or treasure. It can hit to attack with damage 4d8, and hit to attack with damage 4d8. (EyAngband 0.5.2)

The Hill giant (L.Umber 'P')
=== Num:202 Lev:14 Rar:1 Spd:+0 Hp:16d10 Ac:45 Exp:70
A ten foot tall humanoid with powerful muscles. This evil giant moves normally. He can open doors and bash down doors. He tends to overlook intruders, which he may notice from 200 feet. He will carry an object or treasure. He can hit to attack with damage 3d6, and hit to attack with damage 3d6. (Gumband 2.2.3)

The Hill giant (L.Umber 'P')
=== Num:255 Lev:14 Rar:1 Spd:+0 Hp:16d10 Ac:45 Exp:60
A ten foot tall humanoid with powerful muscles. He is normally found on dungeon level 14, and moves at normal speed. A kill of this evil giant is worth about 280.00 points for a 1st level character. He can open doors and bash down doors. He will evolve into Stone giant when he gets enugh experience. He tends to overlook intruders, which he may notice from 200 feet. He may carry an object or treasure. He can hit to attack with damage 3d6, and hit to attack with damage 3d6. (Hengband 1.6.0)

The Hill giant (L.Umber 'P')
=== Num:300 Lev:25 Rar:1 Spd:+0 Hp:30d15 Ac:45 Exp:150
A ten foot tall humanoid with powerful muscles. This evil giant is normally found on dungeon level 25, and moves at normal speed. It may throw rocks. It can open doors and bash down doors. It tends to overlook intruders, which it may notice from 200 feet. It may carry an object or treasure. It can hit to attack with damage 4d8, and hit to attack with damage 4d8. (NPPangband 0.5.0-WIP8a)

The Hill giant (L.Umber 'P')
=== Num:202 Lev:14 Rar:1 Spd:+0 Hp:10d13 Ac:22 Exp:40
A ten foot tall humanoid with powerful muscles. This evil giant moves normally. It can open doors, bash down doors and push past weaker monsters. It tends to overlook intruders, which it may notice from 200 feet. It will carry an object or treasure. It can hit to attack with damage 3d6, and hit to attack with damage 3d6. (OAngband 0.6.1)

The Hill giant (L.Umber 'P')
=== Num:255 Lev:25 Rar:1 Spd:+0 Hp:30d15 Ac:45 Exp:150
A ten foot tall humanoid with powerful muscles. This evil giant moves normally. He can open doors, bash down doors and illuminate the dungeon. He tends to overlook intruders, which he may notice from 200 feet. He will carry an object or treasure. He can hit to attack with damage 4d8, and hit to attack with damage 4d8. (T.o.M.E. 2.3.5)

The Hill giant (L.Umber 'P')
=== Num:184 Lev:26 Rar:4 Spd:+0 Hp:30d15 Ac:45 Exp:200
A ten foot tall humanoid with powerful muscles. This evil giant is normally found on dungeon level 26, and moves at normal speed, but is more powerful deeper in the dungeon. A kill of this creature is worth 5200.00 points for a 1st level character. It is dangerous at its native depth. It may throw a boulder at you to attack with damage 2d10; 1 time in 10. It can carry a lite to see you, open doors and bash down doors. It needs lite to see you. It tends to overlook intruders, which it may notice from 200 feet. It may carry a chest, musical item, potion, edible item or treasure. It can hit to batter with damage 4d8, and hit to batter with damage 4d8. (UnAngband 0.6.2)

The Hill giant (L.Umber 'P')
=== Num:255 Lev:23 Rar:1 Spd:+0 Hp:12d10 Ac:22 Exp:1040
A ten foot tall humanoid with powerful muscles. This evil giant moves normally. He can open doors and bash down doors. He tends to overlook intruders, which he may notice from 200 feet. He will carry a object or treasure. He can hit to attack with damage 3d6, and hit to attack with damage 3d6. (ZAngband 2.7.2)



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