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[U] The Hoard (Multi-hued '$')
=== Num:566/65 Lev:49 Rar:2 Spd:+20 Hp:1930 Ac:75 Exp:100000
A great pile of coins, gems and jewelry, all coming towards you on thousands of little legs It is normally found on dungeon level 49, and moves very quickly. Killing this creature is worth 100000 experience points for a 1st level character. It usually appears with many escorts. It is magical, casting spells which summon similar monsters; 1 time in 7. It has an armor rating of 75 and a life rating of 1930. It can bash down doors. It is cold blooded. It cannot be stunned, frightened, put to sleep, made to bleed, blinded, confused or poisoned. It resists acid, electricity, poison, disease, shards and nether. It is fairly observant of intruders, which it may notice from 50 feet. It may carry up to 15 treasures. It can hit to attack with damage 5d12, hit to attack with damage 5d12, bite to poison with damage 6d11, and touch to poison with damage 6d11. (EyAngband 0.5.2)

[U] The Hoard (Orange '$')
=== Num:393 Lev:34 Rar:4 Spd:+10 Hp:1000 Ac:70 Exp:800
It is a huge pile of coins, gems and jewels, scuttling towards you on thousands of tiny legs. Every once in a while it throws a piece of itself at you. This natural creature moves normally. It reflects bolt spells. It usually appears with escorts. It may fire a missile. It is magical, casting spells which heal-self, cause amnesia or summon aid; 1 time in 4. It can bash down doors and push past weaker monsters. It is cold blooded. It regenerates quickly. It resists lightning, cold and poison. It resists teleportation. It cannot be stunned, frightened, confused or slept. It is vigilant for intruders, which it may notice from 100 feet. It will carry up to 8 treasures. It can touch to poison with damage 5d5, touch to poison with damage 5d5, hit to poison with damage 7d6, and hit to poison with damage 7d6. (Gumband 2.2.3)



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