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The Ice troll (White 'T')
=== Num:309 Lev:28 Rar:1 Spd:+0 Hp:132 Ac:56 Exp:200
He is a white troll with powerfully clawed hands. This evil troll is normally found at depths of 1400 feet (level 28), and moves at normal speed. He can open doors and bash down doors. He regenerates quickly. He is hurt by bright light, but resists cold and rock remover. He tends to overlook intruders, which he may notice from 200 feet. He usually appears in groups. He can hit to attack with damage 1d5, hit to attack with damage 1d5, bite to freeze with damage 2d6, and bite to freeze with damage 2d6. (Angband 3.1.2v2)

The Ice troll (White 'T')
=== Num:312 Lev:24 Rar:1 Spd:+0 Hp:115 Ac:50 Exp:4000
He is a white troll with powerfully clawed hands. He is normally found on dungeon level 24, and moves at normal speed. A kill of this evil humanoid is worth 4000 experience points for a 1st level character. He usually appears with similar companions. He has an armor rating of 50 and a average life rating of 115. He can open doors and bash down doors. He regenerates quickly. He is vulnerable to acid, fire and bright light. He resists cold. He tends to overlook intruders, which he may notice from 200 feet. He may carry an object or treasure. He can bite to freeze with damage 2d6, bite to freeze with damage 2d6, hit to attack with damage 1d5, and hit to attack with damage 1d5. (EyAngband 0.5.2)

The Ice troll (White 'T')
=== Num:337 Lev:28 Rar:1 Spd:+0 Hp:24d10 Ac:56 Exp:160
He is a white troll with powerfully clawed hands. This evil troll moves normally. He usually appears in groups. He can open doors and bash down doors. He regenerates quickly. He is hurt by bright light and fire. He resists cold. He tends to overlook intruders, which he may notice from 200 feet. He will carry an object or treasure. He can hit to attack with damage 1d5, hit to attack with damage 1d5, hit to attack with damage 1d5, and bite to freeze with damage 3d6. (Gumband 2.2.3)

The Ice troll (White 'T')
=== Num:454 Lev:28 Rar:1 Spd:+0 Hp:24d10 Ac:56 Exp:160
He is a white troll with powerfully clawed hands. He is normally found on dungeon level 28, and moves at normal speed. A kill of this evil troll is worth about 1493.33 points for a 1st level character. He usually appears in groups. He can open doors and bash down doors. He regenerates quickly. He is hurt by bright light. He resists cold. He will evolve into Aklash when he gets enugh experience. He tends to overlook intruders, which he may notice from 200 feet. He may carry an object or treasure. He can hit to attack with damage 1d5, hit to attack with damage 1d5, hit to attack with damage 1d5, and bite to freeze with damage 3d6. (Hengband 1.6.0)

The Ice troll (White 'T')
=== Num:334 Lev:28 Rar:1 Spd:+0 Hp:24d10 Ac:56 Exp:200
He is a white troll with powerfully clawed hands. This evil troll is normally found on dungeon level 28, and moves at normal speed. He can open doors and bash down doors. He regenerates quickly. He is hurt by bright light and fire. He resists cold. He tends to overlook intruders, which he may notice from 200 feet. He usually appears in groups. He may carry an object or treasure. He can hit to stun with damage 1d5, hit to stun with damage 1d5, bite to freeze with damage 2d6, and bite to freeze with damage 2d6. (NPPangband 0.5.0-WIP8a)

The Ice troll (White 'T')
=== Num:381 Lev:32 Rar:2 Spd:+0 Hp:10d22 Ac:25 Exp:210
A great white troll with powerfully clawed hands. This evil troll moves normally. He usually appears in groups. Hethrow rocks. He can open doors, bash down doors and push past weaker monsters. He is hurt by bright light. He resists cold. He tends to overlook intruders, which he may notice from 200 feet. He will carry an object or treasure. He can hit to attack with damage 1d8, hit to attack with damage 1d8, hit to attack with damage 1d8, and bite to freeze with damage 3d6. (OAngband 0.6.1)

The Ice troll (White 'T')
=== Num:454 Lev:28 Rar:1 Spd:+0 Hp:24d10 Ac:56 Exp:200
He is a white troll with powerful clawed hands. This evil troll moves normally. He usually appears in groups. He can open doors and bash down doors. He regenerates quickly. He is hurt by bright light and fire. He resists cold. He tends to overlook intruders, which he may notice from 200 feet. He will carry an object or treasure. He can hit to attack with damage 1d5, hit to attack with damage 1d5, bite to freeze with damage 2d6, and bite to freeze with damage 2d6. (T.o.M.E. 2.3.5)

The Ice troll (White 'T')
=== Num:309 Lev:21 Rar:7 Spd:+0 Hp:24d10 Ac:56 Exp:120
He is a white troll with powerfully clawed hands. This evil troll is normally found on dungeon level 21, and moves at normal speed, but is larger or more powerful deeper in the dungeon. A kill of this creature is worth 2520.00 points for a 1st level character. He is deadly at his native depth. He may throw a boulder at you to cover with ice with damage 12d6; 1 time in 12. He can open doors, bash down doors, can eat bodies to regain strength and track you over land, but not through water. He is hurt by bright light. He is immune to cold. He tends to overlook intruders, which he may notice from 200 feet. He usually appears in groups. He may carry a chest, weapon, garment, edible item, junk item or treasure. He can claw to attack with damage 1d6, hit to batter with damage 3d6, and bite to freeze with damage 3d6. (UnAngband 0.6.2)

The Ice troll (White 'T')
=== Num:454 Lev:44 Rar:1 Spd:+0 Hp:28d7 Ac:25 Exp:6500
He is a white troll with powerfully clawed hands. This evil troll moves normally. He can open doors and bash down doors. He is hurt by bright light. He resists cold. He tends to overlook intruders, which he may notice from 200 feet. He will carry a object or treasure. He can hit to attack with damage 1d5, hit to attack with damage 1d5, hit to attack with damage 1d5, and bite to freeze with damage 3d6. (ZAngband 2.7.2)



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