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The Inquisitor (Red 'p')
=== Num:1254 Lev:14 Rar:4 Spd:+0 Hp:20d8 Ac:40 Exp:50
A priest in a blood-red robe with blade heated red-hot. This evil man priest is normally found on dungeon level 14, and moves at normal speed, but is more powerful deeper in the dungeon. A kill of this creature is worth 700.00 points for a 1st level character. He is dangerous at his native depth. He is magical, casting spells intelligently which produce acid bolts, produce fire bolts, produce frost bolts, recover mana, heal-self, cure-self, curse you, cause wounds, become heroic, become resistant to the elements, probe your weaknesses or blind; 1 time in 2. He can carry a lite to see you, open doors and bash down doors. He needs lite to see you. He is fairly observant of intruders, which he may notice from 200 feet. He usually appears with a friend. He may carry one or two weapons, armours, garments, lites, adornments, written items, potions or edible items. He can hit to wound with damage 5d5. (UnAngband 0.6.2)

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