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The Iron golem (Slate 'g')
=== Num:258 Lev:22 Rar:2 Spd:+0 Hp:520 Ac:80 Exp:160
It is a massive metal statue that moves steadily towards you. This creature is normally found at depths of 1100 feet (level 22), and moves at normal speed. It can bash down doors. It is cold blooded and not detected by telepathy. It resists lightning, fire, cold, poison, bright light, and rock remover, and cannot be frightened, confused, or slept. It is fairly observant of intruders, which it may notice from 120 feet. It may cast spells which slow; 1 time in 7. It can hit to attack with damage 1d12. (Angband 3.1.2v2)

The Iron golem (Slate 'A')
=== Num:304 Lev:23 Rar:2 Spd:+0 Hp:390 Ac:80 Exp:5500
It is a massive metal statue that moves steadily towards you. It is normally found on dungeon level 23, and moves at normal speed. A kill of this creature is worth 5500 experience points for a 1st level character. It is magical, casting spells which slow; 1 time in 7. It has an armor rating of 80 and a average life rating of 390. It can bash down doors. It is cold blooded. It is not detected by telepathy. It cannot be frightened, put to sleep, made to bleed, confused or poisoned. It resists electricity, fire, cold and poison. It is fairly observant of intruders, which it may notice from 120 feet. It can hit to attack with damage 2d7. (EyAngband 0.5.2)

The Iron golem (L.Slate 'g')
=== Num:275 Lev:22 Rar:2 Spd:+0 Hp:80d12 Ac:80 Exp:160
It is a massive metal statue that moves steadily towards you. This unliving creature moves normally. It is always created sluggish. It is magical, casting spells which slow; 1 time in 7. It can bash down doors. It is cold blooded. It is not detected by telepathy. It resists lightning, fire, cold and poison. It resists nexus. It cannot be stunned, frightened, confused or slept. It is fairly observant of intruders, which it may notice from 120 feet. It can hit to attack with damage 1d12. (Gumband 2.2.3)

The Iron golem (L.Slate 'g')
=== Num:367 Lev:22 Rar:2 Spd:+0 Hp:80d12 Ac:80 Exp:160
It is a massive metal statue that moves steadily towards you. It is normally found on dungeon level 22, and moves at normal speed. A kill of this creature is worth about 1173.33 points for a 1st level character. It is magical, casting spells which slow; 1 time in 7. It can bash down doors. It is cold blooded. It is not detected by telepathy. It resists lightning, fire, cold and poison. it won't evolve. It cannot be frightened, confused or slept. It is fairly observant of intruders, which it may notice from 120 feet. It can hit to attack with damage 1d12. (Hengband 1.6.0)

The Iron golem (Slate 'g')
=== Num:272 Lev:22 Rar:2 Spd:+0 Hp:80d12 Ac:80 Exp:160
It is a massive metal statue that moves steadily towards you. This creature is normally found on dungeon level 22, and moves at normal speed. It is magical, casting spells which slow about 15 percent of the time. It can bash down doors. It is cold blooded. It is not detected by telepathy. It resists lightning, fire, cold and poison. It cannot be slowed, stunned, frightened, confused or slept. It is fairly observant of intruders, which it may notice from 120 feet. It can hit to attack with damage 1d12. (NPPangband 0.5.0-WIP8a)

The Iron golem (Slate 'g')
=== Num:340 Lev:26 Rar:2 Spd:+0 Hp:10d69 Ac:40 Exp:180
A massive metal statue moving steadily towards you. This creature moves normally. It is magical, casting spells which slow; 1 time in 7. It can bash down doors. It is cold blooded. It is not detected by telepathy. It resists lightning, fire, cold and poison. It cannot be frightened, confused or slept. It is fairly observant of intruders, which it may notice from 120 feet. It can hit to attack with damage 1d12. (OAngband 0.6.1)

The Iron golem (Slate 'g')
=== Num:367 Lev:22 Rar:2 Spd:+0 Hp:80d12 Ac:80 Exp:160
It is a massive metal statue that moves steadily towards you. This creature moves normally. It is always created sluggish. It is magical, casting spells which slow; 1 time in 7. It can bash down doors. It is cold blooded. It is not detected by telepathy. It resists lightning, fire, cold and poison. It cannot be frightened, confused or slept. It is fairly observant of intruders, which it may notice from 120 feet. It can hit to attack with damage 1d12. (T.o.M.E. 2.3.5)

The Iron golem (Slate 'g')
=== Num:258 Lev:27 Rar:4 Spd:+0 Hp:80d12 Ac:80 Exp:210
It is a massive metal statue that moves steadily towards you. This creature is normally found on dungeon level 27, and moves at normal speed , but is larger, faster or more powerful deeper in the dungeon. Destruction of this creature is worth 5670.00 points for a 1st level character. It is dangerous at its native depth. It may shoot you with a spike to attack with damage 3d4 and may grow ammunition; 1 time in 6, and is also magical, casting spells which slow; 1 time in 6. It can bash down doors. It is cold blooded. It is not detected by telepathy. It is immune to lightning, fire, cold, poison and edged weapons. It cannot be stunned, frightened, confused, charmed or slept. It is fairly observant of intruders, which it may notice from 120 feet. It can hit to attack with damage 1d12. (UnAngband 0.6.2)

The Iron golem (L.Slate 'g')
=== Num:367 Lev:35 Rar:2 Spd:+0 Hp:56d12 Ac:40 Exp:3600
It is a massive metal statue that moves steadily towards you. This creature moves normally. It is always created sluggish. It is magical, casting spells which slow; 1 time in 7. It can bash down doors. It is cold blooded. It is not detected by telepathy. It resists lightning, cold and poison. It cannot be frightened, confused or slept. It is fairly observant of intruders, which it may notice from 120 feet. It can hit to attack with damage 1d12. (ZAngband 2.7.2)



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