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The Jade monk (L.Green 'p')
=== Num:370 Lev:30 Rar:2 Spd:+10 Hp:54d12 Ac:46 Exp:800
A green-garbed monk, trained in martial arts. He is normally found on dungeon level 30, and moves quickly. A kill of this Human is worth about 8000.00 points for a 1st level character. He is magical, casting spells which produce lightning bolts; 1 time in 6. He can illuminate the dungeon, open doors and bash down doors. He resists lightning, fire, cold and poison. he won't evolve. He cannot be frightened, confused or slept. He is fairly observant of intruders, which he may notice from 300 feet. He may carry up to 3 objects or treasures. He can kick to attack with damage 5d2, hit to attack with damage 5d1, kick to attack with damage 5d5, and hit to attack with damage 5d1. (Hengband 1.6.0)

The Jade monk (L.Green 'p')
=== Num:370 Lev:23 Rar:1 Spd:+10 Hp:10d9 Ac:45 Exp:100
A monk trained in martial arts. This creature moves normally. He can open doors, bash down doors and illuminate the dungeon. He resists fire, cold and poison. He cannot be frightened, confused or slept. He is observant of intruders, which he may notice from 220 feet. He will carry up to 3 objects or treasures. He can kick to attack with damage 4, kick to attack with damage 4, hit to attack with damage 4d5, and hit to attack with damage 4d5. (T.o.M.E. 2.3.5)

The Jade monk (L.Green 'p')
=== Num:370 Lev:41 Rar:2 Spd:+10 Hp:41d12 Ac:24 Exp:8700
A green-garbed monk, trained in martial arts. This creature moves normally. He is magical, casting spells which produce lightning bolts; 1 time in 6. He can open doors, bash down doors and carrys a light. He resists fire and poison. He cannot be frightened, confused or slept. He is fairly observant of intruders, which he may notice from 300 feet. He will carry up to 3 objects or treasures. He can kick to attack with damage 5d2, hit to attack with damage 5, kick to attack with damage 5d5, and hit to attack with damage 5. (ZAngband 2.7.2)



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