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The Kirin (Yellow 'q')
=== Num:989 Lev:76 Rar:5 Spd:+20 Hp:4000 Ac:230 Exp:30000
It is normally found on dungeon level 76, and moves very quickly. A kill of this good creature is worth about 760000.00 points for a 1st level character. It is surrounded by electricity. It may shriek for help. It is magical, casting spells intelligently which blind, make invulnerable, dispel-magic or summon an angel; 1 time in 6. It can open doors and push past weaker monsters. It is suitable for riding. It resists acid, lightning, fire, cold, poison, nether, plasma, disenchantment and teleportation. it won't evolve. It cannot be stunned, confused or slept. It takes a while to see intruders, which it may notice from 500 feet. It may carry up to 6 good objects. It can kick to attack with damage 12d12, kick to attack with damage 12d12, bite to disenchant with damage 10d10, and crush to time with damage 10d10. (Hengband 1.6.0)

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