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The Lesser hell-beast (Slate 'U')
=== Num:388 Lev:24 Rar:4 Spd:+5 Hp:1500 Ac:100 Exp:400
This creature just might crush you. It is normally found on dungeon level 24, and moves somewhat quickly. A kill of this evil creature is worth about 3200.00 points for a 1st level character. It is magical, casting spells which blink-self, teleport-self or teleport away; 1 time in 9. It can bore through walls. It resists acid, lightning, fire, cold, poison, light, dark, nether, water, plasma, shards, sound, chaos, nexus, disenchantment, force, inertia, time and gravity. it won't evolve. It tends to overlook intruders, which it may notice from 100 feet. It can gaze to terrify with damage 1d4, gaze to terrify with damage 1d4, and crush to attack with damage 33d1. (Hengband 1.6.0)

The Lesser hell-beast (Slate 'U')
=== Num:388 Lev:24 Rar:4 Spd:+5 Hp:1500 Ac:100 Exp:400
This creature just might crush you. This evil creature moves normally. It is magical, casting spells which blink-self, teleport-self or teleport away; 1 time in 9. It can bore through walls and illuminate the dungeon. It resists acid, lightning, fire, cold and poison. It resists nether, water, plasma, nexus and disenchantment. It tends to overlook intruders, which it may notice from 100 feet. It can gaze to terrify with damage 1d4, gaze to terrify with damage 1d4, and crush to attack with damage 44. (T.o.M.E. 2.3.5)

The Lesser hell-beast (Slate 'U')
=== Num:388 Lev:36 Rar:4 Spd:+5 Hp:1125 Ac:50 Exp:6900
This creature just might crush you. This evil creature moves normally. It is magical, casting spells which blink-self, teleport-self or teleport away; 1 time in 9. It can bore through walls. It resists fire and poison. It resists nether, water, plasma, nexus and disenchantment. It tends to overlook intruders, which it may notice from 100 feet. It can gaze to terrify with damage 1d4, gaze to terrify with damage 1d4, and crush to attack with damage 44. (ZAngband 2.7.2)



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