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The Mean-looking mercenary (Red 't')
=== Num:13 Lev:0 Rar:1 Spd:+0 Hp:23 Ac:20 Exp:0
No job is too low for him. This evil creature lives in the town, and moves somewhat erratically at normal speed. He may carry a single object or treasure. He can open doors, bash down doors, and pick up objects. He resists bright light and rock remover. He prefers to ignore intruders, which he may notice from 100 feet. He can hit to attack with damage 1d10. (Angband 3.1.2v2)

The Mean-looking mercenary (Red 't')
=== Num:14 Lev:0 Rar:3 Spd:+0 Hp:30 Ac:20 Exp:0
No job is too low for him. He lives in the town, and moves somewhat erratically at normal speed. A kill of this evil person is worth 0 experience points for a 1st level character. He has an armor rating of 20 and a average life rating of 30. He can illuminate the dungeon and pick up objects. He prefers to ignore intruders, which he may notice from 100 feet. He may carry an object or treasure. He can hit to attack with damage 1d10. (EyAngband 0.5.2)

The Mean-looking mercenary (Red 't')
=== Num:13 Lev:0 Rar:1 Spd:+0 Hp:5d8 Ac:20 Exp:0
No job is too low for him. This evil creature lives in the town, and moves somewhat erratically at normal speed. He can use a light source, open doors, bash down doors and pick up objects. He prefers to ignore intruders, which he may notice from 100 feet. He may carry an object or treasure. He can hit to attack with damage 1d10. (NPPangband 0.5.0-WIP8a)

The Mean-looking mercenary (Red 't')
=== Num:17 Lev:0 Rar:1 Spd:+0 Hp:5d8 Ac:20 Exp:0
No job is too low for him. This evil creature moves somewhat erratically. He is never found out of depth. He can open doors, bash down doors, pick up objects and illuminate the dungeon. He prefers to ignore intruders, which he may notice from 100 feet. He will carry one or two objects or treasures. He can hit to attack with damage 1d10. (T.o.M.E. 2.3.5)

The Mean-looking mercenary (L.Umber 't')
=== Num:13 Lev:0 Rar:7 Spd:+0 Hp:5d8 Ac:20 Exp:0
No job is too low for him. This evil man warrior lives in the town, and moves at normal speed. A kill of this creature is worth 0.00 points for a 1st level character. He is deadly at his native depth. He can open doors, bash down doors and pick up objects. He always carries a lite to see you. He prefers to ignore intruders, which he may notice from 100 feet. He may carry a weapon, garment, tool, lite, adornment, musical item , potion, edible item or treasure. He can hit to attack with damage 1d10. (UnAngband 0.6.2)



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