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The Ogre priest (L.Blue 'O')
=== Num:1017 Lev:31 Rar:4 Spd:+0 Hp:25d12 Ac:40 Exp:300
A hideous ogre wrapped in dark priestly robes. This evil mix of orc and giant is normally found on dungeon level 31, and moves at normal speed, but is larger or more powerful deeper in the dungeon. A kill of this creature is worth 9300.00 points for a 1st level character. It is dangerous at its native depth. It is magical, casting spells which haste-self, heal-self, cure-self, teleport-self, cause wounds, become heroic, terrify or paralyze; 1 time in 4. It can open doors, bash down doors and track you over land, but not through water. It takes quite a while to see intruders, which it may notice from 200 feet. It may carry one or two chests, weapons, armours, garments, tools, edible items, junk items or treasures. It can hit to batter with damage 3d8, hit to batter with damage 3d8, hit to batter with damage 3d8, and hit to batter with damage 3d8. (UnAngband 0.6.2)

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