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The Plasma vortex (Light Red 'v')
=== Num:401 Lev:37 Rar:1 Spd:+10 Hp:176 Ac:40 Exp:800
A whirlpool of intense flame, charring the stones at your feet. This creature is normally found at depths of 1850 feet (level 37), and moves extremely erratically, and quickly. It can bash down doors. It is not detected by telepathy. It resists lightning, fire, plasma, bright light, and rock remover, and cannot be frightened, confused, or slept. It is ever vigilant for intruders, which it may notice from 1000 feet. It may breathe plasma (29); 1 time in 6. It can engulf to burn with damage 4d8, and engulf to electrify with damage 4d8. (Angband 3.1.2v2)

The Plasma vortex (Red 'v')
=== Num:459 Lev:37 Rar:1 Spd:+10 Hp:133 Ac:40 Exp:30000
A whirlpool of intense flame, charring the stones at your feet. It is normally found on dungeon level 37, and moves extremely erratically, and quickly. A kill of this creature is worth 30000 experience points for a 1st level character. It may breathe plasma; 1 time in 6. It has an armor rating of 40 and a average life rating of 133. It can bash down doors. It is not detected by telepathy. It is vulnerable to cold. It cannot be frightened, put to sleep, made to bleed, blinded, pacified or confused. It resists fire and plasma. It is ever vigilant for intruders, which it may notice from 1000 feet. It can engulf to burn with damage 8d8. (EyAngband 0.5.2)

The Plasma vortex (L.Red 'v')
=== Num:431 Lev:37 Rar:1 Spd:+10 Hp:32d10 Ac:40 Exp:800
A whirlpool of intense flame, charring the stones at your feet. This unliving creature moves extremely erratically. It is always created sluggish. It is surrounded by flames and electricity. It may breathe plasma powerfully; 1 time in 6. It can bash down doors and destroy weaker monsters. It is not detected by telepathy. It resists fire. It resists plasma. It cannot be frightened, confused or slept. It is ever vigilant for intruders, which it may notice from 1000 feet. It can engulf to burn with damage 8d8. (Gumband 2.2.3)

The Plasma vortex (L.Red 'v')
=== Num:588 Lev:37 Rar:1 Spd:+10 Hp:32d10 Ac:40 Exp:800
A whirlpool of intense flame, charring the stones at your feet. It is normally found on dungeon level 37, and moves extremely erratically, and quickly. A kill of this creature is worth about 9866.67 points for a 1st level character. It is surrounded by flames and electricity. It may breathe plasma; 1 time in 6. It can bash down doors. It illuminate the dungeon. It is not detected by telepathy. It resists lightning, fire and plasma. it won't evolve. It cannot be stunned, frightened, confused or slept. It is ever vigilant for intruders, which it may notice from 1000 feet. It can engulf to burn with damage 8d8. (Hengband 1.6.0)

The Plasma vortex (L.Red 'v')
=== Num:439 Lev:37 Rar:1 Spd:+10 Hp:32d10 Ac:40 Exp:800
A whirlpool of intense flame, charring the stones at your feet. This creature is normally found on dungeon level 37, and moves extremely erratically, and quickly. It may breathe plasma powerfully about 18 percent of the time. It can radiate natural light and bash down doors. It is not detected by telepathy. It is hurt by cold. It resists lightning and fire. It resists plasma. It cannot be slowed, stunned, frightened, confused or slept. It is ever vigilant for intruders, which it may notice from 1000 feet. It can engulf to burn with damage 4d8, and engulf to electrocute with damage 4d8. (NPPangband 0.5.0-WIP8a)

The Plasma vortex (Red 'v')
=== Num:498 Lev:47 Rar:1 Spd:+10 Hp:10d23 Ac:15 Exp:400
A whirlpool of intense flame, charring the stones at your feet. This creature moves extremely erratically. It may breathe plasma powerfully; 1 time in 2. It can bash down doors. It is not detected by telepathy. It resists lightning and fire. It resists plasma. It cannot be frightened, confused or slept. It is ever vigilant for intruders, which it may notice from 250 feet. It can engulf to burn with damage 8d8. (OAngband 0.6.1)

The Plasma vortex (L.Red 'v')
=== Num:588 Lev:37 Rar:1 Spd:+10 Hp:32d10 Ac:40 Exp:800
A whirlpool of intense flame, charring the stones at your feet. This creature moves extremely erratically. It is always created sluggish. It is surrounded by flames. It is surrounded by electricity. It may breathe plasma powerfully; 1 time in 6. It can bash down doors and illuminate the dungeon. It is not detected by telepathy. It is hurt by cold. It resists fire. It resists plasma. It cannot be frightened, confused or slept. It is ever vigilant for intruders, which it may notice from 1000 feet. It can engulf to burn with damage 4d8, and engulf to electrocute with damage 4d8. (T.o.M.E. 2.3.5)

The Plasma vortex (L.Red 'v')
=== Num:401 Lev:49 Rar:6 Spd:+10 Hp:32d10 Ac:40 Exp:2100
A whirlpool of intense flame, charring the stones at your feet. This creature is normally found on dungeon level 49, and moves extremely erratically, and quickly, but is larger or faster deeper in the dungeon. Destruction of this creature is worth 102900.00 points for a 1st level character. It is dangerous at its native depth. It may radiate to blast with plasma with damage 4d3 and may breathe plasma; 1 time in 2. It can bash down doors and communicate telepathically with its own kind. It lights up the surroundings. It is not detected by telepathy. It is immune to lightning, fire and blunt weapons. It resists plasma and blindness. It cannot be frightened, confused, charmed or slept. It is ever vigilant for intruders, which it may notice from 1000 feet. It can engulf to blast with plasma with damage 8d8. (UnAngband 0.6.2)

The Plasma vortex (L.Red 'v')
=== Num:588 Lev:49 Rar:1 Spd:+10 Hp:19d10 Ac:15 Exp:16500
A whirlpool of intense flame, charring the stones at your feet. This creature moves extremely erratically. It is always created sluggish. It is surrounded by flames. It is surrounded by electricity. It may breathe plasma powerfully; 1 time in 6. It can bash down doors and carrys a light. It is not detected by telepathy. It resists fire. It resists plasma. It cannot be frightened, confused or slept. It is ever vigilant for intruders, which it may notice from 1000 feet. It can engulf to burn with damage 8d8. (ZAngband 2.7.2)



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