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The Purple mushroom patch (Violet ',')
=== Num:88 Lev:6 Rar:2 Spd:+0 Hp:1 Ac:1 Exp:15
Yum! It looks quite tasty. This creature is normally found at depths of 300 feet (level 6), and moves at normal speed, but does not deign to chase intruders. It is not detected by telepathy. It resists bright light and rock remover, and cannot be frightened, confused, or slept. It is ever vigilant for intruders, which it may notice from 20 feet. It can release spores to reduce constitution with damage 1d2, release spores to reduce constitution with damage 1d2, and release spores to reduce constitution with damage 1d2. (Angband 3.1.2v2)

The Purple mushroom patch (Violet ',')
=== Num:114 Lev:6 Rar:2 Spd:+0 Hp:1 Ac:1 Exp:25
A small patch of purple tinted mushrooms. It is normally found on dungeon level 6, and moves at normal speed, but does not deign to chase intruders. A kill of this unintelligent plant is worth 25 experience points for a 1st level character. It has an armor rating of 1 and a average life rating of 1. It is cold blooded. It is not detected by telepathy. It is vulnerable to fire. It cannot be frightened, put to sleep, made to bleed, blinded, confused or poisoned. It resists poison. It is ever vigilant for intruders, which it may notice from 40 feet. It may be useful once dead. It can release spores to reduce constitution with damage 1d2, release spores to reduce constitution with damage 1d2, and release spores to reduce constitution with damage 1d2. (EyAngband 0.5.2)

The Purple mushroom patch (Violet ',')
=== Num:93 Lev:6 Rar:2 Spd:+0 Hp:1 Ac:1 Exp:15
Yum! It looks quite tasty. This creature moves normally, but does not deign to chase intruders. It is not detected by telepathy. It cannot be frightened, confused or slept. It is ever vigilant for intruders, which it may notice from 20 feet. It can release spores to reduce constitution with damage 1d2, release spores to reduce constitution with damage 1d2, and release spores to reduce constitution with damage 1d2. (Gumband 2.2.3)

The Purple mushroom patch (Violet ',')
=== Num:108 Lev:6 Rar:2 Spd:+0 Hp:1 Ac:1 Exp:15
Yum! It looks quite tasty. It is normally found on dungeon level 6, and moves at normal speed, but does not deign to chase intruders. A kill of this creature is worth about 30.00 points for a 1st level character. It is not detected by telepathy. it won't evolve. It cannot be frightened, confused or slept. It is ever vigilant for intruders, which it may notice from 20 feet. It can release spores to reduce constitution with damage 1d3, release spores to reduce constitution with damage 1d3, and release spores to reduce constitution with damage 1d3. (Hengband 1.6.0)

The Purple mushroom patch (Violet ',')
=== Num:94 Lev:6 Rar:2 Spd:+0 Hp:1 Ac:1 Exp:3
Yum! It looks quite tasty. This creature is normally found on dungeon level 6, and moves at normal speed, but does not deign to chase intruders. It is not detected by telepathy. It cannot be frightened, confused or slept. It is ever vigilant for intruders, which it may notice from 20 feet. It can release spores to reduce constitution with damage 1d2, release spores to reduce constitution with damage 1d2, and release spores to reduce constitution with damage 1d2. (NPPangband 0.5.0-WIP8a)

The Purple mushroom patch (Violet ',')
=== Num:106 Lev:6 Rar:2 Spd:+0 Hp:1 Ac:1 Exp:18
Yum! It looks quite tasty. This creature moves normally, but does not deign to chase intruders. It is not detected by telepathy. It cannot be frightened, confused or slept. It is ever vigilant for intruders, which it may notice from 20 feet. It can release spores to reduce constitution with damage 1d2, release spores to reduce constitution with damage 1d2, and release spores to reduce constitution with damage 1d2. (OAngband 0.6.1)

The Purple mushroom patch (Violet ',')
=== Num:108 Lev:6 Rar:2 Spd:+0 Hp:1 Ac:1 Exp:15
Yuk! It doesn't look so tasty. This creature moves normally, but does not deign to chase intruders. It is not detected by telepathy. It cannot be frightened, confused or slept. It is ever vigilant for intruders, which it may notice from 20 feet. It can release spores to reduce constitution with damage 1d2, release spores to reduce constitution with damage 1d2, and release spores to reduce constitution with damage 1d2. (T.o.M.E. 2.3.5)

The Purple mushroom patch (Violet ',')
=== Num:88 Lev:5 Rar:1 Spd:+0 Hp:7d2 Ac:1 Exp:2
Yum! It looks quite tasty. This plant is normally found on dungeon level 5, and moves at normal speed, but is larger deeper in the dungeon, and does not deign to chase intruders. A kill of this creature is worth 10.00 points for a 1st level character. It is not threatening at its native depth. It may release spores to reduce constitution with damage 1d2, or release spores to reduce constitution with damage 1d2 and may grow ammunition; 1 time in 9. It is not detected by telepathy. It resists blindness. It cannot be stunned, frightened, confused, charmed, slept or cut. It is ever vigilant for intruders, which it may notice from 20 feet. It may carry one or two mushrooms. It can release spores to reduce constitution with damage 1d2, and release spores to reduce constitution with damage 1d2. (UnAngband 0.6.2)

The Purple mushroom patch (Violet ',')
=== Num:108 Lev:8 Rar:2 Spd:+0 Hp:1 Ac:1 Exp:51
Yum! It looks quite tasty. This creature moves normally, but does not deign to chase intruders. It is not detected by telepathy. It cannot be frightened, confused or slept. It is ever vigilant for intruders, which it may notice from 20 feet. It can release spores to reduce constitution with damage 1d2, release spores to reduce constitution with damage 1d2, and release spores to reduce constitution with damage 1d2. (ZAngband 2.7.2)



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