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The Radiation eye (Light Red 'e')
=== Num:67 Lev:3 Rar:1 Spd:+0 Hp:11 Ac:6 Exp:6
A disembodied eye, crackling with energy. This creature is normally found at depths of 150 feet (level 3), and moves at normal speed, but does not deign to chase intruders. It is hurt by bright light, but resists rock remover, and cannot be frightened. It is fairly observant of intruders, which it may notice from 20 feet. It may cast spells which drain mana; 1 time in 11. It can gaze to reduce strength with damage 1d6. (Angband 3.1.2v2)

The Radiation eye (L.Red 'e')
=== Num:57 Lev:3 Rar:1 Spd:+0 Hp:11 Ac:6 Exp:18
A disembodied eye, crackling with energy. It is normally found on dungeon level 3, and moves at normal speed, but does not deign to chase intruders. A kill of this unintelligent creature is worth 18 experience points for a 1st level character. It is magical, casting spells without chance of failure which drain mana; 1 time in 11. It has an armor rating of 6 and a average life rating of 11. It is not detected by telepathy. It can see invisible enemies. It is vulnerable to fire and bright light. It cannot be frightened. It is fairly observant of intruders, which it may notice from 40 feet. It can gaze to reduce strength with damage 1d6. (EyAngband 0.5.2)

The Radiation eye (L.Red 'e')
=== Num:68 Lev:3 Rar:1 Spd:+0 Hp:3d6 Ac:6 Exp:6
A disembodied eye, crackling with energy. This creature moves normally, but does not deign to chase intruders. It is magical, casting spells which drain mana; 1 time in 11. It is hurt by bright light. It cannot be frightened. It is fairly observant of intruders, which it may notice from 20 feet. It can gaze to reduce strength with damage 1d6. (Gumband 2.2.3)

The Radiation eye (L.Red 'e')
=== Num:80 Lev:3 Rar:1 Spd:+0 Hp:3d6 Ac:6 Exp:7
A disembodied eye, crackling with energy. It is normally found on dungeon level 3, and moves at normal speed, but does not deign to chase intruders. A kill of this creature is worth about 7.00 points for a 1st level character. It is magical, casting spells which drain mana; 1 time in 11. It illuminate the dungeon. It is hurt by bright light. it won't evolve. It cannot be frightened. It is fairly observant of intruders, which it may notice from 20 feet. It can gaze to reduce strength with damage 1d10. (Hengband 1.6.0)

The Radiation eye (L.Red 'e')
=== Num:59 Lev:3 Rar:1 Spd:+0 Hp:3d6 Ac:6 Exp:6
A disembodied eye, crackling with energy. This flying creature is normally found on dungeon level 3, and moves at normal speed, but does not deign to chase intruders. It is magical, casting spells which drain mana about 9 percent of the time. It is hurt by bright light. It cannot be frightened. It is fairly observant of intruders, which it may notice from 20 feet. It can gaze to reduce strength with damage 1d6. (NPPangband 0.5.0-WIP8a)

The Radiation eye (L.Red 'e')
=== Num:70 Lev:3 Rar:1 Spd:+0 Hp:2d7 Ac:5 Exp:6
A disembodied eye, crackling with energy. This creature moves normally, but does not deign to chase intruders. It is magical, casting spells which drain mana; 1 time in 11. It is hurt by bright light. It cannot be frightened. It is fairly observant of intruders, which it may notice from 20 feet. It can gaze to reduce strength with damage 1d6. (OAngband 0.6.1)

The Radiation eye (L.Red 'e')
=== Num:80 Lev:3 Rar:1 Spd:+0 Hp:3d6 Ac:6 Exp:6
A disembodied eye, crackling with energy. This creature moves normally, but does not deign to chase intruders. It is magical, casting spells which drain mana; 1 time in 11. It can illuminate the dungeon. It is hurt by bright light. It cannot be frightened. It is fairly observant of intruders, which it may notice from 20 feet. It can gaze to reduce strength with damage 1d6. (T.o.M.E. 2.3.5)

The Radiation eye (L.Red 'e')
=== Num:67 Lev:4 Rar:1 Spd:+0 Hp:3d6 Ac:6 Exp:1
A disembodied eye, crackling with energy. This creature is normally found on dungeon level 4, and moves at normal speed, but is larger deeper in the dungeon, and does not deign to chase intruders. A kill of this creature is worth 4.00 points for a 1st level character. It is not threatening at its native depth. It may gaze to reduce strength with damage 1d6; 1 time in 7, and is also magical, casting spells which drain mana; 1 time in 11. It can communicate telepathically with its own kind. It must fly and cannot move underwater or through webs. It is hurt by bright light. It cannot be frightened. It is fairly observant of intruders, which it may notice from 20 feet. It can gaze to reduce strength with damage 1d6. (UnAngband 0.6.2)

The Radiation eye (L.Red 'e')
=== Num:80 Lev:6 Rar:1 Spd:+0 Hp:2d7 Ac:5 Exp:42
A disembodied eye, crackling with energy. This creature moves normally, but does not deign to chase intruders. It is magical, casting spells which drain mana; 1 time in 11. It can carrys a light. It is hurt by bright light. It cannot be frightened. It is fairly observant of intruders, which it may notice from 20 feet. It can gaze to reduce strength with damage 1d6. (ZAngband 2.7.2)



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