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The Shadow drake (Light Green 'd')
=== Num:319 Lev:33 Rar:3 Spd:+0 Hp:264 Ac:70 Exp:1100
It is a dragon-like form wrapped in shadow. Glowing red eyes shine out in the dark, and it is surrounded by an aura of unearthly cold that chills the soul rather than the body. This evil dragon is normally found at depths of 1650 feet (level 33), and moves at normal speed. It may carry up to 4 objects. It can open doors, bash down doors, and pass through walls. It is invisible. It resists bright light and rock remover, and cannot be confused or slept. It tends to overlook intruders, which it may notice from 200 feet. It may breathe nether (44), and may cast spells which terrify, confuse, slow, or create darkness; 1 time in 6. It can claw to attack with damage 2d4, claw to attack with damage 2d4, and bite to lower experience with damage 3d6. (Angband 3.1.2v2)

The Shadow drake (L.Green 'd')
=== Num:477 Lev:38 Rar:3 Spd:+0 Hp:360 Ac:75 Exp:50000
It is a dragon-like form wrapped in shadow. Glowing red eyes shine out in the dark, and it is surrounded by an aura of unearthly cold that chills the soul rather than the body. It is normally found on dungeon level 38, and moves at normal speed. A kill of this evil dragon is worth 50000 experience points for a 1st level character. It may breathe nether, and is also magical, casting spells which terrify, confuse, slow or create darkness; 1 time in 6. It has an armor rating of 75 and a average life rating of 360. It can pass through walls. It is invisible. It is vulnerable to bright light. It cannot be put to sleep or confused. It resists cold and nether. It tends to overlook intruders, which it may notice from 250 feet. It may carry up to 4 objects. It can bite to lower experience (by 1%) with damage 4d10, claw to attack with damage 2d10, and claw to attack with damage 2d10. (EyAngband 0.5.2)

The Shadow drake (L.Dark 'd')
=== Num:348 Lev:30 Rar:2 Spd:+0 Hp:20d10 Ac:50 Exp:700
It is a dragon-like form wrapped in shadow. Glowing red eyes shine out in the dark. This natural evil dragon moves a bit erratically. It is always created sluggish. It is magical, casting spells which terrify, confuse, slow, haste-self or create darkness; 1 time in 6. It can bash down doors and pick up objects. It is invisible. It resists cold. It takes quite a while to see intruders, which it may notice from 250 feet. It will carry up to 4 objects. It can bite to freeze with damage 1d6, bite to freeze with damage 1d6, and bite to freeze with damage 1d6. (Gumband 2.2.3)

The Shadow drake (L.Dark 'd')
=== Num:471 Lev:33 Rar:3 Spd:+0 Hp:300 Ac:50 Exp:700
It is a dragon-like form wrapped in shadow. Glowing red eyes shine out in the dark. It is normally found on dungeon level 33, and moves at normal speed. A kill of this evil dragon is worth about 7700.00 points for a 1st level character. It may breathe nether, and is also magical, casting spells which terrify, confuse, slow or create darkness; 1 time in 6. It can open doors and bash down doors. It is surrounded by darkness. It is invisible. It will evolve into Death drake when it gets enugh experience. It cannot be confused or slept. It takes quite a while to see intruders, which it may notice from 250 feet. It may carry up to 4 objects. It can claw to attack with damage 2d4, claw to attack with damage 2d4, and bite to lower experience (by 10d6+) with damage 3d6. (Hengband 1.6.0)

The Shadow drake (L.Green 'd')
=== Num:378 Lev:33 Rar:3 Spd:+0 Hp:300 Ac:70 Exp:1100
It is a dragon-like form wrapped in shadow. Glowing red eyes shine out in the dark, and it is surrounded by an aura of unearthly cold that chills the soul rather than the body. This flying evil dragon is normally found on dungeon level 33, and moves at normal speed. It may breathe nether, and is also magical, casting spells which create darkness, terrify, confuse, or slow about 18 percent of the time. It can open doors, bash down doors and pass through walls. It is invisible. It resists nether. It cannot be confused or slept. It tends to overlook intruders, which it may notice from 200 feet. It may carry up to 6 objects. It can claw to wound with damage 2d4, claw to wound with damage 2d4, and bite to lower experience (by 10d6+) with damage 3d6. (NPPangband 0.5.0-WIP8a)

The Shadow drake (L.Dark 'd')
=== Num:314 Lev:24 Rar:3 Spd:+0 Hp:160 Ac:30 Exp:300
A dragon-like form wrapped in shadow. Glowing red eyes shine out in the dark. This evil dragon moves normally. It may breathe darkness, and is also magical, casting spells intelligently which haste-self, create darkness, terrify, confuse or slow; 1 time in 5. It can bash down doors, push past weaker monsters and pick up objects. It is invisible. It resists cold. It resists darkness. It takes quite a while to see intruders, which it may notice from 250 feet. It will carry up to 3 objects. It can claw to attack with damage 1d4, claw to attack with damage 1d4, and bite to freeze with damage 2d4. (OAngband 0.6.1)

The Shadow drake (L.Green 'd')
=== Num:471 Lev:33 Rar:3 Spd:+0 Hp:300 Ac:70 Exp:1100
It is a dragon-like form wrapped in shadow. Glowing red eyes shine in the dark, and it is surrounded by an aura of unearthly cold that chills the soul rather than the body. This evil dragon moves normally. It is always created sluggish. It may breathe nether, and is also magical, casting spells which terrify, confuse, slow or create darkness; 1 time in 6. It can open doors, bash down doors and pass through walls. It is invisible. It cannot be confused or slept. It tends to overlook intruders, which it may notice from 200 feet. It will carry up to 6 objects. It can claw to attack with damage 2d4, claw to attack with damage 2d4, and bite to lower experience (by 10d6+) with damage 3d6. (T.o.M.E. 2.3.5)

The Shadow drake (L.Dark 'd')
=== Num:319 Lev:36 Rar:5 Spd:+0 Hp:300 Ac:70 Exp:400
It is a dragon-like form wrapped in shadow. Glowing red eyes shine out in the dark. This evil dragon is normally found on dungeon level 36, and moves at normal speed, but is larger or more powerful deeper in the dungeon. A kill of this creature is worth 14400.00 points for a 1st level character. It is dangerous at its native depth. It may breathe darkness powerfully; 1 time in 5, and is also magical, casting spells intelligently which become invisible, create darkness, terrify, confuse or slow powerfully enough to overcome your resistance; 1 time in 5. It can bash down doors, pass through walls, fly over obstacles and track you over land, but not through water. It is immune to cold. It resists nether and darkness. It cannot be confused, charmed or slept. It tends to overlook intruders, which it may notice from 200 feet. It may carry up to 6 adornments. It can claw to attack with damage 2d4, claw to attack with damage 2d4, and bite to freeze with damage 3d6. (UnAngband 0.6.2)

The Shadow drake (L.Dark 'd')
=== Num:471 Lev:44 Rar:2 Spd:+0 Hp:35d7 Ac:30 Exp:16000
It is a dragon-like form wrapped in shadow. Glowing red eyes shine out in the dark. This natural evil dragon moves a bit erratically. It is always created sluggish. It is magical, casting spells which terrify, confuse, slow, haste-self or create darkness; 1 time in 6. It can open doors, bash down doors and pick up objects. It is invisible. It resists cold. It takes quite a while to see intruders, which it may notice from 250 feet. It will carry one or two objects. It can bite to freeze with damage 1d6, bite to freeze with damage 1d6, and bite to freeze with damage 1d6. (ZAngband 2.7.2)



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