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The Weird fume (Violet '#')
=== Num:625 Lev:40 Rar:2 Spd:+10 Hp:35d10 Ac:40 Exp:800
A swirling spiral of mist, constantly changing its appearance. It is normally found on dungeon level 40, and moves extremely erratically, and quickly. A kill of this creature is worth about 10666.67 points for a 1st level character. It is surrounded by electricity. It may breathe chaos, nexus or toxic waste; 1 time in 6. It can bash down doors. It is not detected by telepathy. It resists lightning, fire, chaos and nexus. it won't evolve. It cannot be frightened, confused or slept. It is ever vigilant for intruders, which it may notice from 1000 feet. It can engulf to confuse with damage 8d4, and engulf to confuse with damage 8d4. (Hengband 1.6.0)

The Weird fume (Violet '#')
=== Num:625 Lev:40 Rar:2 Spd:+10 Hp:35d10 Ac:40 Exp:800
A swirling spiral of mist, constantly changing its appearance. This creature moves extremely erratically. It is always created sluggish. It is surrounded by electricity. It may breathe chaos, nexus or toxic waste powerfully; 1 time in 6. It can bash down doors. It is not detected by telepathy. It resists lightning and fire. It resists nexus. It cannot be frightened, confused or slept. It is ever vigilant for intruders, which it may notice from 1000 feet. It can engulf to confuse with damage 8d4, and engulf to confuse with damage 8d4. (T.o.M.E. 2.3.5)

The Weird fume (Violet '#')
=== Num:625 Lev:58 Rar:2 Spd:+10 Hp:35d7 Ac:20 Exp:42000
A swirling spiral of mist, constantly changing its appearance. This creature moves extremely erratically. It is always created sluggish. It is surrounded by electricity. It may breathe chaos, nexus or toxic waste powerfully; 1 time in 6. It can bash down doors. It is not detected by telepathy. It resists lightning and fire. It resists nexus. It cannot be frightened, confused or slept. It is ever vigilant for intruders, which it may notice from 1000 feet. It can engulf to confuse with damage 8d4, and engulf to confuse with damage 8d4. (ZAngband 2.7.2)



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