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The Whirling hatchet (L.Dark '/')
=== Num:1169 Lev:10 Rar:3 Spd:+20 Hp:6d9 Ac:32 Exp:28
A small war-axe filled with vitality and malevolence. It whirs about your head, gashing you faster than you can react. This creature is normally found on dungeon level 10, and moves very quickly, but is faster deeper in the dungeon. Destruction of this creature is worth 280.00 points for a 1st level character. It is challenging at its native depth. It is magical, casting spells which blink-self, teleport-self to or cause wounds ; 1 time in 9. It can fly over obstacles, communicate telepathically with its own kind and easily evade blows and missiles. It is not detected by telepathy. It is immune to lightning, cold and poison. It resists water, nether, nexus, blindness and chaos. It cannot be stunned, frightened, confused, charmed or slept. It is fairly observant of intruders, which it may notice from 140 feet. It can hit to wound with damage 2d5. (UnAngband 0.6.2)



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