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The White slime (White ',')
=== Num:659 Lev:11 Rar:2 Spd:+5 Hp:2d4 Ac:1 Exp:1
Ugh! It quickly creeps along the dungeon floor. This plant is normally found on dungeon level 11, and moves extremely erratically, and quickly, but is larger deeper in the dungeon, and does not deign to chase intruders . A kill of this creature is worth 11.00 points for a 1st level character. It is threatening at its native depth. It is cold blooded. It is not detected by telepathy. It breeds explosively. It is immune to acid and poison. It resists blindness. It cannot be stunned, frightened, confused, charmed, slept or cut. It is ever vigilant for intruders, which it may notice from 40 feet. It usually appears in groups. It can touch to attack with damage 1d4. (UnAngband 0.6.2)



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