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The Young green dragon (Green 'd')
=== Num:316 Lev:29 Rar:1 Spd:+0 Hp:237 Ac:50 Exp:500
It has a form that legends are made of. Its still-tender scales are a deep green in hue. Foul gas seeps through its scales. This evil dragon is normally found at depths of 1450 feet (level 29), and moves at normal speed. It may carry up to 3 objects or treasures. It can open doors and bash down doors. It resists poison, bright light, and rock remover. It tends to overlook intruders, which it may notice from 200 feet. It may breathe poison (79), and may cast spells which terrify; 1 time in 10. It can claw to attack with damage 2d4, claw to attack with damage 2d4, and bite to attack with damage 2d6. (Angband 3.1.2v2)

The Young green dragon (Green 'd')
=== Num:379 Lev:30 Rar:2 Spd:+0 Hp:180 Ac:60 Exp:12000
It has a form that legends are made of. Its still-tender scales are a deep green in hue. Foul gas seeps through its scales. It is normally found on dungeon level 30, and moves at normal speed. A kill of this evil dragon is worth 12000 experience points for a 1st level character. It may breathe poison, and is also magical, casting spells which terrify; 1 time in 10. It has an armor rating of 60 and a average life rating of 180. It can open doors and bash down doors. It cannot be poisoned. It resists poison. It tends to overlook intruders, which it may notice from 200 feet. It may carry up to 6 objects or treasures. It can bite to attack with damage 2d8, claw to attack with damage 2d6, and claw to attack with damage 2d6. (EyAngband 0.5.2)

The Young green dragon (Green 'd')
=== Num:345 Lev:29 Rar:1 Spd:+0 Hp:270 Ac:60 Exp:290
It has a form that legends are made of. Its still-tender scales are a deep green in hue. Foul gas seeps through its scales. This evil dragon moves normally. It is always created sluggish. It may breathe poison, and is also magical, casting spells which terrify; 1 time in 11. It can bash down doors. It resists poison. It tends to overlook intruders, which it may notice from 200 feet. It will carry up to 5 objects or treasures. It can claw to attack with damage 1d4, claw to attack with damage 1d4, and bite to attack with damage 1d6. (Gumband 2.2.3)

The Young green dragon (Green 'd')
=== Num:461 Lev:29 Rar:1 Spd:+0 Hp:270 Ac:60 Exp:290
It has a form that legends are made of. Its still-tender scales are a deep green in hue. Foul gas seeps through its scales. It is normally found on dungeon level 29, and moves at normal speed. A kill of this evil dragon is worth about 2803.33 points for a 1st level character. It may breathe poison, and is also magical, casting spells which terrify; 1 time in 11. It can open doors and bash down doors. It is suitable for riding. It resists poison. It will evolve into Mature green dragon when it gets enugh experience. It tends to overlook intruders, which it may notice from 200 feet. It may carry up to 4 objects or treasures. It can claw to attack with damage 1d4, claw to attack with damage 1d4, and bite to attack with damage 1d6. (Hengband 1.6.0)

The Young green dragon (Green 'd')
=== Num:346 Lev:29 Rar:1 Spd:+0 Hp:270 Ac:50 Exp:500
It has a form that legends are made of. Its still-tender scales are a deep green in hue. Foul gas seeps through its scales. This evil dragon is normally found on dungeon level 29, and moves at normal speed. It may breathe poison, and is also magical, casting spells which terrify about 10 percent of the time. It can open doors and bash down doors. It resists poison. It tends to overlook intruders, which it may notice from 200 feet. It may carry up to 4 objects or treasures. It can claw to attack with damage 2d4, claw to attack with damage 2d4, and bite to poison with damage 2d6. (NPPangband 0.5.0-WIP8a)

The Young green dragon (Green 'd')
=== Num:284 Lev:21 Rar:2 Spd:+0 Hp:170 Ac:30 Exp:200
It has a form that legends are made of. Its still-tender scales are a deep green in hue. Foul gas seeps through its scales. This evil dragon moves normally. It may breathe poison, and is also magical, casting spells which terrify; 1 time in 10. It can bash down doors and push past weaker monsters. It resists poison. It tends to overlook intruders, which it may notice from 200 feet. It will carry one or two objects or treasures. It can claw to attack with damage 1d5, claw to attack with damage 1d5, and bite to poison with damage 2d4. (OAngband 0.6.1)

The Young green dragon (Green 'd')
=== Num:461 Lev:29 Rar:1 Spd:+0 Hp:270 Ac:50 Exp:500
It has a form out of legend. Its still-tender scales are a deep green in hue. Foul gas seeps through its scales. This evil dragon moves normally. It is always created sluggish. It may breathe poison, and is also magical, casting spells which terrify; 1 time in 10. It can open doors and bash down doors. It resists poison. It tends to overlook intruders, which it may notice from 200 feet. It will carry up to 4 objects or treasures. It can claw to attack with damage 2d4, claw to attack with damage 2d4, and bite to attack with damage 2d6. (T.o.M.E. 2.3.5)

The Young green dragon (Green 'd')
=== Num:316 Lev:20 Rar:4 Spd:+0 Hp:270 Ac:50 Exp:110
It has a form that legends are made of. Its still-tender scales are a deep green in hue. Foul gas seeps through its scales. This evil dragon is normally found on dungeon level 20, and moves at normal speed. A kill of this creature is worth 2200.00 points for a 1st level character. It is dangerous at its native depth. It may breathe poison powerfully; 1 time in 10, and is also magical, casting spells which terrify powerfully enough to overcome your resistance; 1 time in 10. It can bash down doors, fly over obstacles and track you over land, but not through water. It is immune to poison. It tends to overlook intruders, which it may notice from 200 feet. It may carry up to 4 adornments or treasures. It can claw to attack with damage 2d4, claw to attack with damage 2d4, and bite to attack with damage 2d6. (UnAngband 0.6.2)

The Young green dragon (Green 'd')
=== Num:461 Lev:42 Rar:1 Spd:+0 Hp:140 Ac:30 Exp:8600
It has a form that legends are made of. Its still-tender scales are a deep green in hue. Foul gas seeps through its scales. This evil dragon moves normally. It is always created sluggish. It may breathe poison, and is also magical, casting spells which terrify; 1 time in 11. It can open doors and bash down doors. It resists poison. It tends to overlook intruders, which it may notice from 200 feet. It will carry one or two objects or treasures. It can claw to attack with damage 1d4, claw to attack with damage 1d4, and bite to attack with damage 1d6. (ZAngband 2.7.2)



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