Angband.oook.cz
Angband.oook.cz
AngbandVariantsLadderForumCompetitionSpoilersComicScreenshotsFunniesLinks

Monsters

Search text:
Search in:
Symbol:
Limit to variant:
uniques only
extended listing
1..2..3..4..5..6..7..8..9..A..B..C..D..E..F..G..H..I..J..K..L..M..N..O..P..Q..R..S..T..U..V..W..X..Y..Z..

The Zombified kobold (Slate 'z')
=== Num:106 Lev:7 Rar:1 Spd:+0 Hp:27 Ac:14 Exp:14
It is an animated kobold corpse. Flesh falls off in large chunks as it shambles forward. This evil undead creature is normally found at depths of 350 feet (level 7 ), and moves at normal speed. It can open doors and bash down doors. It is cold blooded and not detected by telepathy. It resists cold, poison, bright light, and rock remover, and cannot be frightened, confused, or slept. It takes quite a while to see intruders, which it may notice from 200 feet. It can hit to attack with damage 1d2, and hit to attack with damage 1d2. (Angband 3.1.2v2)

The Zombified kobold (L.Green 'z')
=== Num:117 Lev:7 Rar:1 Spd:-10 Hp:31 Ac:16 Exp:100
It is an animated kobold corpse. Flesh falls off in large chunks as it shambles forward. It is normally found on dungeon level 7, and moves slowly. A kill of this unintelligent evil undead creature is worth 100 experience points for a 1st level character. It has an armor rating of 16 and a average life rating of 31. It can open doors and bash down doors. It is cold blooded. It is not detected by telepathy. It cannot be frightened, put to sleep, blinded, confused or poisoned. It resists poison. It takes quite a while to see intruders, which it may notice from 200 feet. It can hit to attack with damage 1d3, and hit to attack with damage 1d3. (EyAngband 0.5.2)

The Zombified kobold (Slate 'z')
=== Num:123 Lev:7 Rar:1 Spd:+0 Hp:6d8 Ac:14 Exp:14
It is an animated kobold corpse. Flesh falls off in large chunks as it shambles forward. It is normally found on dungeon level 7, and moves at normal speed. A kill of this evil undead creature is worth about 32.67 points for a 1st level character. It can open doors and bash down doors. It is cold blooded. It is not detected by telepathy. It resists cold, poison and nether. it won't evolve. It cannot be frightened, confused or slept. It takes quite a while to see intruders, which it may notice from 200 feet. It can hit to attack with damage 1d3, and hit to attack with damage 1d3. (Hengband 1.6.0)

The Zombified kobold (Slate 'z')
=== Num:104 Lev:7 Rar:1 Spd:+0 Hp:6d8 Ac:14 Exp:14
It is an animated kobold corpse. Flesh falls off in large chunks as it shambles forward. This evil undead creature is normally found on dungeon level 7, and moves at normal speed. It can open doors and bash down doors. It is cold blooded. It is not detected by telepathy. It resists cold and poison. It cannot be frightened, confused or slept. It takes quite a while to see intruders, which it may notice from 200 feet. It can hit to attack with damage 1d2, and hit to attack with damage 1d2. (NPPangband 0.5.0-WIP8a)

The Zombified kobold (Slate 'z')
=== Num:145 Lev:9 Rar:2 Spd:+0 Hp:6d10 Ac:14 Exp:14
An animated kobold corpse. Flesh falls off in large chunks as it shambles forward. This evil undead creature moves normally. It can open doors, bash down doors and push past weaker monsters. It is cold blooded. It is not detected by telepathy. It resists cold and poison. It resists nether. It cannot be frightened or slept. It takes quite a while to see intruders, which it may notice from 200 feet. It can hit to poison with damage 1d6, and hit to attack with damage 2d6. (OAngband 0.6.1)

The Zombified kobold (Slate 'z')
=== Num:123 Lev:7 Rar:1 Spd:+0 Hp:6d8 Ac:14 Exp:14
It is an animated kobold corpse. Flesh falls off in large chunks as it shambles forward. This evil undead creature moves normally. It can open doors and bash down doors. It is cold blooded. It is not detected by telepathy. It resists cold and poison. It cannot be frightened, confused or slept. It takes quite a while to see intruders, which it may notice from 200 feet. It can hit to attack with damage 1d2, and hit to attack with damage 1d2. (T.o.M.E. 2.3.5)

The Zombified kobold (Slate 'z')
=== Num:123 Lev:12 Rar:1 Spd:+0 Hp:4d9 Ac:14 Exp:135
It is an animated kobold corpse. Flesh falls off in large chunks as it shambles forward. This evil undead creature moves normally. It can open doors and bash down doors. It is cold blooded. It is not detected by telepathy. It resists cold and poison. It cannot be frightened, confused or slept. It takes quite a while to see intruders, which it may notice from 200 feet. It can hit to attack with damage 1d3, and hit to attack with damage 1d3. (ZAngband 2.7.2)



Add monster search to your browser
15 angbanders here | server time is 12:38 Prague time
site contact Pav Lucistnik