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[U] Uvatha the Horseman (Violet 'W')
=== Num:440 Lev:40 Rar:3 Spd:+10 Hp:1800 Ac:60 Exp:10000
A tall black cloaked Ringwraith, he is a master of horsemanship. He longs to taste your blood. This evil undead creature is normally found at depths of 2000 feet (level 40), and moves quickly. He may carry up to 3 good objects. He can open doors, bash down doors, and push past weaker monsters. He is cold blooded. He is hurt by bright light, but resists cold, poison, and rock remover, and cannot be confused or slept. He is fairly observant of intruders, which he may notice from 900 feet. He can hit to attack with damage 6d6, hit to attack with damage 6d6, hit to lower experience with damage 4d6, and hit to lower experience with damage 4d6. (Angband 3.1.2v2)

[U] Uvatha the Horseman (L.Dark 'V')
=== Num:509/51 Lev:40 Rar:3 Spd:+10 Hp:875 Ac:55 Exp:80000
A tall black cloaked Ringwraith, he is a master of horsemanship. He longs to taste your blood. He is normally found on dungeon level 40, and moves quickly. Killing this evil undead creature is worth 80000 experience points for a 1st level character. He has an armor rating of 55 and a life rating of 875. He can open doors, bash down doors and push past weaker monsters. He is cold blooded. He can see invisible enemies. He is vulnerable to bright light. He cannot be put to sleep, made to bleed, blinded, pacified, confused or poisoned. He resists cold and poison. He is fairly observant of intruders, which he may notice from 900 feet. He may carry up to 4 good objects. He can hit to attack with damage 6d6, hit to attack with damage 6d6, hit to lower experience (by 4%) with damage 4d6, and hit to lower experience (by 4%) with damage 4d6. (EyAngband 0.5.2)

[U] Uvatha the Horseman (L.Dark 'W')
=== Num:484 Lev:40 Rar:3 Spd:+10 Hp:1800 Ac:60 Exp:10000
A tall black cloaked Ringwraith, he is a master of horsemanship. He longs to taste your blood. This evil undead creature is normally found on dungeon level 40, and moves quickly. He is magical, casting spells which restore mana or cure what ails it about 15 percent of the time. He can open doors and bash down doors. He is cold blooded. He is surrounded by darkness. He is hurt by bright light and fire. He resists cold and poison. He cannot be confused or slept. He is fairly observant of intruders, which he may notice from 900 feet. He may carry up to 4 good objects. He can hit to attack with damage 6d6, hit to attack with damage 6d6, hit to lower experience (by 80d6+) with damage 4d6, and hit to lower experience (by 80d6+) with damage 4d6. (NPPangband 0.5.0-WIP8a)

[U] Uvatha the Horseman (L.Dark 'W')
=== Num:725 Lev:60 Rar:5 Spd:+10 Hp:1000 Ac:30 Exp:11000
A tall black cloaked Ringwraith, he is a master of horsemanship. He longs to taste your blood. This evil undead creature moves normally. Hehurl black darts. He is magical, casting Morgul-spells intelligently which produce nether bolts, haste-self, cure what ails it, terrify, blind or paralyze; 1 time in 7. He can open doors, bash down doors and push past weaker monsters. He is cold blooded. He is hurt by bright light. He resists cold and poison. He resists darkness and nether. He cannot be confused or slept. He is fairly observant of intruders, which he may notice from 900 feet. He will carry up to 4 good objects. He can hit to attack with damage 6d6, hit to attack with damage 6d6, hit to lower experience (by 80d6+) with damage 4d6, and hit to lower experience (by 80d6+) with damage 4d6. (OAngband 0.6.1)

[U] Uvatha the Horseman (L.Dark 'W')
=== Num:946 Lev:40 Rar:13 Spd:+10 Hp:2400 Ac:60 Exp:10000
A tall black Ringwraith, he is a master of horsemanship. He longs to taste your blood. This evil undead creature moves normally. He can open doors, bash down doors and push past weaker monsters. He is cold blooded. He is hurt by bright light. He resists cold and poison. He cannot be confused or slept. He is fairly observant of intruders, which he may notice from 900 feet. He will carry up to 4 good objects, in addition to chosen objects. He can hit to attack with damage 6d6, hit to attack with damage 6d6, hit to lower experience (by 80d6+) with damage 4d6, and hit to lower experience (by 80d6+) with damage 4d6. (T.o.M.E. 2.3.5)



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