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[U] Y'golonac (L.Red 'H')
=== Num:810 Lev:75 Rar:1 Spd:+10 Hp:12870 Ac:160 Exp:32500
"He saw why the shadow on the frosted pane yesterday had been headless and he screamed... but before he could scream out his protest his breath was cut off, as the hands descended on his face and the wed ret mouths opened in their palms." It is normally found on dungeon level 75, and moves quickly. Killing this sanity-blasting evil creature is worth about 812500.00 points for a 1st level character. It is magical, casting spells intelligently which drain mana, cause critical wounds and cursing, cause mortal wounds, terrify, blind, confuse, paralyze, haste-self, teleport-self, teleport to, create darkness, cause amnesia, summon hounds or summon a demon; 1 time in 3. It can bash down doors and push past weaker monsters. It resists poison. It cannot be confused, slept or teleported. It pays little attention to intruders, which it may notice from 80 feet. It may carry up to 8 good objects. It can touch to reduce intelligence with damage 1d20, bite to attack with damage 40d1, touch to reduce wisdom with damage 1d20, and bite to attack with damage 40d1. (Hengband 1.6.0)

[U] Y'golonac (L.Red 'H')
=== Num:810 Lev:75 Rar:1 Spd:+10 Hp:12870 Ac:160 Exp:37500
"He saw why the shadow on the frosted pane yesterday had been headless and he screamed... but before he could scream out his protest his breath was cut off, as the hands descended on his face and the wet red mouths opened in their palms." This sanity-blasting evil creature moves normally. It is always created sluggish. It is magical, casting spells intelligently which drain mana, cause critical wounds and cursing, cause mortal wounds, terrify, blind, confuse, paralyse, haste-self, teleport-self, teleport to, create darkness, cause amnesia, summon hounds or summon a demon; 1 time in 3. It can bash down doors and push past weaker monsters. It resists poison. It resists teleportation. It pays little attention to intruders, which it may notice from 80 feet. It will carry up to 8 good objects. It can touch to reduce intelligence with damage 1d20, bite to attack with damage 40, touch to reduce wisdom with damage 1d20, and bite to attack with damage 40. (T.o.M.E. 2.3.5)

[U] Y'golonac (L.Red 'H')
=== Num:810 Lev:87 Rar:20 Spd:+10 Hp:9100 Ac:80 Exp:3000000
"He saw why the shadow on the frosted pane yesterday had been headless and he screamed... but before he could scream out his protest his breath was cut off, as the hands descended on his face and the wed ret mouths opened in their palms." This evil creature moves normally. It is always created sluggish. It may blast your sanity. It is magical, casting spells intelligently which drain mana, cause critical wounds and cursing, cause mortal wounds, terrify, blind, confuse, paralyze, haste-self, teleport-self, teleport to, create darkness, cause amnesia, summon hounds or summon a demon; 1 time in 3. It can bash down doors and push past weaker monsters. It resists poison. It resists teleportation. It cannot be confused, slept or teleported. It pays little attention to intruders, which it may notice from 80 feet. It will carry up to 4 good objects. It can touch to reduce intelligence with damage 1d20, bite to attack with damage 40, touch to reduce wisdom with damage 1d20, and bite to attack with damage 40. (ZAngband 2.7.2)



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